My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Giant Skeleton Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Inferno Dragon Graveyard
Giant Snowball
Goblins Goblin Hut Inferno Dragon Graveyard
Zap
Goblins Goblin Hut Inferno Dragon Graveyard
Barbarian Barrel
Goblins Goblin Hut Giant Skeleton Ice Wizard Graveyard
The Log
Goblins Goblin Hut Giant Skeleton Graveyard
Earthquake
Goblin Hut Graveyard
Arrows
Goblins Goblin Hut Graveyard
Royal Delivery
Goblins Goblin Hut Giant Skeleton Ice Wizard Inferno Dragon Graveyard
Fireball
Goblin Hut Ice Wizard Inferno Dragon
Poison
Goblin Hut Ice Wizard Graveyard
Lightning
Goblin Hut Ice Wizard Inferno Dragon
Rocket
Goblin Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Giant Skeleton Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Ice Wizard Freeze Inferno Dragon Goblin Hut Graveyard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Arrows Ice Wizard Freeze

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Graveyard Freeze Giant Skeleton
Goblin Hut
Giant Skeleton Ice Wizard Graveyard
Freeze
Graveyard Arrows
Giant Skeleton
Arrows Goblin Hut Ice Wizard Graveyard
Ice Wizard
Goblin Hut Giant Skeleton Graveyard
Inferno Dragon
Graveyard
Arrows Freeze Goblin Hut Giant Skeleton Ice Wizard

Defense Synergies 0 10

Goblins
Freeze Giant Skeleton Ice Wizard
Arrows
Goblin Hut Giant Skeleton Ice Wizard
Goblin Hut
Arrows Giant Skeleton Ice Wizard
Freeze
Goblins
Giant Skeleton
Goblins Arrows Goblin Hut Ice Wizard
Ice Wizard
Goblins Arrows Goblin Hut Giant Skeleton Inferno Dragon
Inferno Dragon
Ice Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut
Inferno Dragon Goblins Goblin Hut Ice Wizard
Goblin Hut Goblins Freeze Giant Skeleton Ice Wizard Inferno Dragon
Goblin Hut Inferno Dragon Goblins Ice Wizard
Arrows Giant Skeleton
Arrows Freeze Goblins Ice Wizard
Inferno Dragon Arrows Goblin Hut Freeze Ice Wizard
Arrows Giant Skeleton
Inferno Dragon Goblins Goblin Hut Ice Wizard
Goblins Giant Skeleton Ice Wizard
Goblins Ice Wizard Arrows Goblin Hut Freeze Giant Skeleton
Arrows Inferno Dragon Goblin Hut Ice Wizard
Goblin Hut Freeze Giant Skeleton Ice Wizard
Goblins Arrows Goblin Hut Freeze
Inferno Dragon Goblin Hut
Goblin Hut Freeze Inferno Dragon
Goblins Arrows Goblin Hut
Arrows Goblins Goblin Hut Ice Wizard
Arrows Freeze Goblin Hut Giant Skeleton Ice Wizard Inferno Dragon
Goblin Hut Inferno Dragon
Goblins Arrows Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Goblin Hut Giant Skeleton
Arrows Inferno Dragon
Giant Skeleton Goblins Goblin Hut
Giant Skeleton
Giant Skeleton Goblin Hut Inferno Dragon
Arrows Goblin Hut Freeze Ice Wizard
Goblins Goblin Hut Giant Skeleton Ice Wizard
Giant Skeleton Inferno Dragon
Freeze Giant Skeleton Goblins Goblin Hut Inferno Dragon
Goblin Hut Inferno Dragon
Inferno Dragon Goblin Hut Giant Skeleton
Arrows Giant Skeleton
Giant Skeleton
Goblin Hut Goblins Freeze Giant Skeleton Inferno Dragon
Arrows Goblin Hut Freeze Giant Skeleton Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze Giant Skeleton
Arrows Ice Wizard
Arrows Goblin Hut Giant Skeleton
Arrows Freeze Giant Skeleton
Arrows
Arrows Freeze Ice Wizard
Arrows
Arrows Freeze Ice Wizard
Arrows
Goblins
Arrows
Arrows
Goblin Hut
Arrows Freeze
Arrows Goblin Hut
Arrows Goblin Hut
Arrows Goblin Hut
Arrows Freeze
Arrows
Arrows
Giant Skeleton
Arrows
Arrows
Arrows Freeze Ice Wizard
Inferno Dragon
Arrows Ice Wizard
Arrows
Arrows
Arrows Ice Wizard
Goblin Hut Freeze
Arrows
Arrows Freeze
Giant Skeleton
Arrows
Goblin Hut Freeze
Arrows Ice Wizard
Freeze
Arrows
Arrows
Arrows Giant Skeleton
Freeze Giant Skeleton
Freeze Giant Skeleton

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