My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Barbarians Hog Rider
Zap
Barbarian Barrel
Tesla Barbarians Valkyrie Electro Wizard
The Log
Barbarians Hog Rider
Earthquake
Tesla Barbarians Hog Rider
Arrows
Royal Delivery
Barbarians Valkyrie Hog Rider Electro Wizard
Fireball
Tesla Barbarians Hog Rider Electro Wizard
Poison
Barbarians Electro Wizard
Lightning
Tesla Valkyrie Electro Wizard
Rocket
Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tesla Fireball Valkyrie Hog Rider Freeze Electro Wizard Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Tesla Fireball Valkyrie

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Electro Wizard Valkyrie Freeze
Tesla
Barbarians
Hog Rider
Fireball
Zap Hog Rider Freeze Electro Wizard
Valkyrie
Hog Rider Zap Electro Wizard
Hog Rider
Zap Fireball Valkyrie Freeze Barbarians Electro Wizard
Freeze
Hog Rider Zap Fireball
Electro Wizard
Zap Fireball Valkyrie Hog Rider

Defense Synergies 2 12

Zap
Fireball Electro Wizard Tesla Barbarians Valkyrie
Tesla
Zap Fireball Valkyrie Electro Wizard
Barbarians
Zap
Fireball
Zap Tesla Valkyrie Freeze Electro Wizard
Valkyrie
Zap Tesla Fireball Freeze Electro Wizard
Hog Rider
Freeze
Fireball Valkyrie Electro Wizard
Electro Wizard
Zap Tesla Fireball Valkyrie Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Valkyrie Electro Wizard
Barbarians Zap Tesla Valkyrie Electro Wizard
Tesla Barbarians Valkyrie Freeze Electro Wizard
Tesla Barbarians Valkyrie Electro Wizard
Barbarians Fireball Valkyrie
Fireball Freeze Zap Tesla Valkyrie Electro Wizard
Tesla Electro Wizard Zap Fireball Freeze
Zap Tesla Barbarians Fireball Valkyrie Electro Wizard
Tesla Barbarians
Tesla Barbarians Valkyrie Electro Wizard
Barbarians Valkyrie Electro Wizard Zap Tesla Fireball Freeze
Tesla Zap Fireball Electro Wizard
Tesla Barbarians Zap Fireball Valkyrie Freeze Electro Wizard
Fireball Valkyrie Zap Tesla Barbarians Freeze Electro Wizard
Barbarians Tesla Electro Wizard
Barbarians Zap Tesla Fireball Freeze Electro Wizard
Tesla Barbarians Fireball Valkyrie Electro Wizard
Tesla Fireball Zap Barbarians Valkyrie Electro Wizard
Zap Valkyrie Freeze Tesla Barbarians Fireball Electro Wizard
Barbarians Tesla Electro Wizard
Valkyrie Tesla Barbarians Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Zap Tesla Fireball Electro Wizard
Fireball Electro Wizard Zap Tesla Valkyrie
Barbarians Zap Valkyrie Electro Wizard
Valkyrie Zap Tesla Barbarians Fireball Electro Wizard
Barbarians Tesla Valkyrie
Fireball Zap Tesla Freeze Electro Wizard
Tesla Barbarians Fireball Valkyrie Electro Wizard
Tesla Barbarians Valkyrie
Zap Freeze Electro Wizard Barbarians Fireball Valkyrie
Tesla Barbarians
Tesla Barbarians Valkyrie
Zap Barbarians Fireball Valkyrie Electro Wizard
Barbarians Tesla Fireball Valkyrie
Tesla Barbarians Fireball Valkyrie
Tesla Barbarians Electro Wizard Zap Fireball Valkyrie Freeze
Valkyrie Zap Tesla Barbarians Fireball Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze
Fireball Zap Electro Wizard
Fireball
Barbarians Fireball Valkyrie Freeze
Fireball Zap Valkyrie
Fireball Zap Freeze
Fireball Zap Freeze
Fireball Zap
Fireball Electro Wizard
Zap Fireball Valkyrie Electro Wizard
Fireball Zap
Fireball
Fireball Freeze
Zap Fireball
Zap Fireball
Fireball
Fireball Freeze
Zap Fireball Electro Wizard
Zap Fireball Valkyrie
Fireball
Fireball
Zap Barbarians Fireball
Zap Freeze Fireball Valkyrie
Fireball Zap Electro Wizard
Fireball Zap
Fireball Zap
Zap Fireball Electro Wizard
Zap Electro Wizard Fireball Freeze
Fireball
Zap Fireball
Zap Fireball Freeze Electro Wizard
Fireball
Zap Electro Wizard Barbarians Fireball Freeze
Fireball Zap Electro Wizard
Freeze
Fireball
Fireball Valkyrie Electro Wizard
Zap Fireball
Zap Fireball
Zap Fireball Freeze Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Freeze Electro Wizard

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