My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Zappies Hunter Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Flying Machine Zappies Hunter P.E.K.K.A Bandit Magic Archer Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Flying Machine P.E.K.K.A Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Bandit Night Witch
Giant Snowball
Skeleton Barrel Flying Machine Zappies Night Witch
Zap
Skeleton Barrel Flying Machine Zappies Bandit Night Witch
Barbarian Barrel
Skeleton Barrel Zappies Hunter Bandit Magic Archer Night Witch
The Log
Skeleton Barrel Zappies Hunter Bandit
Earthquake
Zappies
Arrows
Skeleton Barrel Flying Machine Zappies Night Witch
Royal Delivery
Skeleton Barrel Flying Machine Zappies Hunter P.E.K.K.A Bandit Magic Archer Night Witch
Fireball
Skeleton Barrel Flying Machine Zappies Hunter Bandit Magic Archer Night Witch
Poison
Skeleton Barrel Flying Machine Zappies Hunter Magic Archer Night Witch
Lightning
Hunter Bandit Magic Archer Night Witch
Rocket
Hunter Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Hunter Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel P.E.K.K.A Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Bandit Flying Machine Zappies Hunter Magic Archer Night Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Barrel Bandit Flying Machine Zappies

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Flying Machine Zappies Bandit Magic Archer
Flying Machine
Skeleton Barrel Zappies P.E.K.K.A
Zappies
Skeleton Barrel Flying Machine P.E.K.K.A Bandit
Hunter
P.E.K.K.A Bandit
P.E.K.K.A
Magic Archer Flying Machine Zappies Hunter Night Witch
Bandit
Skeleton Barrel Zappies Hunter Magic Archer
Magic Archer
P.E.K.K.A Skeleton Barrel Bandit
Night Witch
P.E.K.K.A

Defense Synergies 0 10

Skeleton Barrel
Flying Machine
Zappies Hunter P.E.K.K.A Bandit
Zappies
Flying Machine P.E.K.K.A Bandit
Hunter
Flying Machine P.E.K.K.A Bandit
P.E.K.K.A
Flying Machine Zappies Hunter
Bandit
Flying Machine Zappies Hunter Magic Archer
Magic Archer
Bandit Night Witch
Night Witch
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Flying Machine Zappies Magic Archer
Hunter P.E.K.K.A Flying Machine Zappies Bandit Night Witch
Hunter P.E.K.K.A Zappies Bandit Night Witch
Hunter P.E.K.K.A Night Witch Zappies Bandit
P.E.K.K.A
Flying Machine Zappies Hunter Bandit Magic Archer Night Witch
Hunter Flying Machine Zappies Magic Archer Night Witch
Skeleton Barrel Flying Machine P.E.K.K.A Bandit Magic Archer
Zappies Hunter P.E.K.K.A Night Witch
Zappies Hunter Bandit Night Witch
Flying Machine Zappies Hunter Bandit Magic Archer Night Witch
Hunter Flying Machine Zappies Magic Archer Night Witch
Hunter P.E.K.K.A Night Witch Flying Machine Zappies Bandit
Zappies Hunter P.E.K.K.A Magic Archer Night Witch
P.E.K.K.A Zappies Hunter Bandit
Zappies Hunter P.E.K.K.A Bandit
Zappies Hunter P.E.K.K.A Night Witch
Flying Machine Zappies Hunter Bandit Magic Archer Night Witch
Hunter Flying Machine Zappies Bandit Magic Archer
P.E.K.K.A Zappies Hunter
Flying Machine Zappies Hunter P.E.K.K.A Bandit Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies P.E.K.K.A Bandit
Bandit Skeleton Barrel Flying Machine Hunter Magic Archer
Zappies P.E.K.K.A Bandit Hunter
Hunter P.E.K.K.A Zappies Bandit Night Witch
P.E.K.K.A Zappies Hunter Bandit Night Witch
Skeleton Barrel Flying Machine Zappies Hunter Magic Archer
P.E.K.K.A Flying Machine Zappies Hunter Bandit Night Witch
P.E.K.K.A Zappies Hunter
P.E.K.K.A Flying Machine Zappies Bandit Magic Archer
P.E.K.K.A Zappies
P.E.K.K.A Flying Machine Zappies Hunter
P.E.K.K.A
P.E.K.K.A Zappies Hunter Bandit Night Witch
Flying Machine Zappies Magic Archer
Zappies Flying Machine Hunter P.E.K.K.A Magic Archer Night Witch
Flying Machine Zappies Hunter P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Magic Archer Flying Machine Bandit
Skeleton Barrel Flying Machine Bandit Magic Archer
Skeleton Barrel Flying Machine Bandit Magic Archer
Skeleton Barrel Flying Machine
Magic Archer
Skeleton Barrel Flying Machine Hunter Magic Archer
Flying Machine Magic Archer
Skeleton Barrel Flying Machine Hunter Magic Archer
Skeleton Barrel Flying Machine Bandit
Night Witch
Skeleton Barrel Flying Machine Bandit Magic Archer
Flying Machine Magic Archer
Flying Machine Skeleton Barrel Hunter Bandit Magic Archer
Skeleton Barrel Flying Machine Bandit Magic Archer
Skeleton Barrel Flying Machine Magic Archer
Skeleton Barrel Flying Machine Hunter Bandit Magic Archer
Magic Archer Skeleton Barrel Flying Machine Bandit
Night Witch
Skeleton Barrel Flying Machine Hunter Bandit Magic Archer
Skeleton Barrel Flying Machine Magic Archer
Magic Archer Night Witch
Skeleton Barrel Flying Machine
Hunter Magic Archer
Skeleton Barrel Flying Machine Hunter Bandit Magic Archer
Skeleton Barrel Flying Machine Bandit Magic Archer
Skeleton Barrel Bandit Magic Archer
Flying Machine Hunter Magic Archer Night Witch
Skeleton Barrel Flying Machine Zappies
Night Witch
Hunter Bandit Magic Archer Night Witch
Zappies Magic Archer
P.E.K.K.A
Magic Archer
Skeleton Barrel Flying Machine Zappies Bandit Magic Archer Night Witch
Flying Machine Zappies Hunter Magic Archer
Flying Machine Hunter Magic Archer
Skeleton Barrel Flying Machine Magic Archer
Flying Machine P.E.K.K.A
Flying Machine Zappies Magic Archer
Flying Machine Zappies Magic Archer
Skeleton Barrel Flying Machine Bandit Magic Archer

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