My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Giant Goblin Barrel
Giant Snowball
Minion Horde Goblin Barrel
Zap
Minion Horde Goblin Barrel
Barbarian Barrel
Elite Barbarians Wizard Goblin Barrel
The Log
Elite Barbarians Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Minion Horde Goblin Barrel
Royal Delivery
Minion Horde Elite Barbarians Wizard Goblin Barrel
Fireball
Minion Horde Elite Barbarians Wizard Goblin Barrel
Poison
Minion Horde Wizard
Lightning
Elite Barbarians Wizard
Rocket
Minion Horde Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Goblin Barrel Freeze Minion Horde Giant Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Goblin Barrel Freeze

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Giant Mirror Goblin Barrel Freeze
Minion Horde
Giant Mirror Freeze
Elite Barbarians
Arrows Wizard
Giant
Arrows Goblin Barrel Minion Horde Wizard
Wizard
Elite Barbarians Giant
Mirror
Arrows Goblin Barrel Minion Horde Freeze
Goblin Barrel
Giant Mirror Arrows
Freeze
Arrows Minion Horde Mirror

Defense Synergies 2 3

Arrows
Mirror
Minion Horde
Mirror Freeze
Elite Barbarians
Wizard
Giant
Wizard
Elite Barbarians Freeze
Mirror
Arrows Minion Horde
Goblin Barrel
Freeze
Minion Horde Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Freeze
Minion Horde Elite Barbarians
Arrows Elite Barbarians
Arrows Freeze
Minion Horde Arrows Wizard Freeze
Arrows
Minion Horde Elite Barbarians
Elite Barbarians Minion Horde
Minion Horde Arrows Wizard Freeze
Arrows Minion Horde Wizard
Minion Horde Elite Barbarians Wizard Freeze
Wizard Arrows Minion Horde Freeze
Elite Barbarians Minion Horde
Minion Horde Elite Barbarians Freeze
Minion Horde Wizard Arrows Elite Barbarians
Arrows Minion Horde Elite Barbarians Wizard
Arrows Wizard Freeze
Elite Barbarians
Wizard Arrows Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians
Arrows Elite Barbarians Wizard
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians
Arrows Wizard Minion Horde Freeze
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians
Minion Horde Freeze Elite Barbarians
Minion Horde
Minion Horde Elite Barbarians
Arrows Elite Barbarians
Elite Barbarians Minion Horde Wizard
Wizard Minion Horde
Elite Barbarians Minion Horde Freeze
Arrows Minion Horde Elite Barbarians Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Freeze
Arrows
Arrows Minion Horde
Arrows Freeze
Wizard Arrows Minion Horde
Arrows Wizard Minion Horde Freeze
Arrows Minion Horde Wizard
Arrows Wizard Freeze
Arrows Wizard
Minion Horde Elite Barbarians
Arrows Minion Horde Wizard
Arrows Wizard
Elite Barbarians
Arrows Minion Horde Freeze
Arrows Elite Barbarians
Arrows Minion Horde Wizard
Arrows Minion Horde Wizard
Arrows Freeze
Minion Horde
Arrows Wizard
Arrows Wizard
Minion Horde
Arrows Wizard
Arrows Minion Horde
Arrows Freeze Wizard
Minion Horde
Arrows Wizard
Arrows Wizard
Arrows
Elite Barbarians Arrows Minion Horde Wizard
Minion Horde Wizard Freeze
Minion Horde Elite Barbarians
Arrows Minion Horde Wizard
Arrows Minion Horde Freeze
Minion Horde
Arrows Wizard
Minion Horde Freeze
Arrows Wizard
Freeze
Arrows
Minion Horde Wizard
Arrows Wizard
Arrows
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Freeze
Freeze

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