My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Flying Machine Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Flying Machine Prince Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Flying Machine Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Prince
Giant Snowball
Flying Machine Goblin Barrel Guards
Zap
Flying Machine Goblin Barrel Guards Prince Goblin Giant
Barbarian Barrel
Knight Goblin Barrel Guards
The Log
Goblin Barrel Guards Prince
Earthquake
Goblin Barrel Guards
Arrows
Flying Machine Goblin Barrel Guards
Royal Delivery
Knight Flying Machine Goblin Barrel Guards Prince
Fireball
Flying Machine Goblin Barrel
Poison
Flying Machine Guards
Lightning
Knight Ice Golem Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Guards Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Knight Goblin Barrel Guards Fireball Flying Machine Prince Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Knight Goblin Barrel Guards

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Fireball Flying Machine Prince
Ice Golem
Goblin Barrel Prince Flying Machine
Fireball
Goblin Giant Knight
Flying Machine
Knight Ice Golem Prince Goblin Giant
Goblin Barrel
Knight Ice Golem Prince Guards Goblin Giant
Guards
Goblin Barrel
Prince
Ice Golem Goblin Barrel Knight Flying Machine
Goblin Giant
Fireball Flying Machine Goblin Barrel

Defense Synergies 1 8

Knight
Fireball Flying Machine
Ice Golem
Fireball Flying Machine Guards
Fireball
Goblin Giant Knight Ice Golem
Flying Machine
Knight Ice Golem Guards Prince
Goblin Barrel
Guards
Ice Golem Flying Machine Prince
Prince
Flying Machine Guards
Goblin Giant
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Ice Golem Fireball Flying Machine Goblin Giant
Knight Flying Machine Prince
Prince Knight
Prince Knight Guards
Fireball Prince
Fireball Flying Machine Guards
Fireball Flying Machine
Ice Golem Fireball Flying Machine Goblin Giant
Prince
Knight Guards Ice Golem Prince
Guards Knight Ice Golem Fireball Flying Machine Goblin Giant
Fireball Flying Machine
Prince Knight Fireball Flying Machine Guards
Fireball Guards Prince
Knight Prince
Fireball Prince
Knight Fireball Prince
Fireball Knight Flying Machine Guards Prince
Knight Ice Golem Fireball Flying Machine Guards
Prince
Knight Fireball Flying Machine Guards Prince Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Ice Golem Fireball Prince
Fireball Knight Ice Golem Flying Machine Prince
Guards Knight Ice Golem Prince Goblin Giant
Guards Prince Knight Ice Golem Fireball Goblin Giant
Knight Guards Prince Goblin Giant
Fireball Ice Golem Flying Machine Goblin Giant
Guards Prince Knight Ice Golem Fireball Flying Machine Goblin Giant
Knight Prince Goblin Giant
Knight Ice Golem Fireball Flying Machine Prince
Guards Goblin Giant
Knight Flying Machine Guards Prince
Fireball Guards Prince Goblin Giant
Prince Knight Ice Golem Fireball Guards Goblin Giant
Fireball Flying Machine
Guards Knight Ice Golem Fireball Flying Machine Prince Goblin Giant
Ice Golem Fireball Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Ice Golem Flying Machine Guards
Fireball Flying Machine
Fireball Flying Machine Goblin Giant
Knight Ice Golem Fireball Flying Machine Guards Prince
Fireball
Fireball Ice Golem Flying Machine Goblin Giant
Flying Machine
Fireball Ice Golem Flying Machine
Fireball Flying Machine
Fireball Guards Prince
Knight Fireball Flying Machine Prince
Fireball Flying Machine
Flying Machine Knight Ice Golem Fireball
Fireball Flying Machine
Ice Golem Fireball Flying Machine Prince
Fireball Flying Machine
Fireball Flying Machine
Fireball
Fireball Flying Machine Prince
Fireball Flying Machine
Fireball Prince
Fireball
Prince
Fireball Flying Machine
Ice Golem Fireball
Fireball Flying Machine
Fireball Flying Machine Prince
Fireball
Ice Golem Fireball Flying Machine
Fireball Flying Machine Guards
Fireball
Fireball
Fireball
Prince
Fireball
Fireball Flying Machine Guards Prince
Fireball Flying Machine
Fireball
Fireball Knight Flying Machine Prince
Ice Golem Fireball Flying Machine
Fireball
Flying Machine Prince
Fireball Flying Machine Guards
Fireball Flying Machine
Fireball Flying Machine Prince Goblin Giant

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