My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Minion Horde Hog Rider Skeleton Army Miner
Giant Snowball
Spear Goblins Goblin Gang Minion Horde Hog Rider Skeleton Army Miner
Zap
Spear Goblins Goblin Gang Minion Horde Skeleton Army
Barbarian Barrel
Spear Goblins Goblin Gang Skeleton Army
The Log
Spear Goblins Goblin Gang Hog Rider Skeleton Army
Earthquake
Spear Goblins Goblin Gang Hog Rider Skeleton Army
Arrows
Spear Goblins Goblin Gang Minion Horde Skeleton Army
Royal Delivery
Spear Goblins Goblin Gang Minion Horde Hog Rider Skeleton Army Miner
Fireball
Goblin Gang Minion Horde Hog Rider Skeleton Army
Poison
Spear Goblins Goblin Gang Minion Horde Skeleton Army
Lightning
Rocket
Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Skeleton Army Freeze Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Goblin Gang Skeleton Army Miner Hog Rider Freeze Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Goblin Gang Skeleton Army

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Miner Goblin Gang
Arrows
Hog Rider Freeze Miner
Goblin Gang
Hog Rider Miner Spear Goblins
Minion Horde
Miner Hog Rider Freeze
Hog Rider
Spear Goblins Arrows Goblin Gang Freeze Minion Horde
Skeleton Army
Freeze
Hog Rider Arrows Minion Horde
Miner
Spear Goblins Goblin Gang Minion Horde Arrows

Defense Synergies 0 7

Spear Goblins
Arrows Goblin Gang Skeleton Army
Arrows
Spear Goblins
Goblin Gang
Spear Goblins Skeleton Army Miner
Minion Horde
Freeze
Hog Rider
Skeleton Army
Spear Goblins Goblin Gang Freeze
Freeze
Minion Horde Skeleton Army
Miner
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde
Minion Horde Skeleton Army Goblin Gang
Goblin Gang Minion Horde Skeleton Army Freeze
Minion Horde Skeleton Army Goblin Gang
Arrows Skeleton Army
Arrows Goblin Gang Skeleton Army Freeze Spear Goblins
Minion Horde Spear Goblins Arrows Goblin Gang Freeze
Arrows
Minion Horde Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Minion Horde Miner
Goblin Gang Minion Horde Skeleton Army Spear Goblins Arrows Freeze
Arrows Minion Horde Spear Goblins Goblin Gang
Minion Horde Skeleton Army Goblin Gang Freeze
Skeleton Army Arrows Goblin Gang Minion Horde Freeze
Skeleton Army Goblin Gang Minion Horde
Minion Horde Skeleton Army Goblin Gang Freeze
Minion Horde Arrows Goblin Gang Skeleton Army
Arrows Spear Goblins Goblin Gang Minion Horde Skeleton Army
Arrows Freeze Spear Goblins
Goblin Gang Skeleton Army Spear Goblins Arrows Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Spear Goblins
Arrows Goblin Gang Miner
Goblin Gang Skeleton Army Spear Goblins Minion Horde
Goblin Gang Skeleton Army Minion Horde
Goblin Gang Minion Horde Skeleton Army
Arrows Goblin Gang Minion Horde Freeze
Goblin Gang Skeleton Army Spear Goblins Minion Horde
Minion Horde Skeleton Army
Minion Horde Freeze Spear Goblins Skeleton Army
Goblin Gang Minion Horde Skeleton Army
Minion Horde
Skeleton Army Arrows
Skeleton Army Goblin Gang Minion Horde
Minion Horde Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Minion Horde Freeze
Arrows Minion Horde Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Freeze
Arrows Miner
Arrows Minion Horde Miner
Arrows Freeze
Arrows Minion Horde
Arrows Spear Goblins Minion Horde Freeze
Arrows Minion Horde
Arrows Freeze
Arrows Miner
Goblin Gang Minion Horde
Miner Arrows Minion Horde
Arrows
Miner
Arrows Minion Horde Freeze
Arrows
Spear Goblins Arrows Minion Horde
Arrows Minion Horde
Arrows Freeze
Minion Horde
Arrows
Arrows Miner
Minion Horde
Arrows
Arrows Minion Horde
Arrows Freeze
Minion Horde
Arrows Miner
Arrows Miner
Miner Arrows
Arrows Minion Horde
Minion Horde Freeze
Minion Horde
Arrows Minion Horde Miner
Arrows Minion Horde Freeze
Minion Horde
Arrows
Minion Horde Spear Goblins Goblin Gang Skeleton Army Freeze
Arrows
Freeze
Arrows
Miner Goblin Gang Minion Horde
Arrows
Arrows
Minion Horde
Goblin Gang Minion Horde Freeze
Freeze Miner

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