My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Goblin Hut Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Goblin Hut Barbarian Hut Witch Cannon Cart Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Miner
Giant Snowball
Flying Machine Furnace Goblin Hut Witch Miner
Zap
Flying Machine Furnace Goblin Hut Witch Cannon Cart
Barbarian Barrel
Furnace Goblin Hut Barbarian Hut Witch Cannon Cart Electro Wizard
The Log
Furnace Goblin Hut Barbarian Hut Witch Cannon Cart
Earthquake
Furnace Goblin Hut Barbarian Hut Witch
Arrows
Flying Machine Furnace Goblin Hut Witch
Royal Delivery
Flying Machine Goblin Hut Witch Cannon Cart Miner Electro Wizard
Fireball
Flying Machine Furnace Goblin Hut Barbarian Hut Witch Cannon Cart Electro Wizard
Poison
Flying Machine Furnace Goblin Hut Barbarian Hut Witch Electro Wizard
Lightning
Furnace Goblin Hut Barbarian Hut Witch Cannon Cart Electro Wizard
Rocket
Furnace Goblin Hut Barbarian Hut Witch Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Flying Machine Furnace Electro Wizard Goblin Hut Witch Cannon Cart Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Miner Flying Machine Furnace Electro Wizard

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Furnace Goblin Hut Barbarian Hut Cannon Cart
Furnace
Miner Flying Machine Goblin Hut Barbarian Hut Cannon Cart
Goblin Hut
Flying Machine Furnace Barbarian Hut Cannon Cart Miner
Barbarian Hut
Flying Machine Furnace Goblin Hut Miner
Witch
Cannon Cart Miner
Cannon Cart
Flying Machine Furnace Goblin Hut Witch Miner Electro Wizard
Miner
Furnace Goblin Hut Barbarian Hut Witch Cannon Cart Electro Wizard
Electro Wizard
Cannon Cart Miner

Defense Synergies 0 16

Flying Machine
Furnace Goblin Hut Barbarian Hut Cannon Cart Electro Wizard
Furnace
Flying Machine Goblin Hut Barbarian Hut Cannon Cart Electro Wizard
Goblin Hut
Flying Machine Furnace Barbarian Hut Cannon Cart Electro Wizard
Barbarian Hut
Flying Machine Furnace Goblin Hut Electro Wizard
Witch
Cannon Cart Electro Wizard
Cannon Cart
Flying Machine Furnace Goblin Hut Witch Electro Wizard
Miner
Electro Wizard
Flying Machine Furnace Goblin Hut Barbarian Hut Witch Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Cannon Cart Flying Machine Goblin Hut Electro Wizard
Barbarian Hut Flying Machine Furnace Goblin Hut Witch Cannon Cart Electro Wizard
Furnace Goblin Hut Barbarian Hut Witch Cannon Cart Electro Wizard
Goblin Hut Barbarian Hut Witch Furnace Cannon Cart Electro Wizard
Flying Machine Furnace Cannon Cart Electro Wizard
Furnace Electro Wizard Flying Machine Goblin Hut Barbarian Hut Witch
Barbarian Hut Flying Machine Cannon Cart Electro Wizard
Barbarian Hut Witch Furnace Goblin Hut
Cannon Cart Miner Electro Wizard
Witch Electro Wizard Flying Machine Furnace Goblin Hut Cannon Cart
Flying Machine Furnace Goblin Hut Barbarian Hut Witch Electro Wizard
Furnace Goblin Hut Barbarian Hut Flying Machine Witch Cannon Cart Electro Wizard
Barbarian Hut Furnace Goblin Hut Witch Cannon Cart Electro Wizard
Barbarian Hut Furnace Goblin Hut Cannon Cart Electro Wizard
Barbarian Hut Furnace Goblin Hut Electro Wizard
Barbarian Hut Furnace Goblin Hut Witch Cannon Cart Electro Wizard
Flying Machine Furnace Goblin Hut Barbarian Hut Witch Cannon Cart Electro Wizard
Furnace Witch Flying Machine Goblin Hut Barbarian Hut Cannon Cart Electro Wizard
Barbarian Hut Goblin Hut Cannon Cart Electro Wizard
Flying Machine Furnace Witch Cannon Cart Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Furnace Goblin Hut Witch Cannon Cart Electro Wizard
Electro Wizard Flying Machine Cannon Cart Miner
Furnace Goblin Hut Barbarian Hut Witch Cannon Cart Electro Wizard
Barbarian Hut Cannon Cart Electro Wizard
Barbarian Hut Goblin Hut Witch Cannon Cart
Furnace Flying Machine Goblin Hut Witch Electro Wizard
Flying Machine Furnace Goblin Hut Barbarian Hut Witch Cannon Cart Electro Wizard
Barbarian Hut Cannon Cart
Electro Wizard Flying Machine Goblin Hut Barbarian Hut Witch Cannon Cart
Witch Goblin Hut Barbarian Hut
Flying Machine Goblin Hut Witch Cannon Cart
Electro Wizard
Cannon Cart Barbarian Hut Witch
Flying Machine Furnace Barbarian Hut Witch Cannon Cart
Goblin Hut Witch Electro Wizard Flying Machine Furnace Barbarian Hut Cannon Cart
Flying Machine Goblin Hut Barbarian Hut Witch Cannon Cart Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Barbarian Hut
Flying Machine Miner Electro Wizard
Flying Machine Goblin Hut Barbarian Hut Cannon Cart Miner
Cannon Cart Flying Machine Barbarian Hut
Furnace
Flying Machine Furnace Witch
Flying Machine Furnace Witch
Flying Machine Barbarian Hut
Miner Flying Machine
Electro Wizard
Miner Flying Machine Cannon Cart Electro Wizard
Flying Machine
Flying Machine Goblin Hut Barbarian Hut Cannon Cart Miner
Flying Machine Cannon Cart
Flying Machine Furnace Goblin Hut Barbarian Hut Cannon Cart
Flying Machine Furnace Goblin Hut Barbarian Hut Witch Cannon Cart
Flying Machine Furnace Goblin Hut Barbarian Hut Cannon Cart
Flying Machine Electro Wizard
Flying Machine Witch Miner
Flying Machine Barbarian Hut Cannon Cart
Furnace Witch
Witch
Miner Flying Machine Witch Electro Wizard
Flying Machine Witch Miner
Miner
Flying Machine Furnace Witch Electro Wizard
Electro Wizard Flying Machine Goblin Hut Witch
Miner
Electro Wizard
Electro Wizard Flying Machine Goblin Hut Barbarian Hut Witch Cannon Cart
Flying Machine Witch Electro Wizard
Miner Flying Machine Cannon Cart Electro Wizard
Flying Machine
Flying Machine Cannon Cart
Flying Machine Witch Electro Wizard
Flying Machine Witch Electro Wizard
Flying Machine Witch Cannon Cart Miner Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: