My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Flying Machine Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats
Giant Snowball
Skeletons Bats Flying Machine
Zap
Skeletons Bats Flying Machine Inferno Tower
Barbarian Barrel
Skeletons Inferno Tower Royal Ghost
The Log
Skeletons
Earthquake
Skeletons Inferno Tower
Arrows
Skeletons Bats Flying Machine
Royal Delivery
Skeletons Bats Flying Machine Royal Ghost
Fireball
Flying Machine Inferno Tower
Poison
Bats Flying Machine Inferno Tower
Lightning
Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Royal Ghost Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Giant Snowball Royal Ghost Flying Machine Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Zap Giant Snowball

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Mega Knight Zap Flying Machine
Zap
Bats Giant Snowball Flying Machine Royal Ghost Mega Knight
Giant Snowball
Zap Flying Machine Royal Ghost Mega Knight
Flying Machine
Bats Zap Giant Snowball Royal Ghost Mega Knight
Inferno Tower
Royal Ghost
Zap Giant Snowball Flying Machine Mega Knight
Mega Knight
Bats Zap Giant Snowball Flying Machine Royal Ghost

Defense Synergies 2 23

Skeletons
Bats Zap Giant Snowball Flying Machine Inferno Tower Royal Ghost
Bats
Skeletons Zap Giant Snowball Inferno Tower Mega Knight
Zap
Mega Knight Skeletons Bats Giant Snowball Flying Machine Inferno Tower Royal Ghost
Giant Snowball
Mega Knight Skeletons Bats Zap Flying Machine Inferno Tower Royal Ghost
Flying Machine
Skeletons Zap Giant Snowball Inferno Tower Royal Ghost Mega Knight
Inferno Tower
Skeletons Bats Zap Giant Snowball Flying Machine Royal Ghost Mega Knight
Royal Ghost
Skeletons Zap Giant Snowball Flying Machine Inferno Tower Mega Knight
Mega Knight
Zap Giant Snowball Bats Flying Machine Inferno Tower Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Inferno Tower
Inferno Tower Skeletons Bats Zap Flying Machine Mega Knight
Inferno Tower Mega Knight Skeletons Bats Giant Snowball
Inferno Tower Skeletons Bats Mega Knight
Mega Knight
Skeletons Bats Zap Giant Snowball Flying Machine Royal Ghost Mega Knight
Bats Giant Snowball Inferno Tower Zap Flying Machine
Zap Flying Machine Inferno Tower Mega Knight
Inferno Tower Skeletons
Skeletons Giant Snowball Inferno Tower Royal Ghost Mega Knight
Bats Skeletons Zap Giant Snowball Flying Machine Royal Ghost Mega Knight
Inferno Tower Bats Zap Giant Snowball Flying Machine
Inferno Tower Mega Knight Skeletons Bats Zap Giant Snowball Flying Machine
Mega Knight Bats Zap Giant Snowball Royal Ghost
Inferno Tower Mega Knight
Inferno Tower Zap Giant Snowball Mega Knight
Mega Knight Skeletons Bats Inferno Tower
Mega Knight Bats Zap Giant Snowball Flying Machine Royal Ghost
Zap Giant Snowball Bats Flying Machine Royal Ghost Mega Knight
Inferno Tower
Royal Ghost Mega Knight Bats Giant Snowball Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Zap Giant Snowball Inferno Tower Royal Ghost
Zap Giant Snowball Flying Machine Royal Ghost Mega Knight
Mega Knight Skeletons Bats Zap Inferno Tower
Mega Knight Bats Zap Inferno Tower
Inferno Tower Skeletons Mega Knight
Skeletons Bats Zap Giant Snowball Flying Machine
Skeletons Bats Flying Machine Inferno Tower
Inferno Tower Mega Knight
Zap Mega Knight Skeletons Bats Giant Snowball Flying Machine Inferno Tower
Inferno Tower Skeletons
Mega Knight Bats Flying Machine Inferno Tower
Mega Knight Zap Giant Snowball
Mega Knight Skeletons Inferno Tower
Flying Machine Mega Knight
Inferno Tower Skeletons Bats Zap Flying Machine
Bats Mega Knight Zap Giant Snowball Flying Machine Inferno Tower Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Royal Ghost
Zap Giant Snowball Flying Machine Royal Ghost
Flying Machine
Flying Machine
Zap Giant Snowball Mega Knight
Bats Zap Giant Snowball Flying Machine
Flying Machine
Zap Giant Snowball Flying Machine
Zap Giant Snowball Flying Machine
Bats Giant Snowball
Zap Flying Machine
Zap Giant Snowball Flying Machine
Flying Machine Giant Snowball
Flying Machine
Zap Giant Snowball Flying Machine
Zap Giant Snowball Flying Machine
Flying Machine Mega Knight
Giant Snowball
Bats
Zap Giant Snowball Flying Machine Mega Knight
Zap Giant Snowball Flying Machine Mega Knight
Mega Knight
Giant Snowball
Zap Giant Snowball Flying Machine
Zap Giant Snowball Mega Knight
Zap Giant Snowball Flying Machine Royal Ghost
Zap Giant Snowball Flying Machine Mega Knight
Zap
Bats Zap Giant Snowball Flying Machine
Zap Bats Giant Snowball Flying Machine
Giant Snowball
Zap Giant Snowball Mega Knight
Zap Giant Snowball
Mega Knight
Giant Snowball
Zap Bats Flying Machine
Zap Giant Snowball Flying Machine
Flying Machine Mega Knight
Zap Giant Snowball Flying Machine
Zap Giant Snowball
Flying Machine Mega Knight
Zap Bats Giant Snowball Flying Machine
Bats Zap Giant Snowball Flying Machine
Zap Giant Snowball Flying Machine Royal Ghost Mega Knight

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