My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Furnace Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Inferno Dragon
Giant Snowball
Dart Goblin Hog Rider Furnace Guards Inferno Dragon
Zap
Dart Goblin Furnace Guards Inferno Dragon
Barbarian Barrel
Dart Goblin Furnace Wizard Guards
The Log
Dart Goblin Hog Rider Furnace Guards
Earthquake
Hog Rider Furnace Guards
Arrows
Dart Goblin Furnace Guards
Royal Delivery
Dart Goblin Hog Rider Wizard Guards Inferno Dragon
Fireball
Dart Goblin Hog Rider Furnace Wizard Inferno Dragon
Poison
Dart Goblin Furnace Wizard Guards
Lightning
Furnace Wizard Inferno Dragon
Rocket
Hog Rider Furnace Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Guards Fireball Hog Rider Furnace Inferno Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Dart Goblin Guards Fireball

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider
Dart Goblin
Hog Rider
Fireball
Arrows Hog Rider
Hog Rider
Arrows Fireball Dart Goblin Furnace Wizard Guards
Furnace
Hog Rider
Wizard
Hog Rider
Guards
Hog Rider
Inferno Dragon

Defense Synergies 0 7

Arrows
Fireball Furnace
Dart Goblin
Furnace Guards Inferno Dragon
Fireball
Arrows
Hog Rider
Furnace
Arrows Dart Goblin Guards
Wizard
Guards
Guards
Dart Goblin Furnace Wizard
Inferno Dragon
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Wizard
Inferno Dragon Dart Goblin Furnace
Furnace Dart Goblin Inferno Dragon
Inferno Dragon Dart Goblin Furnace Guards
Arrows Fireball
Arrows Fireball Dart Goblin Furnace Guards
Dart Goblin Furnace Inferno Dragon Arrows Fireball Wizard
Arrows Dart Goblin Fireball
Inferno Dragon Furnace
Guards Dart Goblin
Dart Goblin Guards Arrows Fireball Furnace Wizard
Arrows Inferno Dragon Dart Goblin Fireball Furnace Wizard
Furnace Fireball Wizard Guards
Fireball Wizard Arrows Dart Goblin Furnace Guards
Inferno Dragon Furnace
Fireball Furnace Inferno Dragon
Wizard Arrows Fireball Furnace
Arrows Fireball Dart Goblin Furnace Wizard Guards
Arrows Furnace Wizard Dart Goblin Fireball Guards Inferno Dragon
Dart Goblin Inferno Dragon
Wizard Arrows Dart Goblin Fireball Furnace Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Furnace
Fireball Arrows Wizard Inferno Dragon
Guards Furnace
Guards Fireball
Guards Inferno Dragon
Arrows Fireball Furnace Wizard Dart Goblin
Guards Dart Goblin Fireball Furnace
Inferno Dragon
Fireball Inferno Dragon
Dart Goblin Guards Inferno Dragon
Inferno Dragon Dart Goblin Guards
Arrows Fireball Guards
Fireball Wizard Guards
Wizard Dart Goblin Fireball Furnace
Guards Dart Goblin Fireball Furnace Inferno Dragon
Arrows Dart Goblin Fireball Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Dart Goblin Guards
Arrows Fireball Dart Goblin
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball Guards
Fireball Wizard Arrows Furnace
Arrows Fireball Wizard Dart Goblin Furnace
Arrows Dart Goblin Furnace Wizard
Arrows Fireball Dart Goblin Wizard
Arrows Fireball Dart Goblin Wizard
Fireball Guards
Arrows Dart Goblin Fireball Wizard
Fireball Arrows Dart Goblin Wizard
Dart Goblin Fireball
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball Furnace
Arrows Dart Goblin Fireball Furnace Wizard
Arrows Dart Goblin Fireball Furnace Wizard
Arrows Fireball
Arrows Dart Goblin Fireball Wizard
Arrows Dart Goblin Fireball Wizard
Fireball
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Furnace Wizard
Inferno Dragon
Arrows Fireball Dart Goblin Wizard
Fireball Arrows Wizard
Fireball Arrows Dart Goblin
Arrows Dart Goblin Fireball Furnace Wizard
Dart Goblin Fireball Wizard Guards
Fireball
Arrows Dart Goblin Fireball Wizard
Arrows Fireball
Arrows Fireball Wizard
Dart Goblin Fireball Guards
Fireball Arrows Dart Goblin Wizard
Arrows Fireball
Fireball Dart Goblin Wizard
Arrows Dart Goblin Fireball Wizard
Arrows Fireball
Dart Goblin
Dart Goblin Fireball Guards
Dart Goblin Fireball
Dart Goblin Fireball

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