My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Great!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Furnace Goblin Hut Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Furnace Goblin Hut Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone
Giant Snowball
Bats Furnace Goblin Hut Clone Princess
Zap
Bats Furnace Goblin Hut Clone Princess
Barbarian Barrel
Furnace Goblin Hut Clone Princess
The Log
Furnace Goblin Hut Clone Princess
Earthquake
Furnace Goblin Hut Clone
Arrows
Bats Furnace Goblin Hut Clone Princess
Royal Delivery
Bats Goblin Hut Clone Princess
Fireball
Furnace Goblin Hut Clone Princess
Poison
Bats Furnace Goblin Hut Clone Princess
Lightning
Ice Golem Furnace Goblin Hut
Rocket
Furnace Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Furnace Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Furnace Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Ice Golem Clone Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Ice Golem Arrows Clone Princess Furnace Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Ice Golem Arrows

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Clone
Arrows
Mirror
Ice Golem
Bats Furnace Goblin Hut
Furnace
Ice Golem Goblin Hut Mirror Princess
Goblin Hut
Ice Golem Furnace Mirror
Mirror
Arrows Furnace Goblin Hut Princess
Clone
Bats
Princess
Furnace Mirror

Defense Synergies 2 10

Bats
Ice Golem
Arrows
Mirror Ice Golem Furnace Goblin Hut
Ice Golem
Bats Arrows Furnace Goblin Hut Princess
Furnace
Mirror Arrows Ice Golem Goblin Hut
Goblin Hut
Arrows Ice Golem Furnace Mirror
Mirror
Arrows Furnace Goblin Hut Princess
Clone
Princess
Ice Golem Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Goblin Hut
Bats Furnace Goblin Hut
Furnace Goblin Hut Bats
Goblin Hut Bats Furnace
Arrows Princess
Arrows Bats Furnace
Bats Furnace Arrows Goblin Hut Princess
Arrows Ice Golem
Furnace Goblin Hut Princess
Ice Golem
Bats Arrows Ice Golem Furnace Goblin Hut Princess
Arrows Bats Furnace Goblin Hut Princess
Furnace Goblin Hut Bats
Bats Arrows Furnace Goblin Hut Princess
Furnace Goblin Hut
Furnace Goblin Hut
Bats Arrows Furnace Goblin Hut
Arrows Bats Furnace Goblin Hut
Arrows Furnace Bats Ice Golem Goblin Hut Princess
Goblin Hut
Bats Arrows Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Furnace Goblin Hut
Arrows Ice Golem
Bats Ice Golem Furnace Goblin Hut
Bats Ice Golem
Goblin Hut
Arrows Furnace Bats Ice Golem Goblin Hut Princess
Bats Ice Golem Furnace Goblin Hut
Bats Ice Golem Goblin Hut
Goblin Hut
Bats Goblin Hut
Arrows
Ice Golem
Furnace Princess
Goblin Hut Bats Ice Golem Furnace
Bats Arrows Ice Golem Goblin Hut Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Ice Golem
Arrows Princess
Arrows Goblin Hut
Arrows Ice Golem
Arrows Furnace
Arrows Bats Ice Golem Furnace Princess
Arrows Furnace Princess
Arrows Ice Golem Princess
Arrows
Bats
Arrows Princess
Arrows Princess
Ice Golem Goblin Hut Princess
Arrows Princess
Princess Arrows Ice Golem Furnace Goblin Hut
Arrows Furnace Goblin Hut Princess
Arrows Furnace Goblin Hut Princess
Arrows
Bats
Arrows Princess
Arrows Princess
Arrows Princess
Arrows
Arrows Ice Golem Furnace Princess
Arrows Princess
Arrows Princess
Arrows
Bats Arrows Ice Golem Furnace Princess
Bats Goblin Hut
Arrows
Arrows Princess
Arrows Princess
Bats Goblin Hut Princess
Arrows Princess
Arrows
Princess
Arrows Ice Golem Princess
Arrows
Bats Princess
Bats Princess
Princess

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