My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Cannon Musketeer Hog Rider
Zap
Goblins Cannon
Barbarian Barrel
Goblins Cannon Musketeer Valkyrie Ice Wizard
The Log
Goblins Cannon Musketeer Hog Rider
Earthquake
Cannon Hog Rider
Arrows
Goblins
Royal Delivery
Goblins Musketeer Valkyrie Hog Rider Ice Wizard
Fireball
Cannon Musketeer Hog Rider Ice Wizard
Poison
Cannon Musketeer Ice Wizard
Lightning
Cannon Musketeer Valkyrie Ice Wizard
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Cannon Ice Wizard Musketeer Valkyrie Hog Rider Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Cannon Ice Wizard

Attack Synergies 6 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Valkyrie
Arrows
Hog Rider Freeze
Cannon
Musketeer
Valkyrie Hog Rider
Valkyrie
Musketeer Hog Rider Goblins
Hog Rider
Goblins Arrows Musketeer Valkyrie Freeze
Freeze
Hog Rider Arrows
Ice Wizard

Defense Synergies 2 11

Goblins
Cannon Musketeer Freeze Ice Wizard
Arrows
Cannon Valkyrie Ice Wizard
Cannon
Musketeer Goblins Arrows Valkyrie Ice Wizard
Musketeer
Cannon Valkyrie Goblins
Valkyrie
Musketeer Arrows Cannon Freeze Ice Wizard
Hog Rider
Freeze
Goblins Valkyrie
Ice Wizard
Goblins Arrows Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Musketeer Valkyrie
Goblins Cannon Musketeer Valkyrie Ice Wizard
Cannon Goblins Musketeer Valkyrie Freeze Ice Wizard
Cannon Goblins Musketeer Valkyrie Ice Wizard
Arrows Valkyrie
Arrows Freeze Goblins Cannon Musketeer Valkyrie Ice Wizard
Musketeer Arrows Cannon Freeze Ice Wizard
Arrows Cannon Musketeer Valkyrie
Cannon Goblins Musketeer Ice Wizard
Goblins Cannon Musketeer Valkyrie Ice Wizard
Goblins Valkyrie Ice Wizard Arrows Cannon Musketeer Freeze
Arrows Musketeer Ice Wizard
Cannon Musketeer Valkyrie Freeze Ice Wizard
Valkyrie Goblins Arrows Cannon Freeze
Cannon
Cannon Freeze
Goblins Arrows Cannon Musketeer Valkyrie
Arrows Cannon Goblins Musketeer Valkyrie Ice Wizard
Arrows Valkyrie Freeze Cannon Musketeer Ice Wizard
Cannon Musketeer
Valkyrie Goblins Arrows Cannon Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins
Arrows Musketeer Valkyrie
Goblins Musketeer Valkyrie
Valkyrie Musketeer
Cannon Musketeer Valkyrie
Arrows Musketeer Freeze Ice Wizard
Goblins Musketeer Valkyrie Ice Wizard
Valkyrie
Freeze Goblins Valkyrie
Cannon Musketeer
Musketeer Valkyrie
Arrows Valkyrie
Cannon Valkyrie
Cannon Musketeer Valkyrie
Goblins Musketeer Valkyrie Freeze
Arrows Valkyrie Cannon Musketeer Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Freeze
Arrows Musketeer Ice Wizard
Arrows
Arrows Musketeer Valkyrie Freeze
Arrows Valkyrie
Arrows Musketeer Freeze Ice Wizard
Arrows Musketeer
Arrows Freeze Ice Wizard
Arrows
Goblins Musketeer
Arrows Musketeer Valkyrie
Arrows Musketeer
Musketeer
Arrows Musketeer Freeze
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Freeze
Arrows Musketeer
Arrows Valkyrie
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Freeze Valkyrie Ice Wizard
Arrows Musketeer Ice Wizard
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Ice Wizard
Musketeer Freeze
Arrows Musketeer
Arrows Freeze
Arrows
Musketeer Freeze
Arrows Musketeer Ice Wizard
Freeze
Arrows
Musketeer Valkyrie
Arrows Musketeer
Arrows
Musketeer
Musketeer Freeze
Musketeer
Musketeer Freeze

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