My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Witch Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Furnace Witch Inferno Dragon Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Inferno Dragon Graveyard
Giant Snowball
Battle Ram Furnace Witch Inferno Dragon Graveyard
Zap
Battle Ram Furnace Witch Inferno Dragon Graveyard
Barbarian Barrel
Battle Ram Furnace Witch Magic Archer Graveyard
The Log
Battle Ram Furnace Witch Graveyard
Earthquake
Furnace Witch Graveyard
Arrows
Furnace Witch Graveyard
Royal Delivery
Battle Ram Witch Inferno Dragon Magic Archer Graveyard
Fireball
Battle Ram Furnace Witch Inferno Dragon Magic Archer
Poison
Furnace Witch Magic Archer Graveyard
Lightning
Battle Ram Furnace Witch Inferno Dragon Magic Archer
Rocket
Furnace Witch Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Furnace Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Battle Ram Furnace Inferno Dragon Magic Archer Witch Graveyard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Mirror Battle Ram Furnace Inferno Dragon

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Ram
Magic Archer Furnace Mirror Witch Graveyard
Furnace
Battle Ram Mirror Graveyard
Mirror
Battle Ram Furnace Magic Archer Graveyard
Witch
Battle Ram Graveyard Mega Knight
Inferno Dragon
Mega Knight
Magic Archer
Battle Ram Mirror Mega Knight
Graveyard
Battle Ram Furnace Mirror Witch Mega Knight
Mega Knight
Inferno Dragon Witch Magic Archer Graveyard

Defense Synergies 1 7

Battle Ram
Furnace
Mirror Magic Archer
Mirror
Furnace Inferno Dragon Magic Archer Mega Knight
Witch
Mega Knight
Inferno Dragon
Mirror Mega Knight
Magic Archer
Furnace Mirror Mega Knight
Graveyard
Mega Knight
Mirror Witch Inferno Dragon Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Magic Archer
Inferno Dragon Furnace Witch Mega Knight
Furnace Witch Mega Knight Inferno Dragon
Witch Inferno Dragon Furnace Mega Knight
Mega Knight
Furnace Magic Archer Mega Knight
Furnace Inferno Dragon Witch Magic Archer
Magic Archer Mega Knight
Witch Inferno Dragon Furnace
Mega Knight
Witch Furnace Magic Archer Mega Knight
Inferno Dragon Furnace Witch Magic Archer
Furnace Mega Knight Witch
Mega Knight Furnace Witch Magic Archer
Inferno Dragon Furnace Mega Knight
Furnace Inferno Dragon Mega Knight
Mega Knight Furnace Witch
Mega Knight Furnace Witch Magic Archer
Furnace Witch Inferno Dragon Magic Archer Mega Knight
Inferno Dragon
Mega Knight Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace Witch
Inferno Dragon Magic Archer Mega Knight
Mega Knight Furnace Witch
Mega Knight
Witch Inferno Dragon Mega Knight
Furnace Witch Magic Archer
Furnace Witch
Mega Knight Inferno Dragon
Mega Knight Witch Inferno Dragon Magic Archer
Witch Inferno Dragon
Inferno Dragon Mega Knight Witch
Mega Knight
Mega Knight Witch
Furnace Witch Magic Archer Mega Knight
Witch Furnace Inferno Dragon Magic Archer
Mega Knight Witch Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer
Magic Archer
Magic Archer
Furnace Magic Archer Mega Knight
Furnace Witch Magic Archer
Furnace Witch Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Furnace Magic Archer
Furnace Witch Magic Archer
Magic Archer Furnace Mega Knight
Magic Archer Mega Knight
Witch Magic Archer Mega Knight
Magic Archer Mega Knight
Furnace Witch Magic Archer Mega Knight
Witch Inferno Dragon
Witch Magic Archer
Witch Magic Archer Mega Knight
Magic Archer
Furnace Witch Magic Archer
Witch
Magic Archer Mega Knight
Magic Archer
Mega Knight
Magic Archer
Witch Magic Archer
Witch Magic Archer
Magic Archer Mega Knight
Magic Archer
Mega Knight
Witch Magic Archer
Witch Magic Archer
Witch Magic Archer Mega Knight

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