My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Lava Hound
Giant Snowball
Flying Machine Baby Dragon Miner Lumberjack Lava Hound
Zap
Flying Machine Lava Hound
Barbarian Barrel
Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Flying Machine Lava Hound
Royal Delivery
Flying Machine Baby Dragon Miner Lumberjack Lava Hound
Fireball
Flying Machine Baby Dragon Lumberjack Lava Hound
Poison
Flying Machine Lava Hound
Lightning
Baby Dragon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Poison Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Miner Fireball Flying Machine Baby Dragon Poison Lumberjack Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Miner Fireball Flying Machine

Attack Synergies 8 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Miner Flying Machine Baby Dragon Poison Lumberjack Lava Hound
Fireball
Zap Lava Hound Baby Dragon Miner
Flying Machine
Lava Hound Zap Baby Dragon Lumberjack
Baby Dragon
Lava Hound Zap Fireball Flying Machine Poison Miner Lumberjack
Poison
Miner Lava Hound Zap Baby Dragon
Miner
Zap Poison Lava Hound Fireball Baby Dragon Lumberjack
Lumberjack
Zap Flying Machine Baby Dragon Miner Lava Hound
Lava Hound
Fireball Flying Machine Baby Dragon Poison Miner Zap Lumberjack

Defense Synergies 1 10

Zap
Fireball Flying Machine Baby Dragon Poison Miner Lumberjack
Fireball
Zap Miner Lumberjack
Flying Machine
Zap Baby Dragon Lumberjack
Baby Dragon
Zap Flying Machine Lumberjack
Poison
Zap
Miner
Zap Fireball
Lumberjack
Zap Fireball Flying Machine Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Flying Machine Baby Dragon
Lumberjack Zap Flying Machine
Lumberjack
Lumberjack
Fireball Poison Lumberjack
Fireball Zap Flying Machine Baby Dragon Lumberjack
Zap Fireball Flying Machine Baby Dragon Poison
Zap Fireball Flying Machine Baby Dragon Poison
Lumberjack
Miner Lumberjack
Poison Zap Fireball Flying Machine Baby Dragon Lumberjack
Zap Fireball Flying Machine Baby Dragon Poison
Lumberjack Zap Fireball Flying Machine
Fireball Zap Baby Dragon Poison Lumberjack
Lumberjack
Zap Fireball Lumberjack
Fireball Poison Lumberjack
Fireball Zap Flying Machine Baby Dragon Lumberjack
Zap Baby Dragon Poison Fireball Flying Machine Lumberjack
Lumberjack
Fireball Flying Machine Baby Dragon Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball
Fireball Poison Zap Flying Machine Baby Dragon Miner Lumberjack
Lumberjack Zap
Lumberjack Zap Fireball
Lumberjack
Fireball Poison Zap Flying Machine Baby Dragon
Fireball Flying Machine Lumberjack
Lumberjack
Zap Fireball Flying Machine Baby Dragon Poison
Flying Machine Lumberjack
Zap Fireball Poison
Fireball Lumberjack
Fireball Flying Machine Baby Dragon
Zap Fireball Flying Machine Baby Dragon Poison Lumberjack
Poison Zap Fireball Flying Machine Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Flying Machine Baby Dragon
Fireball Poison Zap Flying Machine Baby Dragon Miner
Fireball Flying Machine Baby Dragon Poison Miner
Fireball Flying Machine Poison
Fireball Poison Zap Baby Dragon
Fireball Poison Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison
Fireball Poison Zap Flying Machine Baby Dragon
Fireball Poison Miner Zap Flying Machine
Fireball Poison Lumberjack
Poison Miner Zap Fireball Flying Machine
Fireball Poison Zap Flying Machine Baby Dragon
Flying Machine Poison Fireball Baby Dragon Miner
Fireball Flying Machine Baby Dragon Poison
Zap Fireball Flying Machine Baby Dragon Poison
Zap Fireball Flying Machine Baby Dragon Poison
Fireball Flying Machine Baby Dragon Poison
Fireball Poison
Zap Fireball Flying Machine Baby Dragon Poison
Zap Fireball Flying Machine Baby Dragon Poison Miner
Fireball Baby Dragon Poison
Fireball Poison
Zap Fireball Flying Machine Baby Dragon Poison
Zap Poison Fireball Baby Dragon
Fireball Poison Miner Zap Flying Machine Baby Dragon
Fireball Zap Flying Machine Baby Dragon Poison Miner
Fireball Poison Miner Zap Baby Dragon
Poison Zap Fireball Flying Machine Baby Dragon
Zap Fireball Flying Machine Poison
Fireball
Poison Zap Fireball Miner
Zap Fireball Poison
Fireball Poison
Zap Fireball Flying Machine
Fireball Poison Zap Flying Machine Baby Dragon
Fireball
Fireball Poison Miner Flying Machine Baby Dragon Lumberjack
Zap Fireball Flying Machine Baby Dragon Poison
Zap Fireball Poison
Flying Machine
Zap Fireball Flying Machine Baby Dragon Poison
Zap Fireball Flying Machine Poison
Poison Zap Fireball Flying Machine Baby Dragon Miner

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