My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Zappies Electro Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Sparky
Giant Snowball
Tombstone Zappies Electro Dragon Miner
Zap
Firecracker Tombstone Zappies Sparky
Barbarian Barrel
Firecracker Tombstone Zappies Sparky
The Log
Firecracker Tombstone Zappies Sparky
Earthquake
Firecracker Tombstone Zappies
Arrows
Firecracker Tombstone Zappies
Royal Delivery
Firecracker Zappies Electro Dragon Miner Sparky
Fireball
Firecracker Tombstone Zappies Electro Dragon Sparky
Poison
Firecracker Tombstone Zappies Electro Dragon Sparky
Lightning
Tombstone Electro Dragon Sparky
Rocket
Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado Electro Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Tornado Miner Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tombstone Tornado Miner Fireball Zappies Electro Dragon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Tombstone Tornado Miner

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Miner Zappies Tornado Sparky
Tombstone
Fireball
Tornado Miner Sparky
Zappies
Firecracker Electro Dragon Miner
Tornado
Fireball Sparky Firecracker Electro Dragon
Electro Dragon
Zappies Tornado Miner Sparky
Miner
Firecracker Fireball Zappies Electro Dragon Sparky
Sparky
Tornado Firecracker Fireball Electro Dragon Miner

Defense Synergies 2 13

Firecracker
Tombstone Zappies Tornado Electro Dragon
Tombstone
Firecracker Fireball Zappies Electro Dragon Sparky
Fireball
Tornado Tombstone Zappies Miner
Zappies
Firecracker Tombstone Fireball Tornado
Tornado
Fireball Sparky Firecracker Zappies Electro Dragon Sparky
Electro Dragon
Firecracker Tombstone Tornado
Miner
Fireball
Sparky
Tornado Tombstone Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Fireball Zappies Electro Dragon Sparky
Sparky Firecracker Tombstone Zappies Electro Dragon
Tornado Sparky Tombstone Zappies Electro Dragon
Sparky Firecracker Tombstone Zappies Electro Dragon
Firecracker Tombstone Fireball Tornado Sparky
Fireball Tornado Firecracker Zappies Electro Dragon
Tornado Firecracker Tombstone Fireball Zappies Electro Dragon
Fireball Electro Dragon Sparky
Zappies Sparky Tombstone Tornado
Tornado Firecracker Zappies Miner Sparky
Firecracker Tombstone Fireball Zappies Tornado Electro Dragon
Firecracker Fireball Zappies Tornado Electro Dragon
Tombstone Sparky Fireball Zappies Electro Dragon
Fireball Sparky Firecracker Tombstone Zappies Tornado Electro Dragon
Sparky Tombstone Zappies
Tornado Fireball Zappies Sparky
Sparky Firecracker Tombstone Fireball Zappies Tornado Electro Dragon
Tombstone Fireball Firecracker Zappies Tornado Electro Dragon
Tornado Firecracker Tombstone Fireball Zappies Electro Dragon
Sparky Zappies Tornado
Firecracker Fireball Zappies Electro Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Fireball Zappies Sparky
Fireball Firecracker Electro Dragon Miner
Tombstone Zappies Electro Dragon Sparky
Fireball Zappies Tornado Sparky
Tombstone Zappies Sparky
Firecracker Fireball Zappies Tornado Electro Dragon
Sparky Tombstone Fireball Zappies
Zappies Sparky
Electro Dragon Firecracker Tombstone Fireball Zappies Tornado Sparky
Tombstone Zappies Sparky
Tombstone Zappies Electro Dragon Sparky
Fireball Tornado
Tombstone Fireball Zappies Sparky
Firecracker Fireball Zappies Electro Dragon Sparky
Tombstone Zappies Electro Dragon Sparky Firecracker Fireball Tornado
Firecracker Fireball Zappies Electro Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Electro Dragon Sparky
Firecracker Fireball Tornado Electro Dragon Miner
Fireball Electro Dragon Miner Sparky
Firecracker Fireball Sparky
Fireball Firecracker Sparky
Firecracker Fireball Tornado Electro Dragon
Firecracker Tornado Sparky
Fireball Firecracker Tornado Electro Dragon
Fireball Miner Firecracker Tornado Electro Dragon
Fireball Tornado Electro Dragon Sparky
Firecracker Miner Fireball Tornado Electro Dragon Sparky
Fireball Firecracker Tornado Electro Dragon
Firecracker Fireball Miner Sparky
Firecracker Fireball Electro Dragon
Firecracker Fireball Sparky
Firecracker Fireball Electro Dragon Sparky
Firecracker Fireball Electro Dragon Sparky
Fireball Tornado Sparky
Sparky
Firecracker Fireball Electro Dragon Sparky
Firecracker Fireball Tornado Electro Dragon Miner
Fireball Sparky
Fireball Tornado
Tornado Sparky
Fireball Electro Dragon
Firecracker Tornado Fireball Electro Dragon Sparky
Firecracker Fireball Miner Tornado Electro Dragon Sparky
Fireball Tornado Electro Dragon Miner Sparky
Fireball Miner Firecracker Tornado Sparky
Firecracker Fireball Tornado Electro Dragon Sparky
Electro Dragon Firecracker Fireball Zappies
Fireball Sparky
Fireball Electro Dragon Miner Sparky
Firecracker Fireball Zappies Electro Dragon Sparky
Sparky
Firecracker Fireball Sparky
Tombstone Fireball Zappies Electro Dragon
Fireball Firecracker Zappies Tornado Electro Dragon
Fireball
Fireball Miner Firecracker Electro Dragon Sparky
Firecracker Fireball Electro Dragon
Fireball Tornado Sparky
Firecracker Electro Dragon Sparky
Electro Dragon Firecracker Fireball Zappies Tornado Sparky
Firecracker Fireball Zappies Tornado Electro Dragon
Electro Dragon Firecracker Fireball Tornado Miner Sparky

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