My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Barbarian Barrel
Valkyrie Wizard
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Hog Rider Wizard P.E.K.K.A
Fireball
Hog Rider Wizard
Poison
Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Mini P.E.K.K.A Valkyrie Hog Rider Freeze Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Fireball Mini P.E.K.K.A Valkyrie

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider P.E.K.K.A Mini P.E.K.K.A Valkyrie Freeze
Fireball
Zap Hog Rider Freeze
Mini P.E.K.K.A
Zap Valkyrie Hog Rider Wizard
Valkyrie
Hog Rider Zap Mini P.E.K.K.A Wizard P.E.K.K.A
Hog Rider
Zap Fireball Valkyrie Freeze Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider P.E.K.K.A
Freeze
Hog Rider Zap Fireball
P.E.K.K.A
Zap Valkyrie Wizard

Defense Synergies 2 13

Zap
Fireball Mini P.E.K.K.A Valkyrie P.E.K.K.A
Fireball
Zap Mini P.E.K.K.A Valkyrie Freeze
Mini P.E.K.K.A
Zap Fireball Valkyrie Wizard Freeze
Valkyrie
Zap Fireball Mini P.E.K.K.A Wizard Freeze P.E.K.K.A
Hog Rider
Wizard
Mini P.E.K.K.A Valkyrie Freeze P.E.K.K.A
Freeze
Fireball Mini P.E.K.K.A Valkyrie Wizard
P.E.K.K.A
Zap Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie Freeze
Mini P.E.K.K.A P.E.K.K.A Valkyrie
Fireball Mini P.E.K.K.A Valkyrie P.E.K.K.A
Fireball Freeze Zap Valkyrie
Zap Fireball Wizard Freeze
Zap Fireball Valkyrie P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Valkyrie
Valkyrie Zap Fireball Wizard Freeze
Zap Fireball Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Fireball Valkyrie Wizard Freeze
Fireball Valkyrie Wizard Zap Mini P.E.K.K.A Freeze P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Freeze P.E.K.K.A
Wizard Fireball Mini P.E.K.K.A Valkyrie P.E.K.K.A
Fireball Zap Valkyrie Wizard
Zap Valkyrie Wizard Freeze Fireball
Mini P.E.K.K.A P.E.K.K.A
Valkyrie Wizard Fireball Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Fireball P.E.K.K.A
Fireball Zap Mini P.E.K.K.A Valkyrie Wizard
P.E.K.K.A Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A Zap Fireball
P.E.K.K.A Mini P.E.K.K.A Valkyrie
Fireball Wizard Zap Freeze
Mini P.E.K.K.A P.E.K.K.A Fireball Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie
Zap Freeze P.E.K.K.A Fireball Mini P.E.K.K.A Valkyrie
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Valkyrie
P.E.K.K.A Zap Fireball Valkyrie
Mini P.E.K.K.A P.E.K.K.A Fireball Valkyrie Wizard
Wizard Fireball Valkyrie
Zap Fireball Mini P.E.K.K.A Valkyrie Freeze P.E.K.K.A
Valkyrie Zap Fireball Mini P.E.K.K.A Wizard Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze
Fireball Zap
Fireball
Fireball Valkyrie Freeze
Fireball Wizard Zap Valkyrie
Fireball Wizard Zap Freeze
Wizard
Fireball Zap Wizard Freeze
Fireball Zap Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Valkyrie Wizard
Fireball Zap Wizard
Fireball
Fireball Freeze
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball Freeze
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard
Zap Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Freeze Fireball Valkyrie Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Zap Fireball Wizard
Zap Fireball Wizard Freeze
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Zap Fireball Freeze
P.E.K.K.A
Fireball Wizard
Zap Fireball Freeze
Fireball Zap Wizard
Freeze
Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Zap Fireball Freeze
Zap Fireball
Zap Fireball Freeze

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