My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Goblins Minions Barbarians Hog Rider
Zap
Goblins Minions
Barbarian Barrel
Goblins Tesla Barbarians
The Log
Goblins Barbarians Hog Rider
Earthquake
Tesla Barbarians Hog Rider
Arrows
Goblins Minions
Royal Delivery
Goblins Minions Barbarians Hog Rider
Fireball
Minions Tesla Barbarians Hog Rider
Poison
Minions Barbarians
Lightning
Tesla
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Minions Tesla Fireball Hog Rider Freeze Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Minions Tesla

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Zap
Fireball Hog Rider Goblins Minions Freeze
Minions
Hog Rider Zap
Tesla
Barbarians
Hog Rider
Fireball
Zap Hog Rider Freeze
Hog Rider
Goblins Zap Minions Fireball Freeze Barbarians
Freeze
Hog Rider Zap Fireball

Defense Synergies 1 10

Goblins
Zap Tesla Freeze
Zap
Fireball Goblins Minions Tesla Barbarians
Minions
Zap Tesla Freeze
Tesla
Goblins Zap Minions Fireball
Barbarians
Zap
Fireball
Zap Tesla Freeze
Hog Rider
Freeze
Goblins Minions Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla Fireball
Barbarians Goblins Zap Minions Tesla
Tesla Barbarians Goblins Minions Freeze
Tesla Barbarians Goblins Minions
Barbarians Fireball
Fireball Freeze Goblins Zap Minions Tesla
Minions Tesla Zap Fireball Freeze
Zap Tesla Barbarians Fireball
Tesla Barbarians Goblins Minions
Goblins Tesla Barbarians
Goblins Minions Barbarians Zap Tesla Fireball Freeze
Minions Tesla Zap Fireball
Tesla Barbarians Zap Minions Fireball Freeze
Fireball Goblins Zap Minions Tesla Barbarians Freeze
Barbarians Tesla
Barbarians Zap Tesla Fireball Freeze
Tesla Barbarians Goblins Minions Fireball
Tesla Fireball Goblins Zap Minions Barbarians
Zap Freeze Minions Tesla Barbarians Fireball
Barbarians Tesla
Goblins Minions Tesla Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins Zap Tesla Fireball
Fireball Zap Tesla
Barbarians Goblins Zap Minions
Zap Tesla Barbarians Fireball
Barbarians Tesla
Fireball Zap Minions Tesla Freeze
Goblins Minions Tesla Barbarians Fireball
Tesla Barbarians
Zap Freeze Goblins Minions Barbarians Fireball
Tesla Barbarians
Minions Tesla Barbarians
Zap Barbarians Fireball
Barbarians Tesla Fireball
Tesla Barbarians Fireball
Tesla Barbarians Goblins Zap Minions Fireball Freeze
Minions Zap Tesla Barbarians Fireball Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball Zap
Fireball
Barbarians Fireball Freeze
Fireball Zap
Fireball Zap Minions Freeze
Fireball Zap Freeze
Fireball Zap
Goblins Minions Fireball
Zap Fireball
Fireball Zap
Fireball
Minions Fireball Freeze
Zap Fireball
Zap Fireball
Fireball
Fireball Freeze
Minions
Zap Fireball
Zap Fireball
Minions Fireball
Fireball
Zap Barbarians Fireball
Zap Freeze Fireball
Fireball Zap
Fireball Zap
Fireball Zap
Zap Fireball
Zap Minions Fireball Freeze
Fireball
Zap Fireball
Zap Fireball Freeze
Fireball
Zap Minions Barbarians Fireball Freeze
Fireball Zap
Freeze
Fireball
Fireball
Zap Fireball
Zap Fireball
Zap Minions Fireball Freeze
Zap Fireball
Zap Fireball Freeze

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