My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Night Witch
Giant Snowball
Hog Rider Skeleton Army Night Witch
Zap
Skeleton Army Night Witch
Barbarian Barrel
Valkyrie Wizard Skeleton Army Electro Wizard Night Witch
The Log
Hog Rider Skeleton Army
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army Night Witch
Royal Delivery
Valkyrie Hog Rider Wizard Skeleton Army Electro Wizard Night Witch
Fireball
Hog Rider Wizard Skeleton Army Electro Wizard Night Witch
Poison
Wizard Skeleton Army Electro Wizard Night Witch
Lightning
Valkyrie Wizard Electro Wizard Night Witch
Rocket
Valkyrie Hog Rider Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Freeze Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Fireball Valkyrie Hog Rider Freeze Electro Wizard Night Witch Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Fireball Valkyrie Hog Rider

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Freeze Electro Wizard
Valkyrie
Hog Rider Wizard Electro Wizard
Hog Rider
Fireball Valkyrie Freeze Wizard Electro Wizard
Wizard
Valkyrie Hog Rider
Skeleton Army
Freeze
Hog Rider Fireball
Electro Wizard
Fireball Valkyrie Hog Rider
Night Witch

Defense Synergies 0 14

Fireball
Valkyrie Freeze Electro Wizard
Valkyrie
Fireball Wizard Freeze Electro Wizard Night Witch
Hog Rider
Wizard
Valkyrie Skeleton Army Freeze Electro Wizard
Skeleton Army
Wizard Freeze Electro Wizard
Freeze
Fireball Valkyrie Wizard Skeleton Army Electro Wizard
Electro Wizard
Fireball Valkyrie Wizard Skeleton Army Freeze Night Witch
Night Witch
Valkyrie Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Electro Wizard
Skeleton Army Valkyrie Electro Wizard Night Witch
Skeleton Army Valkyrie Freeze Electro Wizard Night Witch
Skeleton Army Night Witch Valkyrie Electro Wizard
Fireball Valkyrie Skeleton Army
Fireball Skeleton Army Freeze Valkyrie Electro Wizard Night Witch
Electro Wizard Fireball Wizard Freeze Night Witch
Fireball Valkyrie Electro Wizard
Skeleton Army Night Witch
Skeleton Army Valkyrie Electro Wizard Night Witch
Valkyrie Skeleton Army Electro Wizard Fireball Wizard Freeze Night Witch
Fireball Wizard Electro Wizard Night Witch
Skeleton Army Night Witch Fireball Valkyrie Wizard Freeze Electro Wizard
Fireball Valkyrie Wizard Skeleton Army Freeze Electro Wizard Night Witch
Skeleton Army Electro Wizard
Skeleton Army Fireball Freeze Electro Wizard
Wizard Fireball Valkyrie Skeleton Army Electro Wizard Night Witch
Fireball Valkyrie Wizard Skeleton Army Electro Wizard Night Witch
Valkyrie Wizard Freeze Fireball Electro Wizard
Electro Wizard
Valkyrie Wizard Skeleton Army Fireball Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Electro Wizard
Fireball Electro Wizard Valkyrie Wizard
Skeleton Army Valkyrie Electro Wizard
Valkyrie Skeleton Army Fireball Electro Wizard Night Witch
Valkyrie Skeleton Army Night Witch
Fireball Wizard Freeze Electro Wizard
Skeleton Army Fireball Valkyrie Electro Wizard Night Witch
Valkyrie Skeleton Army
Freeze Electro Wizard Fireball Valkyrie Skeleton Army
Skeleton Army
Valkyrie
Skeleton Army Fireball Valkyrie Electro Wizard
Skeleton Army Fireball Valkyrie Wizard Night Witch
Wizard Fireball Valkyrie Skeleton Army
Skeleton Army Electro Wizard Fireball Valkyrie Freeze Night Witch
Valkyrie Fireball Wizard Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze
Fireball Electro Wizard
Fireball
Fireball Valkyrie Freeze
Fireball Wizard Valkyrie
Fireball Wizard Freeze
Wizard
Fireball Wizard Freeze
Fireball Wizard
Fireball Electro Wizard Night Witch
Fireball Valkyrie Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball Freeze
Fireball
Fireball Wizard
Fireball Wizard
Fireball Freeze
Night Witch
Fireball Wizard Electro Wizard
Fireball Valkyrie Wizard
Fireball Night Witch
Fireball Wizard
Fireball
Freeze Fireball Valkyrie Wizard
Fireball Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball Wizard Electro Wizard Night Witch
Electro Wizard Fireball Wizard Freeze
Fireball Night Witch
Fireball Wizard Night Witch
Fireball Freeze Electro Wizard
Fireball Wizard
Electro Wizard Fireball Skeleton Army Freeze Night Witch
Fireball Wizard Electro Wizard
Freeze
Fireball
Fireball Valkyrie Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball Freeze Electro Wizard
Fireball Electro Wizard
Fireball Freeze Electro Wizard

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