My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Guards
Giant Snowball
Archers Dart Goblin Hog Rider Guards
Zap
Archers Dart Goblin Inferno Tower Guards
Barbarian Barrel
Archers Knight Dart Goblin Inferno Tower Guards
The Log
Archers Dart Goblin Hog Rider Guards
Earthquake
Archers Hog Rider Inferno Tower Guards
Arrows
Archers Dart Goblin Guards
Royal Delivery
Archers Knight Dart Goblin Hog Rider Guards
Fireball
Archers Dart Goblin Hog Rider Inferno Tower
Poison
Archers Dart Goblin Inferno Tower Guards
Lightning
Knight Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Guards Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Dart Goblin Guards Fireball Hog Rider Freeze Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Dart Goblin Guards

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Hog Rider
Knight
Archers Dart Goblin Hog Rider Fireball
Dart Goblin
Knight Hog Rider
Fireball
Hog Rider Knight Freeze
Hog Rider
Knight Fireball Freeze Archers Dart Goblin Guards
Inferno Tower
Guards
Hog Rider
Freeze
Hog Rider Fireball

Defense Synergies 4 8

Archers
Knight Dart Goblin Inferno Tower Guards
Knight
Archers Dart Goblin Inferno Tower Fireball
Dart Goblin
Knight Archers Inferno Tower Guards
Fireball
Knight Inferno Tower Freeze
Hog Rider
Inferno Tower
Knight Guards Archers Dart Goblin Fireball
Guards
Inferno Tower Archers Dart Goblin
Freeze
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Fireball Inferno Tower
Inferno Tower Knight Dart Goblin
Inferno Tower Archers Knight Dart Goblin Freeze
Inferno Tower Knight Dart Goblin Guards
Fireball
Fireball Freeze Archers Dart Goblin Guards
Dart Goblin Inferno Tower Archers Fireball Freeze
Dart Goblin Fireball Inferno Tower
Inferno Tower
Knight Guards Archers Dart Goblin Inferno Tower
Archers Dart Goblin Guards Knight Fireball Freeze
Inferno Tower Archers Dart Goblin Fireball
Inferno Tower Knight Fireball Guards Freeze
Fireball Dart Goblin Guards Freeze
Inferno Tower Knight
Inferno Tower Fireball Freeze
Knight Fireball Inferno Tower
Fireball Archers Knight Dart Goblin Guards
Freeze Archers Knight Dart Goblin Fireball Guards
Dart Goblin Inferno Tower
Archers Knight Dart Goblin Fireball Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Archers Fireball Inferno Tower
Fireball Archers Knight
Guards Knight Inferno Tower
Guards Knight Fireball Inferno Tower
Inferno Tower Knight Guards
Fireball Archers Dart Goblin Freeze
Guards Archers Knight Dart Goblin Fireball Inferno Tower
Inferno Tower Knight
Freeze Knight Fireball Inferno Tower
Inferno Tower Dart Goblin Guards
Knight Dart Goblin Inferno Tower Guards
Fireball Guards
Knight Fireball Inferno Tower Guards
Archers Dart Goblin Fireball
Inferno Tower Guards Archers Knight Dart Goblin Fireball Freeze
Archers Dart Goblin Fireball Inferno Tower Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Dart Goblin Guards Freeze
Fireball Dart Goblin
Dart Goblin Fireball
Knight Dart Goblin Fireball Guards Freeze
Fireball
Fireball Dart Goblin Freeze
Archers Dart Goblin
Fireball Dart Goblin Freeze
Fireball Dart Goblin
Fireball Guards
Knight Dart Goblin Fireball
Fireball Archers Dart Goblin
Knight Dart Goblin Fireball
Dart Goblin Fireball Freeze
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Fireball Freeze
Archers Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Fireball
Fireball
Freeze Fireball
Fireball Dart Goblin
Fireball
Fireball Dart Goblin
Archers Dart Goblin Fireball
Dart Goblin Fireball Guards Freeze
Fireball
Dart Goblin Fireball
Fireball Freeze
Fireball
Archers Dart Goblin Fireball Guards Freeze
Fireball Archers Dart Goblin
Freeze
Fireball
Fireball Knight Dart Goblin
Dart Goblin Fireball
Fireball
Dart Goblin
Dart Goblin Fireball Guards Freeze
Dart Goblin Fireball
Dart Goblin Fireball Freeze

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