My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Balloon Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Graveyard
Giant Snowball
Goblin Gang Baby Dragon Balloon Graveyard
Zap
Goblin Gang Inferno Tower Balloon Graveyard
Barbarian Barrel
Goblin Gang Inferno Tower Graveyard
The Log
Goblin Gang Mini P.E.K.K.A Graveyard
Earthquake
Goblin Gang Inferno Tower Graveyard
Arrows
Goblin Gang Graveyard
Royal Delivery
Goblin Gang Mini P.E.K.K.A Baby Dragon Balloon Graveyard
Fireball
Goblin Gang Inferno Tower Baby Dragon Balloon
Poison
Goblin Gang Inferno Tower Balloon Graveyard
Lightning
Mini P.E.K.K.A Inferno Tower Baby Dragon Balloon
Rocket
Inferno Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Tower Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Mini P.E.K.K.A Baby Dragon Freeze Inferno Tower Balloon Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Mini P.E.K.K.A Baby Dragon

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Graveyard Mini P.E.K.K.A Freeze
Goblin Gang
Mini P.E.K.K.A Baby Dragon Balloon
Mini P.E.K.K.A
Arrows Goblin Gang Baby Dragon Graveyard
Inferno Tower
Baby Dragon
Graveyard Goblin Gang Mini P.E.K.K.A Balloon
Freeze
Balloon Graveyard Arrows
Balloon
Arrows Freeze Goblin Gang Baby Dragon Graveyard
Graveyard
Arrows Baby Dragon Freeze Mini P.E.K.K.A Balloon

Defense Synergies 1 6

Arrows
Mini P.E.K.K.A Inferno Tower
Goblin Gang
Inferno Tower Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Goblin Gang Baby Dragon Freeze
Inferno Tower
Goblin Gang Arrows Baby Dragon
Baby Dragon
Mini P.E.K.K.A Inferno Tower
Freeze
Mini P.E.K.K.A
Balloon
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Baby Dragon
Mini P.E.K.K.A Inferno Tower Goblin Gang
Goblin Gang Mini P.E.K.K.A Inferno Tower Freeze
Mini P.E.K.K.A Inferno Tower Goblin Gang
Arrows Mini P.E.K.K.A
Arrows Goblin Gang Freeze Baby Dragon
Inferno Tower Arrows Goblin Gang Baby Dragon Freeze
Arrows Inferno Tower Baby Dragon
Mini P.E.K.K.A Inferno Tower Goblin Gang
Goblin Gang Mini P.E.K.K.A Inferno Tower
Goblin Gang Arrows Baby Dragon Freeze
Arrows Inferno Tower Goblin Gang Baby Dragon
Mini P.E.K.K.A Inferno Tower Goblin Gang Freeze
Arrows Goblin Gang Mini P.E.K.K.A Baby Dragon Freeze
Mini P.E.K.K.A Inferno Tower Goblin Gang
Inferno Tower Goblin Gang Mini P.E.K.K.A Freeze
Arrows Goblin Gang Mini P.E.K.K.A Inferno Tower
Arrows Goblin Gang Baby Dragon
Arrows Baby Dragon Freeze
Mini P.E.K.K.A Inferno Tower
Goblin Gang Arrows Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Inferno Tower
Arrows Goblin Gang Mini P.E.K.K.A Baby Dragon
Goblin Gang Mini P.E.K.K.A Inferno Tower
Goblin Gang Mini P.E.K.K.A Inferno Tower
Inferno Tower Goblin Gang Mini P.E.K.K.A
Arrows Goblin Gang Baby Dragon Freeze
Goblin Gang Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Inferno Tower
Freeze Mini P.E.K.K.A Inferno Tower Baby Dragon
Inferno Tower Goblin Gang
Mini P.E.K.K.A Inferno Tower
Arrows
Mini P.E.K.K.A Goblin Gang Inferno Tower
Baby Dragon
Goblin Gang Inferno Tower Mini P.E.K.K.A Baby Dragon Freeze
Arrows Mini P.E.K.K.A Inferno Tower Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Freeze
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Freeze
Arrows Baby Dragon
Arrows Baby Dragon Freeze
Arrows Baby Dragon
Arrows Baby Dragon Freeze
Arrows
Goblin Gang Mini P.E.K.K.A
Arrows
Arrows Baby Dragon
Baby Dragon
Arrows Baby Dragon Freeze
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Freeze
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Baby Dragon
Arrows Baby Dragon
Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Freeze Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Freeze
Mini P.E.K.K.A
Arrows
Arrows Freeze
Arrows
Goblin Gang Freeze
Arrows Baby Dragon
Freeze
Arrows
Goblin Gang Mini P.E.K.K.A Baby Dragon
Arrows Baby Dragon
Arrows
Goblin Gang Baby Dragon Freeze
Baby Dragon Freeze

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