My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Inferno Tower
Barbarian Barrel
Goblin Gang Inferno Tower Wizard
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Hog Rider Wizard Bowler
Fireball
Goblin Gang Hog Rider Inferno Tower Wizard Bowler
Poison
Goblin Gang Inferno Tower Wizard
Lightning
Inferno Tower Wizard Bowler
Rocket
Hog Rider Inferno Tower Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Freeze Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Fireball Hog Rider Freeze Inferno Tower Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Fireball Hog Rider

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Freeze Bowler
Goblin Gang
Hog Rider Bowler
Fireball
Zap Hog Rider Freeze
Hog Rider
Zap Goblin Gang Fireball Freeze Wizard Bowler
Inferno Tower
Wizard
Hog Rider
Freeze
Hog Rider Zap Fireball
Bowler
Zap Goblin Gang Hog Rider

Defense Synergies 2 6

Zap
Fireball Goblin Gang Inferno Tower Bowler
Goblin Gang
Inferno Tower Zap
Fireball
Zap Inferno Tower Freeze
Hog Rider
Inferno Tower
Goblin Gang Zap Fireball
Wizard
Freeze
Freeze
Fireball Wizard
Bowler
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Fireball Inferno Tower Wizard
Inferno Tower Zap Goblin Gang
Goblin Gang Inferno Tower Bowler Freeze
Inferno Tower Goblin Gang Bowler
Fireball Bowler
Goblin Gang Fireball Freeze Bowler Zap
Inferno Tower Zap Goblin Gang Fireball Wizard Freeze
Bowler Zap Fireball Inferno Tower
Inferno Tower Goblin Gang
Goblin Gang Inferno Tower Bowler
Goblin Gang Zap Fireball Wizard Freeze Bowler
Inferno Tower Zap Goblin Gang Fireball Wizard
Inferno Tower Bowler Zap Goblin Gang Fireball Wizard Freeze
Fireball Wizard Bowler Zap Goblin Gang Freeze
Inferno Tower Goblin Gang
Inferno Tower Zap Goblin Gang Fireball Freeze Bowler
Wizard Goblin Gang Fireball Inferno Tower Bowler
Fireball Zap Goblin Gang Wizard Bowler
Zap Wizard Freeze Fireball Bowler
Inferno Tower
Goblin Gang Wizard Bowler Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Inferno Tower Bowler
Fireball Zap Goblin Gang Wizard Bowler
Goblin Gang Zap Inferno Tower Bowler
Goblin Gang Bowler Zap Fireball Inferno Tower
Inferno Tower Goblin Gang Bowler
Fireball Wizard Zap Goblin Gang Freeze
Goblin Gang Fireball Inferno Tower Bowler
Inferno Tower
Zap Freeze Fireball Inferno Tower
Inferno Tower Goblin Gang
Inferno Tower Bowler
Zap Fireball Bowler
Bowler Goblin Gang Fireball Inferno Tower Wizard
Wizard Fireball Bowler
Goblin Gang Inferno Tower Zap Fireball Freeze Bowler
Bowler Zap Fireball Inferno Tower Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball Zap Bowler
Fireball
Fireball Freeze
Fireball Wizard Zap Bowler
Fireball Wizard Zap Freeze
Wizard Bowler
Fireball Zap Wizard Freeze Bowler
Fireball Zap Wizard
Goblin Gang Fireball Bowler
Zap Fireball Wizard Bowler
Fireball Zap Wizard
Fireball Bowler
Fireball Freeze
Zap Fireball
Zap Fireball Wizard Bowler
Fireball Wizard Bowler
Fireball Freeze
Zap Fireball Wizard Bowler
Zap Fireball Wizard Bowler
Fireball Bowler
Fireball Wizard
Bowler
Zap Fireball
Zap Freeze Fireball Wizard Bowler
Fireball Zap Wizard Bowler
Fireball Zap Wizard Bowler
Fireball Zap
Zap Fireball Wizard
Zap Fireball Wizard Freeze
Fireball Bowler
Zap Fireball Wizard
Zap Fireball Freeze
Fireball Wizard Bowler
Zap Goblin Gang Fireball Freeze
Fireball Zap Wizard
Freeze
Fireball
Fireball Goblin Gang Wizard Bowler
Zap Fireball Wizard Bowler
Zap Fireball
Zap Goblin Gang Fireball Freeze Bowler
Zap Fireball
Zap Fireball Freeze Bowler

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