My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Flying Machine Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mortar Elite Barbarians Dart Goblin Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Fire Spirit Dart Goblin Flying Machine
Zap
Fire Spirit Mortar Dart Goblin Flying Machine
Barbarian Barrel
Fire Spirit Mortar Elite Barbarians Dart Goblin Ice Wizard
The Log
Fire Spirit Elite Barbarians Dart Goblin
Earthquake
Mortar
Arrows
Fire Spirit Dart Goblin Flying Machine
Royal Delivery
Fire Spirit Elite Barbarians Dart Goblin Flying Machine Ice Wizard
Fireball
Mortar Elite Barbarians Dart Goblin Flying Machine Ice Wizard
Poison
Mortar Dart Goblin Flying Machine Ice Wizard
Lightning
Mortar Elite Barbarians Ice Wizard
Rocket
Mortar Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Mortar Tornado The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tornado Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Dart Goblin Tornado Ice Wizard Mortar Flying Machine Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Dart Goblin Tornado

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mortar Elite Barbarians
Mortar
Fire Spirit Dart Goblin Flying Machine Tornado The Log
Elite Barbarians
Fire Spirit Dart Goblin The Log
Dart Goblin
Mortar Elite Barbarians The Log
Flying Machine
Mortar
Tornado
Mortar The Log Ice Wizard
The Log
Mortar Elite Barbarians Dart Goblin Tornado
Ice Wizard
Tornado

Defense Synergies 1 17

Fire Spirit
Tornado The Log
Mortar
Dart Goblin Flying Machine Tornado The Log Ice Wizard
Elite Barbarians
Dart Goblin The Log
Dart Goblin
Mortar Elite Barbarians Flying Machine Tornado The Log Ice Wizard
Flying Machine
Mortar Dart Goblin The Log Ice Wizard
Tornado
Ice Wizard Fire Spirit Mortar Dart Goblin The Log
The Log
Fire Spirit Mortar Elite Barbarians Dart Goblin Flying Machine Tornado Ice Wizard
Ice Wizard
Tornado Mortar Dart Goblin Flying Machine The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Dart Goblin Flying Machine The Log
Elite Barbarians Mortar Dart Goblin Flying Machine The Log Ice Wizard
Mortar Tornado Fire Spirit Elite Barbarians Dart Goblin Ice Wizard
Elite Barbarians Mortar Dart Goblin Ice Wizard
Elite Barbarians Tornado The Log
Tornado The Log Fire Spirit Dart Goblin Flying Machine Ice Wizard
Dart Goblin Tornado Fire Spirit Mortar Flying Machine Ice Wizard
Dart Goblin Flying Machine The Log
Mortar Elite Barbarians Tornado Ice Wizard
Elite Barbarians Tornado Fire Spirit Dart Goblin Ice Wizard
Dart Goblin Ice Wizard Flying Machine Tornado The Log
Dart Goblin Flying Machine Tornado Ice Wizard
Mortar Fire Spirit Elite Barbarians Flying Machine The Log Ice Wizard
Fire Spirit Mortar Dart Goblin Tornado The Log
Elite Barbarians Mortar
Tornado Mortar Elite Barbarians The Log
Mortar Elite Barbarians Tornado
Fire Spirit Mortar Elite Barbarians Dart Goblin Flying Machine Tornado The Log Ice Wizard
Mortar Tornado The Log Fire Spirit Dart Goblin Flying Machine Ice Wizard
Mortar Elite Barbarians Dart Goblin Tornado
Fire Spirit Elite Barbarians Dart Goblin Flying Machine The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians
Mortar Elite Barbarians Flying Machine The Log
Elite Barbarians The Log
Elite Barbarians Tornado The Log
Elite Barbarians
Fire Spirit Dart Goblin Flying Machine Tornado Ice Wizard
Elite Barbarians Dart Goblin Flying Machine Ice Wizard
Elite Barbarians
Mortar Elite Barbarians Flying Machine Tornado The Log
Dart Goblin
Elite Barbarians Dart Goblin Flying Machine
Elite Barbarians Tornado The Log
Elite Barbarians
Dart Goblin Flying Machine
Elite Barbarians Mortar Dart Goblin Flying Machine Tornado The Log
Elite Barbarians Dart Goblin Flying Machine The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Dart Goblin Flying Machine The Log
Mortar Dart Goblin Flying Machine Tornado The Log Ice Wizard
Dart Goblin Flying Machine The Log
Dart Goblin Flying Machine The Log
Fire Spirit Mortar The Log
Fire Spirit Dart Goblin Flying Machine Tornado Ice Wizard
Fire Spirit Mortar Dart Goblin Flying Machine Tornado The Log
The Log Fire Spirit Dart Goblin Flying Machine Tornado Ice Wizard
The Log Mortar Dart Goblin Flying Machine Tornado
Fire Spirit Elite Barbarians Tornado
Mortar Dart Goblin Flying Machine Tornado The Log
Fire Spirit Dart Goblin Flying Machine Tornado
Flying Machine Fire Spirit Mortar Elite Barbarians Dart Goblin The Log
Mortar Dart Goblin Flying Machine
Mortar Elite Barbarians Dart Goblin Flying Machine The Log
Mortar Dart Goblin Flying Machine The Log
Mortar Dart Goblin Flying Machine The Log
Mortar Tornado
Fire Spirit Mortar Dart Goblin Flying Machine The Log
Fire Spirit Mortar Dart Goblin Flying Machine Tornado The Log
The Log
Tornado
Tornado The Log
Mortar Flying Machine The Log
Tornado The Log Fire Spirit Mortar Ice Wizard
Mortar The Log Dart Goblin Flying Machine Tornado Ice Wizard
Mortar Flying Machine Tornado The Log
Mortar Dart Goblin Tornado The Log
Elite Barbarians Fire Spirit Dart Goblin Flying Machine Tornado Ice Wizard
Dart Goblin Flying Machine
Elite Barbarians
Mortar Dart Goblin The Log
The Log
Fire Spirit Dart Goblin Flying Machine
Fire Spirit Dart Goblin Flying Machine Tornado Ice Wizard
The Log
Dart Goblin Flying Machine
The Log Mortar Dart Goblin Flying Machine
Tornado
Elite Barbarians Dart Goblin Flying Machine
Elite Barbarians Dart Goblin Flying Machine Tornado The Log
Dart Goblin Flying Machine Tornado
Mortar Dart Goblin Flying Machine Tornado The Log

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