My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Mega Minion Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Flying Machine Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Flying Machine Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Miner Inferno Dragon Lava Hound
Giant Snowball
Bats Goblin Gang Mega Minion Flying Machine Miner Inferno Dragon Lava Hound
Zap
Bats Goblin Gang Flying Machine Inferno Dragon Lava Hound
Barbarian Barrel
Goblin Gang
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang Flying Machine Lava Hound
Royal Delivery
Bats Goblin Gang Mega Minion Flying Machine Miner Inferno Dragon Lava Hound
Fireball
Goblin Gang Mega Minion Flying Machine Inferno Dragon Lava Hound
Poison
Bats Goblin Gang Mega Minion Flying Machine Lava Hound
Lightning
Mega Minion Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Poison Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Mega Minion Miner Flying Machine Poison Inferno Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Mega Minion Miner

Attack Synergies 9 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Lava Hound Mega Minion Flying Machine Inferno Dragon
Goblin Gang
Miner Lava Hound
Mega Minion
Lava Hound Bats Poison Miner
Flying Machine
Lava Hound Bats
Poison
Miner Lava Hound Mega Minion
Miner
Bats Goblin Gang Poison Lava Hound Mega Minion Inferno Dragon
Inferno Dragon
Lava Hound Bats Miner
Lava Hound
Bats Mega Minion Flying Machine Poison Miner Inferno Dragon Goblin Gang

Defense Synergies 0 6

Bats
Inferno Dragon
Goblin Gang
Flying Machine Miner Inferno Dragon
Mega Minion
Flying Machine Miner
Flying Machine
Goblin Gang Mega Minion
Poison
Miner
Goblin Gang Mega Minion
Inferno Dragon
Bats Goblin Gang
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Flying Machine
Inferno Dragon Bats Goblin Gang Mega Minion Flying Machine
Goblin Gang Bats Mega Minion Inferno Dragon
Inferno Dragon Bats Goblin Gang Mega Minion
Poison
Goblin Gang Bats Mega Minion Flying Machine
Bats Mega Minion Inferno Dragon Goblin Gang Flying Machine Poison
Flying Machine Poison
Inferno Dragon Goblin Gang
Goblin Gang Miner
Bats Goblin Gang Poison Mega Minion Flying Machine
Mega Minion Inferno Dragon Bats Goblin Gang Flying Machine Poison
Bats Goblin Gang Flying Machine
Bats Goblin Gang Mega Minion Poison
Inferno Dragon Goblin Gang
Goblin Gang Inferno Dragon
Bats Goblin Gang Poison
Bats Goblin Gang Mega Minion Flying Machine
Poison Bats Mega Minion Flying Machine Inferno Dragon
Inferno Dragon
Goblin Gang Bats Flying Machine Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang
Poison Goblin Gang Mega Minion Flying Machine Miner Inferno Dragon
Goblin Gang Bats
Goblin Gang Bats
Goblin Gang Inferno Dragon
Poison Bats Goblin Gang Flying Machine
Goblin Gang Bats Mega Minion Flying Machine
Inferno Dragon
Bats Mega Minion Flying Machine Poison Inferno Dragon
Goblin Gang Mega Minion Inferno Dragon
Inferno Dragon Bats Mega Minion Flying Machine
Poison
Goblin Gang
Flying Machine
Goblin Gang Bats Mega Minion Flying Machine Poison Inferno Dragon
Bats Poison Mega Minion Flying Machine Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine
Poison Flying Machine Miner
Flying Machine Poison Miner
Flying Machine Poison
Poison
Poison Bats Mega Minion Flying Machine
Flying Machine Poison
Poison Flying Machine
Poison Miner Flying Machine
Bats Goblin Gang Poison
Poison Miner Flying Machine
Poison Flying Machine
Flying Machine Poison Miner
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Poison
Bats
Mega Minion Flying Machine Poison
Flying Machine Poison Miner
Poison
Poison
Flying Machine Poison
Poison
Mega Minion Inferno Dragon
Poison Miner Flying Machine
Flying Machine Poison Miner
Poison Miner
Poison Bats Flying Machine
Bats Mega Minion Flying Machine Poison
Mega Minion
Poison Miner
Poison
Poison
Bats Goblin Gang Flying Machine
Poison Mega Minion Flying Machine
Poison Miner Goblin Gang Mega Minion Flying Machine
Flying Machine Poison
Poison
Mega Minion Flying Machine
Bats Goblin Gang Flying Machine Poison
Bats Flying Machine Poison
Poison Flying Machine Miner

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