My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Graveyard
Giant Snowball
Furnace Graveyard
Zap
Furnace Graveyard
Barbarian Barrel
Knight Elite Barbarians Furnace Ice Wizard Graveyard
The Log
Elite Barbarians Furnace Graveyard
Earthquake
Furnace Graveyard
Arrows
Furnace Graveyard
Royal Delivery
Knight Elite Barbarians Ice Wizard Graveyard
Fireball
Elite Barbarians Furnace Ice Wizard
Poison
Furnace Ice Wizard Graveyard
Lightning
Knight Elite Barbarians Furnace Ice Wizard
Rocket
Elite Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Freeze The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Ice Wizard Fireball Furnace Freeze Graveyard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Ice Wizard Fireball

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Graveyard Elite Barbarians Fireball Furnace The Log Ice Wizard
Elite Barbarians
Knight Fireball Furnace The Log Graveyard
Fireball
Graveyard Knight Elite Barbarians Freeze The Log
Furnace
Knight Elite Barbarians Graveyard
Freeze
Graveyard Fireball
The Log
Knight Elite Barbarians Fireball Graveyard
Ice Wizard
Knight Graveyard
Graveyard
Knight Fireball Freeze Elite Barbarians Furnace The Log Ice Wizard

Defense Synergies 2 8

Knight
Ice Wizard Fireball Furnace The Log
Elite Barbarians
The Log
Fireball
The Log Knight Freeze Ice Wizard
Furnace
Knight Ice Wizard
Freeze
Fireball
The Log
Fireball Knight Elite Barbarians Ice Wizard
Ice Wizard
Knight Fireball Furnace The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball The Log
Elite Barbarians Knight Furnace The Log Ice Wizard
Furnace Knight Elite Barbarians Freeze Ice Wizard
Elite Barbarians Knight Furnace Ice Wizard
Elite Barbarians Fireball The Log
Fireball Freeze The Log Furnace Ice Wizard
Furnace Fireball Freeze Ice Wizard
Fireball The Log
Elite Barbarians Furnace Ice Wizard
Knight Elite Barbarians Ice Wizard
Ice Wizard Knight Fireball Furnace Freeze The Log
Fireball Furnace Ice Wizard
Furnace Knight Elite Barbarians Fireball Freeze The Log Ice Wizard
Fireball Furnace Freeze The Log
Elite Barbarians Knight Furnace
Elite Barbarians Fireball Furnace Freeze The Log
Knight Elite Barbarians Fireball Furnace
Fireball Knight Elite Barbarians Furnace The Log Ice Wizard
Furnace Freeze The Log Knight Fireball Ice Wizard
Elite Barbarians
Knight Elite Barbarians Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Fireball Furnace
Fireball Knight Elite Barbarians The Log
Knight Elite Barbarians Furnace The Log
Knight Elite Barbarians Fireball The Log
Knight Elite Barbarians
Fireball Furnace Freeze Ice Wizard
Knight Elite Barbarians Fireball Furnace Ice Wizard
Knight Elite Barbarians
Freeze Knight Elite Barbarians Fireball The Log
Knight Elite Barbarians
Elite Barbarians Fireball The Log
Elite Barbarians Knight Fireball
Fireball Furnace
Elite Barbarians Knight Fireball Furnace Freeze The Log
Elite Barbarians Fireball Freeze The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Freeze The Log
Fireball The Log Ice Wizard
Fireball The Log
Knight Fireball Freeze The Log
Fireball Furnace The Log
Fireball Furnace Freeze Ice Wizard
Furnace The Log
Fireball The Log Freeze Ice Wizard
Fireball The Log
Elite Barbarians Fireball
Knight Fireball The Log
Fireball
Knight Elite Barbarians Fireball The Log
Fireball Freeze
Elite Barbarians Fireball Furnace The Log
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Freeze
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Freeze The Log Fireball Furnace Ice Wizard
Fireball The Log Ice Wizard
Fireball The Log
Fireball The Log
Elite Barbarians Fireball Furnace Ice Wizard
Fireball Freeze
Elite Barbarians Fireball
Fireball The Log
Fireball Freeze
Fireball The Log
Fireball Freeze
Fireball Ice Wizard
Freeze
The Log Fireball
Fireball Knight
The Log Fireball
Fireball
Elite Barbarians
Elite Barbarians Fireball Freeze The Log
Fireball
Fireball Freeze The Log

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