My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Balloon Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Balloon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton Miner
Giant Snowball
Flying Machine Furnace Balloon Miner Lumberjack
Zap
Flying Machine Furnace Balloon
Barbarian Barrel
Furnace Giant Skeleton Lumberjack
The Log
Furnace Giant Skeleton Lumberjack
Earthquake
Furnace
Arrows
Flying Machine Furnace
Royal Delivery
Flying Machine Balloon Giant Skeleton Miner Lumberjack
Fireball
Flying Machine Furnace Balloon Lumberjack
Poison
Flying Machine Furnace Balloon
Lightning
Furnace Balloon Lumberjack
Rocket
Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Giant Skeleton Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Miner Flying Machine Furnace Freeze Lumberjack Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Miner Flying Machine Furnace

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Freeze Giant Skeleton Miner Lumberjack
Flying Machine
Furnace Balloon Giant Skeleton Lumberjack
Furnace
Miner Flying Machine Balloon Giant Skeleton
Freeze
Balloon Arrows
Balloon
Arrows Freeze Miner Lumberjack Flying Machine Furnace Giant Skeleton
Giant Skeleton
Arrows Flying Machine Furnace Balloon Miner Lumberjack
Miner
Furnace Balloon Arrows Giant Skeleton Lumberjack
Lumberjack
Balloon Arrows Flying Machine Giant Skeleton Miner

Defense Synergies 0 9

Arrows
Furnace Giant Skeleton Lumberjack
Flying Machine
Furnace Giant Skeleton Lumberjack
Furnace
Arrows Flying Machine Lumberjack
Freeze
Lumberjack
Balloon
Giant Skeleton
Arrows Flying Machine Lumberjack
Miner
Lumberjack
Arrows Flying Machine Furnace Freeze Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine
Lumberjack Flying Machine Furnace
Furnace Lumberjack Freeze Giant Skeleton
Lumberjack Furnace
Arrows Giant Skeleton Lumberjack
Arrows Freeze Flying Machine Furnace Lumberjack
Furnace Arrows Flying Machine Freeze
Arrows Flying Machine Giant Skeleton
Furnace Lumberjack
Giant Skeleton Miner Lumberjack
Arrows Flying Machine Furnace Freeze Giant Skeleton Lumberjack
Arrows Flying Machine Furnace
Furnace Lumberjack Flying Machine Freeze Giant Skeleton
Arrows Furnace Freeze Lumberjack
Furnace Lumberjack
Furnace Freeze Lumberjack
Arrows Furnace Lumberjack
Arrows Flying Machine Furnace Lumberjack
Arrows Furnace Freeze Flying Machine Giant Skeleton Lumberjack
Lumberjack
Arrows Flying Machine Furnace Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Furnace Giant Skeleton
Arrows Flying Machine Miner Lumberjack
Giant Skeleton Lumberjack Furnace
Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Arrows Furnace Flying Machine Freeze
Flying Machine Furnace Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Freeze Giant Skeleton Flying Machine
Flying Machine Giant Skeleton Lumberjack
Arrows Giant Skeleton
Giant Skeleton Lumberjack
Flying Machine Furnace
Flying Machine Furnace Freeze Giant Skeleton Lumberjack
Arrows Flying Machine Freeze Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine Freeze Giant Skeleton
Arrows Flying Machine Miner
Arrows Flying Machine Giant Skeleton Miner
Arrows Flying Machine Freeze Giant Skeleton
Arrows Furnace
Arrows Flying Machine Furnace Freeze
Arrows Flying Machine Furnace
Arrows Flying Machine Freeze
Arrows Miner Flying Machine
Lumberjack
Miner Arrows Flying Machine
Arrows Flying Machine
Flying Machine Miner
Arrows Flying Machine Freeze
Arrows Flying Machine Furnace
Arrows Flying Machine Furnace
Arrows Flying Machine Furnace
Arrows Freeze
Arrows Flying Machine
Arrows Flying Machine Miner
Giant Skeleton
Arrows
Arrows Flying Machine
Arrows Freeze Furnace
Arrows Miner Flying Machine
Arrows Flying Machine Miner
Miner Arrows
Arrows Flying Machine Furnace
Flying Machine Freeze
Arrows Miner
Arrows Freeze
Giant Skeleton
Arrows
Flying Machine Freeze
Arrows Flying Machine
Freeze
Arrows
Miner Flying Machine Lumberjack
Arrows Flying Machine
Arrows Giant Skeleton
Flying Machine
Flying Machine Freeze Giant Skeleton
Flying Machine
Flying Machine Freeze Giant Skeleton Miner

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