My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon
Giant Snowball
Minions Dart Goblin Balloon
Zap
Minions Dart Goblin Balloon
Barbarian Barrel
Dart Goblin Electro Wizard
The Log
Dart Goblin
Earthquake
Arrows
Minions Dart Goblin
Royal Delivery
Minions Dart Goblin Balloon P.E.K.K.A Electro Wizard
Fireball
Minions Dart Goblin Balloon Electro Wizard
Poison
Minions Dart Goblin Balloon Electro Wizard
Lightning
Balloon Electro Wizard
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Dart Goblin Fireball Freeze Electro Wizard Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Dart Goblin Fireball

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Balloon P.E.K.K.A Electro Wizard Minions Dart Goblin Freeze
Minions
Zap Balloon P.E.K.K.A
Dart Goblin
Zap Balloon P.E.K.K.A
Fireball
Zap Freeze Electro Wizard
Freeze
Balloon Zap Fireball
Balloon
Zap Freeze Minions Dart Goblin Electro Wizard
P.E.K.K.A
Zap Electro Wizard Minions Dart Goblin
Electro Wizard
Zap P.E.K.K.A Fireball Balloon

Defense Synergies 2 13

Zap
Fireball Electro Wizard Minions Dart Goblin P.E.K.K.A
Minions
Zap Dart Goblin Freeze P.E.K.K.A Electro Wizard
Dart Goblin
Zap Minions P.E.K.K.A Electro Wizard
Fireball
Zap Freeze Electro Wizard
Freeze
Minions Fireball Electro Wizard
Balloon
P.E.K.K.A
Zap Minions Dart Goblin Electro Wizard
Electro Wizard
Zap Minions Dart Goblin Fireball Freeze P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Dart Goblin Fireball Electro Wizard
P.E.K.K.A Zap Minions Dart Goblin Electro Wizard
P.E.K.K.A Minions Dart Goblin Freeze Electro Wizard
P.E.K.K.A Minions Dart Goblin Electro Wizard
Fireball P.E.K.K.A
Fireball Freeze Zap Minions Dart Goblin Electro Wizard
Minions Dart Goblin Electro Wizard Zap Fireball Freeze
Zap Dart Goblin Fireball P.E.K.K.A Electro Wizard
P.E.K.K.A Minions
Dart Goblin Electro Wizard
Minions Dart Goblin Electro Wizard Zap Fireball Freeze
Minions Zap Dart Goblin Fireball Electro Wizard
P.E.K.K.A Zap Minions Fireball Freeze Electro Wizard
Fireball Zap Minions Dart Goblin Freeze P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Zap Fireball Freeze P.E.K.K.A Electro Wizard
Minions Fireball P.E.K.K.A Electro Wizard
Fireball Zap Minions Dart Goblin Electro Wizard
Zap Freeze Minions Dart Goblin Fireball Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
Minions Dart Goblin Fireball P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap
P.E.K.K.A Zap Minions Electro Wizard
P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A
Fireball Zap Minions Dart Goblin Freeze Electro Wizard
P.E.K.K.A Minions Dart Goblin Fireball Electro Wizard
P.E.K.K.A
Zap Freeze P.E.K.K.A Electro Wizard Minions Fireball
P.E.K.K.A Dart Goblin
P.E.K.K.A Minions Dart Goblin
P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Fireball
Dart Goblin Fireball
Electro Wizard Zap Minions Dart Goblin Fireball Freeze P.E.K.K.A
Minions Zap Dart Goblin Fireball Freeze P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Freeze
Fireball Zap Dart Goblin Electro Wizard
Dart Goblin Fireball
Dart Goblin Fireball Freeze
Fireball Zap
Fireball Zap Minions Dart Goblin Freeze
Dart Goblin
Fireball Zap Dart Goblin Freeze
Fireball Zap Dart Goblin
Minions Fireball Electro Wizard
Zap Dart Goblin Fireball Electro Wizard
Fireball Zap Dart Goblin
Dart Goblin Fireball
Minions Dart Goblin Fireball Freeze
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball
Dart Goblin Fireball
Fireball Freeze
Minions
Zap Dart Goblin Fireball Electro Wizard
Zap Dart Goblin Fireball
Minions Fireball
Fireball
Zap Fireball
Zap Freeze Fireball
Fireball Zap Dart Goblin Electro Wizard
Fireball Zap
Fireball Zap Dart Goblin
Zap Dart Goblin Fireball Electro Wizard
Zap Electro Wizard Minions Dart Goblin Fireball Freeze
Fireball
Zap Dart Goblin Fireball
Zap Fireball Freeze Electro Wizard
P.E.K.K.A
Fireball
Zap Electro Wizard Minions Dart Goblin Fireball Freeze
Fireball Zap Dart Goblin Electro Wizard
Freeze
Fireball
Fireball Dart Goblin Electro Wizard
Zap Dart Goblin Fireball
Zap Fireball
Dart Goblin P.E.K.K.A
Zap Minions Dart Goblin Fireball Freeze Electro Wizard
Zap Dart Goblin Fireball Electro Wizard
Zap Dart Goblin Fireball Freeze Electro Wizard

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