My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Inferno Dragon
Giant Snowball
Furnace Goblin Barrel Guards Inferno Dragon
Zap
Furnace Goblin Barrel Guards Inferno Dragon
Barbarian Barrel
Furnace Goblin Barrel Guards
The Log
Furnace Goblin Barrel Guards
Earthquake
Furnace Goblin Barrel Guards
Arrows
Furnace Goblin Barrel Guards
Royal Delivery
Goblin Barrel Guards Inferno Dragon
Fireball
Furnace Goblin Barrel Inferno Dragon
Poison
Furnace Guards
Lightning
Furnace Inferno Dragon
Rocket
Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Goblin Barrel Guards Fireball Furnace Freeze Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Goblin Barrel Guards

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mirror Goblin Barrel Freeze
Fireball
Arrows Mirror Freeze
Furnace
Mirror Goblin Barrel
Mirror
Arrows Fireball Goblin Barrel Furnace Freeze
Goblin Barrel
Mirror Arrows Furnace Guards
Guards
Goblin Barrel
Freeze
Arrows Fireball Mirror
Inferno Dragon

Defense Synergies 3 5

Arrows
Mirror Fireball Furnace
Fireball
Mirror Arrows Freeze
Furnace
Mirror Arrows Guards
Mirror
Arrows Fireball Furnace Inferno Dragon
Goblin Barrel
Guards
Furnace
Freeze
Fireball
Inferno Dragon
Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Inferno Dragon Furnace
Furnace Freeze Inferno Dragon
Inferno Dragon Furnace Guards
Arrows Fireball
Arrows Fireball Freeze Furnace Guards
Furnace Inferno Dragon Arrows Fireball Freeze
Arrows Fireball
Inferno Dragon Furnace
Guards
Guards Arrows Fireball Furnace Freeze
Arrows Inferno Dragon Fireball Furnace
Furnace Fireball Guards Freeze
Fireball Arrows Furnace Guards Freeze
Inferno Dragon Furnace
Fireball Furnace Freeze Inferno Dragon
Arrows Fireball Furnace
Arrows Fireball Furnace Guards
Arrows Furnace Freeze Fireball Guards Inferno Dragon
Inferno Dragon
Arrows Fireball Furnace Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Furnace
Fireball Arrows Inferno Dragon
Guards Furnace
Guards Fireball
Guards Inferno Dragon
Arrows Fireball Furnace Freeze
Guards Fireball Furnace
Inferno Dragon
Freeze Fireball Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Guards
Arrows Fireball Guards
Fireball Guards
Fireball Furnace
Guards Fireball Furnace Freeze Inferno Dragon
Arrows Fireball Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Guards Freeze
Arrows Fireball
Arrows Fireball
Arrows Fireball Guards Freeze
Fireball Arrows Furnace
Arrows Fireball Furnace Freeze
Arrows Furnace
Arrows Fireball Freeze
Arrows Fireball
Fireball Guards
Arrows Fireball
Fireball Arrows
Fireball
Arrows Fireball Freeze
Arrows Fireball Furnace
Arrows Fireball Furnace
Arrows Fireball Furnace
Arrows Fireball Freeze
Arrows Fireball
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Freeze Fireball Furnace
Inferno Dragon
Arrows Fireball
Fireball Arrows
Fireball Arrows
Arrows Fireball Furnace
Fireball Guards Freeze
Fireball
Arrows Fireball
Arrows Fireball Freeze
Arrows Fireball
Fireball Guards Freeze
Fireball Arrows
Freeze
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Fireball Guards Freeze
Fireball
Fireball Freeze

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