My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Furnace
Zap
Furnace Inferno Tower
Barbarian Barrel
Knight Furnace Inferno Tower Royal Ghost Electro Wizard
The Log
Hog Rider Furnace
Earthquake
Hog Rider Furnace Inferno Tower
Arrows
Furnace
Royal Delivery
Knight Hog Rider Royal Ghost Electro Wizard
Fireball
Hog Rider Furnace Inferno Tower Electro Wizard
Poison
Furnace Inferno Tower Electro Wizard
Lightning
Knight Furnace Inferno Tower Electro Wizard
Rocket
Hog Rider Furnace Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Royal Ghost Fireball Hog Rider Furnace Electro Wizard Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Royal Ghost Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Fireball Furnace The Log Electro Wizard
Fireball
Hog Rider Knight The Log Electro Wizard
Hog Rider
Knight Fireball The Log Furnace Electro Wizard
Furnace
Knight Hog Rider Royal Ghost
Inferno Tower
The Log
Hog Rider Knight Fireball
Royal Ghost
Furnace Electro Wizard
Electro Wizard
Knight Fireball Hog Rider Royal Ghost

Defense Synergies 5 11

Knight
Inferno Tower Electro Wizard Fireball Furnace The Log
Fireball
The Log Knight Inferno Tower Electro Wizard
Hog Rider
Furnace
Knight Royal Ghost Electro Wizard
Inferno Tower
Knight The Log Electro Wizard Fireball Royal Ghost
The Log
Fireball Inferno Tower Knight Royal Ghost Electro Wizard
Royal Ghost
Furnace Inferno Tower The Log Electro Wizard
Electro Wizard
Knight Inferno Tower Fireball Furnace The Log Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Inferno Tower The Log Electro Wizard
Inferno Tower Knight Furnace The Log Electro Wizard
Furnace Inferno Tower Knight Electro Wizard
Inferno Tower Knight Furnace Electro Wizard
Fireball The Log
Fireball The Log Furnace Royal Ghost Electro Wizard
Furnace Inferno Tower Electro Wizard Fireball
Fireball Inferno Tower The Log Electro Wizard
Inferno Tower Furnace
Knight Inferno Tower Royal Ghost Electro Wizard
Electro Wizard Knight Fireball Furnace The Log Royal Ghost
Inferno Tower Fireball Furnace Electro Wizard
Furnace Inferno Tower Knight Fireball The Log Electro Wizard
Fireball Furnace The Log Royal Ghost Electro Wizard
Inferno Tower Knight Furnace Electro Wizard
Inferno Tower Fireball Furnace The Log Electro Wizard
Knight Fireball Furnace Inferno Tower Electro Wizard
Fireball Knight Furnace The Log Royal Ghost Electro Wizard
Furnace The Log Knight Fireball Royal Ghost Electro Wizard
Inferno Tower Electro Wizard
Royal Ghost Knight Fireball Furnace The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Furnace Inferno Tower Royal Ghost Electro Wizard
Fireball Electro Wizard Knight The Log Royal Ghost
Knight Furnace Inferno Tower The Log Electro Wizard
Knight Fireball Inferno Tower The Log Electro Wizard
Inferno Tower Knight
Fireball Furnace Electro Wizard
Knight Fireball Furnace Inferno Tower Electro Wizard
Inferno Tower Knight
Electro Wizard Knight Fireball Inferno Tower The Log
Inferno Tower
Knight Inferno Tower
Fireball The Log Electro Wizard
Knight Fireball Inferno Tower
Fireball Furnace
Inferno Tower Electro Wizard Knight Fireball Furnace The Log
Fireball Inferno Tower The Log Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log Royal Ghost
Fireball The Log Royal Ghost Electro Wizard
Fireball The Log
Knight Fireball The Log
Fireball Furnace The Log
Fireball Furnace
Furnace The Log
Fireball The Log
Fireball The Log
Fireball Electro Wizard
Knight Fireball The Log Electro Wizard
Fireball
Knight Fireball The Log
Fireball
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Fireball The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Furnace
Fireball The Log Royal Ghost Electro Wizard
Fireball The Log
Fireball The Log
Fireball Furnace Electro Wizard
Electro Wizard Fireball
Fireball
Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Fireball
Fireball Electro Wizard
The Log Fireball
Fireball Knight Electro Wizard
The Log Fireball
Fireball
Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball The Log Royal Ghost Electro Wizard

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