My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Furnace Baby Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers Barbarians Musketeer Furnace Baby Dragon Lumberjack
Zap
Archers Furnace
Barbarian Barrel
Archers Barbarians Musketeer Furnace Lumberjack
The Log
Archers Barbarians Musketeer Furnace Lumberjack
Earthquake
Archers Barbarians Furnace
Arrows
Archers Furnace
Royal Delivery
Archers Barbarians Musketeer Baby Dragon Lumberjack
Fireball
Archers Barbarians Musketeer Furnace Baby Dragon Lumberjack
Poison
Archers Barbarians Musketeer Furnace
Lightning
Musketeer Furnace Baby Dragon Lumberjack
Rocket
Barbarians Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Fireball Musketeer Furnace Baby Dragon Lumberjack Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Archers Fireball Musketeer

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Baby Dragon Lumberjack
Barbarians
Fireball
Baby Dragon The Log
Musketeer
Baby Dragon The Log Lumberjack
Furnace
Baby Dragon
Baby Dragon
Archers Fireball Musketeer Furnace Lumberjack
The Log
Fireball Musketeer Lumberjack
Lumberjack
Archers Musketeer Baby Dragon The Log

Defense Synergies 3 14

Archers
Furnace Baby Dragon The Log Lumberjack
Barbarians
Furnace
Fireball
The Log Musketeer Lumberjack
Musketeer
The Log Lumberjack Fireball Furnace Baby Dragon
Furnace
Archers Barbarians Musketeer Baby Dragon Lumberjack
Baby Dragon
Archers Musketeer Furnace The Log Lumberjack
The Log
Fireball Musketeer Archers Baby Dragon Lumberjack
Lumberjack
Musketeer Archers Fireball Furnace Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Baby Dragon The Log
Barbarians Lumberjack Musketeer Furnace The Log
Barbarians Furnace Lumberjack Archers Musketeer
Barbarians Lumberjack Musketeer Furnace
Barbarians Fireball The Log Lumberjack
Fireball The Log Archers Musketeer Furnace Baby Dragon Lumberjack
Musketeer Furnace Archers Fireball Baby Dragon
Barbarians Fireball Musketeer Baby Dragon The Log
Barbarians Musketeer Furnace Lumberjack
Archers Barbarians Musketeer Lumberjack
Archers Barbarians Fireball Musketeer Furnace Baby Dragon The Log Lumberjack
Musketeer Archers Fireball Furnace Baby Dragon
Barbarians Furnace Lumberjack Fireball Musketeer The Log
Fireball Barbarians Furnace Baby Dragon The Log Lumberjack
Barbarians Furnace Lumberjack
Barbarians Fireball Furnace The Log Lumberjack
Barbarians Fireball Musketeer Furnace Lumberjack
Fireball Archers Barbarians Musketeer Furnace Baby Dragon The Log Lumberjack
Furnace Baby Dragon The Log Archers Barbarians Fireball Musketeer Lumberjack
Barbarians Musketeer Lumberjack
Archers Barbarians Fireball Musketeer Furnace Baby Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Archers Fireball Furnace
Fireball Archers Musketeer Baby Dragon The Log Lumberjack
Barbarians Lumberjack Musketeer Furnace The Log
Lumberjack Barbarians Fireball Musketeer The Log
Barbarians Musketeer Lumberjack
Fireball Furnace Archers Musketeer Baby Dragon
Archers Barbarians Fireball Musketeer Furnace Lumberjack
Barbarians Lumberjack
Barbarians Fireball Baby Dragon The Log
Barbarians Musketeer
Barbarians Musketeer Lumberjack
Barbarians Fireball The Log
Barbarians Fireball Lumberjack
Archers Barbarians Fireball Musketeer Furnace Baby Dragon
Barbarians Archers Fireball Musketeer Furnace Baby Dragon The Log Lumberjack
Archers Barbarians Fireball Musketeer Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon The Log
Fireball Baby Dragon The Log
Barbarians Fireball Musketeer The Log
Fireball Furnace Baby Dragon The Log
Fireball Musketeer Furnace Baby Dragon
Archers Musketeer Furnace Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log
Fireball Musketeer Lumberjack
Fireball Musketeer The Log
Fireball Archers Musketeer Baby Dragon
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon
Fireball Musketeer Furnace Baby Dragon The Log
Fireball Musketeer Furnace Baby Dragon The Log
Fireball Musketeer Furnace Baby Dragon The Log
Fireball
Archers Fireball Musketeer Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Musketeer Baby Dragon The Log
Fireball
Musketeer The Log
Barbarians Fireball Musketeer Baby Dragon The Log
The Log Fireball Furnace Baby Dragon
Fireball The Log Musketeer Baby Dragon
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon The Log
Archers Fireball Musketeer Furnace Baby Dragon
Fireball Musketeer
Fireball
Fireball Musketeer The Log
Fireball
Fireball The Log
Archers Barbarians Fireball Musketeer
Fireball Archers Musketeer Baby Dragon
The Log Fireball
Fireball Musketeer Baby Dragon Lumberjack
The Log Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer
Fireball Musketeer Baby Dragon The Log

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