My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Furnace Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Furnace Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Night Witch
Giant Snowball
Archers Furnace Night Witch
Zap
Archers Furnace Night Witch
Barbarian Barrel
Archers Furnace Night Witch
The Log
Archers Mini P.E.K.K.A Furnace
Earthquake
Archers Furnace
Arrows
Archers Furnace Night Witch
Royal Delivery
Archers Mini P.E.K.K.A Night Witch
Fireball
Archers Furnace Night Witch
Poison
Archers Furnace Night Witch
Lightning
Mini P.E.K.K.A Furnace Night Witch
Rocket
Furnace Night Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Tornado Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Archers Tornado Mini P.E.K.K.A Furnace Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Archers Tornado

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mini P.E.K.K.A Golem
Mini P.E.K.K.A
Archers Furnace Rage Tornado Golem The Log
Furnace
Mini P.E.K.K.A Golem
Rage
Mini P.E.K.K.A Night Witch
Tornado
Mini P.E.K.K.A Golem The Log Night Witch
Golem
Night Witch Archers Mini P.E.K.K.A Furnace Tornado The Log
The Log
Mini P.E.K.K.A Tornado Golem
Night Witch
Golem Rage Tornado

Defense Synergies 1 9

Archers
Mini P.E.K.K.A Furnace Tornado The Log
Mini P.E.K.K.A
The Log Archers Furnace Tornado
Furnace
Archers Mini P.E.K.K.A Tornado
Rage
Tornado
Archers Mini P.E.K.K.A Furnace The Log
Golem
The Log
Mini P.E.K.K.A Archers Tornado Night Witch
Night Witch
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Mini P.E.K.K.A Furnace The Log Night Witch
Mini P.E.K.K.A Furnace Tornado Archers Night Witch
Mini P.E.K.K.A Night Witch Furnace
Mini P.E.K.K.A Tornado The Log
Tornado The Log Archers Furnace Night Witch
Furnace Tornado Archers Night Witch
The Log
Mini P.E.K.K.A Furnace Tornado Night Witch
Tornado Archers Mini P.E.K.K.A Night Witch
Archers Furnace Tornado The Log Night Witch
Archers Furnace Tornado Night Witch
Mini P.E.K.K.A Furnace Night Witch The Log
Mini P.E.K.K.A Furnace Tornado The Log Night Witch
Mini P.E.K.K.A Furnace
Tornado Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Furnace Tornado Night Witch
Archers Furnace Tornado The Log Night Witch
Furnace Tornado The Log Archers
Mini P.E.K.K.A Tornado
Archers Mini P.E.K.K.A Furnace The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Furnace
Archers Mini P.E.K.K.A The Log
Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Tornado The Log Night Witch
Mini P.E.K.K.A Night Witch
Furnace Archers Tornado
Mini P.E.K.K.A Archers Furnace Night Witch
Mini P.E.K.K.A
Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A
Tornado The Log
Mini P.E.K.K.A Night Witch
Archers Furnace
Archers Mini P.E.K.K.A Furnace Tornado The Log Night Witch
Archers Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Tornado The Log
The Log
The Log
Furnace The Log
Furnace Tornado
Archers Furnace Tornado The Log
The Log Tornado
The Log Tornado
Mini P.E.K.K.A Tornado Night Witch
Tornado The Log
Archers Tornado
The Log
Furnace The Log
Furnace The Log
Furnace The Log
Tornado
Mini P.E.K.K.A Night Witch
Archers Mini P.E.K.K.A The Log
Tornado The Log
The Log Night Witch
Tornado
Tornado The Log
The Log
Tornado The Log Furnace
The Log Tornado
Tornado The Log
Tornado The Log
Archers Furnace Tornado Night Witch
Mini P.E.K.K.A Night Witch
The Log Night Witch
The Log
Archers Night Witch
Archers Tornado
The Log
Mini P.E.K.K.A
The Log
Tornado
Tornado The Log
Tornado
Tornado The Log

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