My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Flying Machine Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Flying Machine Baby Dragon Dark Prince Electro Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Royal Hogs Baby Dragon Dark Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Hogs Dark Prince
Giant Snowball
Archers Flying Machine Royal Hogs Baby Dragon Electro Dragon Lumberjack
Zap
Archers Flying Machine Royal Hogs Dark Prince
Barbarian Barrel
Archers Royal Hogs Dark Prince Lumberjack
The Log
Archers Royal Hogs Dark Prince Lumberjack
Earthquake
Archers Royal Hogs
Arrows
Archers Flying Machine Royal Hogs
Royal Delivery
Archers Flying Machine Royal Hogs Baby Dragon Dark Prince Electro Dragon Lumberjack
Fireball
Archers Flying Machine Royal Hogs Baby Dragon Electro Dragon Lumberjack
Poison
Archers Flying Machine Royal Hogs Electro Dragon
Lightning
Baby Dragon Dark Prince Electro Dragon Lumberjack
Rocket
Royal Hogs Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Dark Prince Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Dark Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Flying Machine Baby Dragon Dark Prince Lumberjack Royal Hogs Electro Dragon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Archers Flying Machine Baby Dragon Dark Prince

Attack Synergies 0 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Hogs Baby Dragon Dark Prince Electro Dragon Lumberjack
Flying Machine
Royal Hogs Baby Dragon Dark Prince Electro Dragon Lumberjack
Royal Hogs
Archers Flying Machine Dark Prince Lightning Lumberjack
Baby Dragon
Archers Flying Machine Dark Prince Electro Dragon Lightning Lumberjack
Dark Prince
Archers Flying Machine Royal Hogs Baby Dragon Lightning Lumberjack
Electro Dragon
Archers Flying Machine Baby Dragon
Lightning
Royal Hogs Baby Dragon Dark Prince
Lumberjack
Archers Flying Machine Royal Hogs Baby Dragon Dark Prince

Defense Synergies 0 12

Archers
Baby Dragon Dark Prince Lumberjack
Flying Machine
Baby Dragon Dark Prince Electro Dragon Lumberjack
Royal Hogs
Baby Dragon
Archers Flying Machine Dark Prince Electro Dragon Lumberjack
Dark Prince
Archers Flying Machine Baby Dragon Electro Dragon
Electro Dragon
Flying Machine Baby Dragon Dark Prince Lumberjack
Lightning
Lumberjack
Archers Flying Machine Baby Dragon Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Flying Machine Baby Dragon Electro Dragon
Lumberjack Flying Machine Dark Prince Electro Dragon
Lumberjack Archers Dark Prince Electro Dragon Lightning
Lumberjack Dark Prince Electro Dragon
Lightning Dark Prince Lumberjack
Archers Flying Machine Baby Dragon Dark Prince Electro Dragon Lumberjack
Lightning Archers Flying Machine Baby Dragon Electro Dragon
Lightning Flying Machine Baby Dragon Electro Dragon
Lumberjack
Archers Dark Prince Lumberjack
Archers Flying Machine Baby Dragon Dark Prince Electro Dragon Lumberjack
Archers Flying Machine Baby Dragon Electro Dragon
Lumberjack Flying Machine Dark Prince Electro Dragon Lightning
Baby Dragon Dark Prince Electro Dragon Lumberjack
Lumberjack
Lightning Lumberjack
Dark Prince Electro Dragon Lumberjack
Archers Flying Machine Baby Dragon Dark Prince Electro Dragon Lumberjack
Baby Dragon Archers Flying Machine Dark Prince Electro Dragon Lumberjack
Lumberjack
Dark Prince Archers Flying Machine Baby Dragon Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Archers Dark Prince
Archers Flying Machine Baby Dragon Electro Dragon Lightning Lumberjack
Lumberjack Dark Prince Electro Dragon Lightning
Dark Prince Lightning Lumberjack
Dark Prince Lumberjack
Archers Flying Machine Baby Dragon Electro Dragon
Dark Prince Archers Flying Machine Lightning Lumberjack
Dark Prince Lumberjack
Electro Dragon Lightning Flying Machine Baby Dragon Dark Prince
Flying Machine Dark Prince Electro Dragon Lumberjack
Lightning Dark Prince
Dark Prince Lightning Lumberjack
Archers Flying Machine Baby Dragon Electro Dragon
Electro Dragon Archers Flying Machine Baby Dragon Dark Prince Lightning Lumberjack
Archers Flying Machine Baby Dragon Dark Prince Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Flying Machine Baby Dragon Electro Dragon
Flying Machine Baby Dragon Electro Dragon
Lightning Flying Machine Baby Dragon Electro Dragon
Lightning Flying Machine Dark Prince
Baby Dragon Dark Prince
Flying Machine Baby Dragon Electro Dragon
Archers Flying Machine Baby Dragon
Flying Machine Baby Dragon Electro Dragon Lightning
Flying Machine Electro Dragon Lightning
Lightning Electro Dragon Lumberjack
Lightning Flying Machine Dark Prince Electro Dragon
Lightning Archers Flying Machine Baby Dragon Electro Dragon
Flying Machine Lightning Baby Dragon
Lightning Flying Machine Baby Dragon Electro Dragon
Lightning Flying Machine Baby Dragon
Lightning Flying Machine Baby Dragon Electro Dragon
Lightning Flying Machine Baby Dragon Electro Dragon
Lightning
Lightning
Lightning Archers Flying Machine Baby Dragon Dark Prince Electro Dragon
Lightning Flying Machine Baby Dragon Electro Dragon
Lightning Baby Dragon
Lightning
Lightning
Lightning Flying Machine Baby Dragon Electro Dragon
Baby Dragon Dark Prince Electro Dragon
Flying Machine Baby Dragon Electro Dragon Lightning
Lightning Flying Machine Baby Dragon Electro Dragon
Lightning Baby Dragon
Lightning Archers Flying Machine Baby Dragon Electro Dragon
Electro Dragon Lightning Flying Machine
Lightning
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning Archers Flying Machine Dark Prince Electro Dragon
Lightning Archers Flying Machine Baby Dragon Electro Dragon
Lightning Flying Machine Baby Dragon Dark Prince Electro Dragon Lumberjack
Flying Machine Baby Dragon Electro Dragon Lightning
Lightning
Flying Machine Dark Prince Electro Dragon
Electro Dragon Flying Machine Baby Dragon Lightning
Flying Machine Electro Dragon Lightning
Electro Dragon Lightning Flying Machine Baby Dragon Dark Prince

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