My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Barbarians Hog Rider Princess
Zap
Minions Princess
Barbarian Barrel
Barbarians Valkyrie Princess Ice Wizard
The Log
Barbarians Hog Rider Princess
Earthquake
Barbarians Hog Rider
Arrows
Minions Princess
Royal Delivery
Minions Barbarians Valkyrie Hog Rider Princess Ice Wizard
Fireball
Minions Barbarians Hog Rider Princess Ice Wizard
Poison
Minions Barbarians Princess Ice Wizard
Lightning
Valkyrie Ice Wizard
Rocket
Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Freeze Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Princess Ice Wizard Fireball Valkyrie Hog Rider Freeze Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Princess Ice Wizard Fireball

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Valkyrie
Barbarians
Hog Rider
Fireball
Hog Rider Freeze Princess
Valkyrie
Hog Rider Minions
Hog Rider
Minions Fireball Valkyrie Freeze Barbarians Princess
Freeze
Hog Rider Fireball
Princess
Fireball Hog Rider
Ice Wizard

Defense Synergies 1 10

Minions
Valkyrie Freeze Ice Wizard
Barbarians
Fireball
Valkyrie Freeze Princess Ice Wizard
Valkyrie
Minions Fireball Freeze Princess Ice Wizard
Hog Rider
Freeze
Minions Fireball Valkyrie
Princess
Fireball Valkyrie Ice Wizard
Ice Wizard
Minions Fireball Valkyrie Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie
Barbarians Minions Valkyrie Ice Wizard
Barbarians Minions Valkyrie Freeze Ice Wizard
Barbarians Minions Valkyrie Ice Wizard
Barbarians Fireball Valkyrie Princess
Fireball Freeze Minions Valkyrie Ice Wizard
Minions Fireball Freeze Princess Ice Wizard
Barbarians Fireball Valkyrie
Barbarians Minions Princess Ice Wizard
Barbarians Valkyrie Ice Wizard
Minions Barbarians Valkyrie Ice Wizard Fireball Freeze Princess
Minions Fireball Princess Ice Wizard
Barbarians Minions Fireball Valkyrie Freeze Ice Wizard
Fireball Valkyrie Minions Barbarians Freeze Princess
Barbarians
Barbarians Fireball Freeze
Barbarians Minions Fireball Valkyrie
Fireball Minions Barbarians Valkyrie Ice Wizard
Valkyrie Freeze Minions Barbarians Fireball Princess Ice Wizard
Barbarians
Valkyrie Minions Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Fireball
Fireball Valkyrie
Barbarians Minions Valkyrie
Valkyrie Barbarians Fireball
Barbarians Valkyrie
Fireball Minions Freeze Princess Ice Wizard
Minions Barbarians Fireball Valkyrie Ice Wizard
Barbarians Valkyrie
Freeze Minions Barbarians Fireball Valkyrie
Barbarians
Minions Barbarians Valkyrie
Barbarians Fireball Valkyrie
Barbarians Fireball Valkyrie
Barbarians Fireball Valkyrie Princess
Barbarians Minions Fireball Valkyrie Freeze
Minions Valkyrie Barbarians Fireball Freeze Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Valkyrie Freeze
Fireball Princess Ice Wizard
Fireball
Barbarians Fireball Valkyrie Freeze
Fireball Valkyrie
Fireball Minions Freeze Princess Ice Wizard
Princess
Fireball Freeze Princess Ice Wizard
Fireball
Minions Fireball
Fireball Valkyrie Princess
Fireball Princess
Fireball Princess
Minions Fireball Freeze Princess
Princess Fireball
Fireball Princess
Fireball Princess
Fireball Freeze
Minions
Fireball Princess
Fireball Valkyrie Princess
Minions Fireball
Fireball Princess
Barbarians Fireball
Freeze Fireball Valkyrie Princess Ice Wizard
Fireball Princess Ice Wizard
Fireball Princess
Fireball
Fireball Princess Ice Wizard
Minions Fireball Freeze
Fireball
Fireball
Fireball Freeze Princess
Fireball Princess
Minions Barbarians Fireball Freeze Princess
Fireball Princess Ice Wizard
Freeze
Fireball
Fireball Valkyrie Princess
Fireball Princess
Fireball
Minions Fireball Freeze Princess
Fireball Princess
Fireball Freeze Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: