My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Elixir Golem Valkyrie Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Elixir Golem Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Clone Ram Rider
Giant Snowball
Clone Witch Ram Rider
Zap
Firecracker Clone Witch Ram Rider
Barbarian Barrel
Firecracker Rascals Elixir Golem Valkyrie Clone Witch
The Log
Firecracker Rascals Elixir Golem Clone Witch Ram Rider
Earthquake
Firecracker Elixir Golem Clone Witch
Arrows
Firecracker Rascals Clone Witch
Royal Delivery
Firecracker Rascals Elixir Golem Valkyrie Clone Witch Ram Rider
Fireball
Firecracker Rascals Elixir Golem Clone Witch Ram Rider
Poison
Firecracker Rascals Elixir Golem Clone Witch
Lightning
Valkyrie Witch Ram Rider
Rocket
Rascals Valkyrie Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Clone Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Clone Valkyrie Poison Rascals Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Elixir Golem Clone Valkyrie

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Rascals Valkyrie Ram Rider
Rascals
Firecracker Ram Rider
Elixir Golem
Firecracker Poison Witch
Valkyrie
Firecracker Witch Ram Rider
Clone
Witch
Poison
Elixir Golem Ram Rider
Witch
Elixir Golem Valkyrie Clone Ram Rider
Ram Rider
Firecracker Rascals Valkyrie Poison Witch

Defense Synergies 1 2

Firecracker
Valkyrie Rascals
Rascals
Firecracker
Elixir Golem
Valkyrie
Firecracker Witch
Clone
Poison
Witch
Valkyrie
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Ram Rider
Firecracker Rascals Valkyrie Witch Ram Rider
Witch Ram Rider Rascals Valkyrie
Witch Firecracker Rascals Valkyrie Ram Rider
Firecracker Valkyrie Poison
Firecracker Rascals Valkyrie
Ram Rider Firecracker Rascals Poison Witch
Rascals Valkyrie Poison Ram Rider
Witch Rascals
Firecracker Rascals Valkyrie
Valkyrie Poison Witch Firecracker Rascals Ram Rider
Firecracker Rascals Poison Witch Ram Rider
Rascals Valkyrie Witch Ram Rider
Valkyrie Firecracker Rascals Poison Witch
Rascals Ram Rider
Rascals Ram Rider
Firecracker Rascals Valkyrie Poison Witch
Firecracker Rascals Valkyrie Witch Ram Rider
Valkyrie Poison Witch Firecracker Rascals Ram Rider
Ram Rider
Rascals Valkyrie Firecracker Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Valkyrie Witch
Poison Firecracker Valkyrie
Rascals Valkyrie Witch Ram Rider
Valkyrie Rascals Ram Rider
Rascals Valkyrie Witch Ram Rider
Firecracker Poison Rascals Witch Ram Rider
Rascals Valkyrie Witch Ram Rider
Rascals Valkyrie
Firecracker Valkyrie Poison Witch
Witch
Rascals Valkyrie Witch
Valkyrie Poison
Rascals Valkyrie Witch Ram Rider
Firecracker Rascals Valkyrie Witch
Rascals Witch Firecracker Valkyrie Poison
Valkyrie Poison Firecracker Rascals Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Rascals Valkyrie
Firecracker Poison Ram Rider
Poison
Firecracker Rascals Valkyrie Poison
Poison Firecracker Valkyrie
Firecracker Poison Witch Ram Rider
Firecracker Poison Witch
Poison Firecracker Ram Rider
Poison Firecracker Ram Rider
Poison
Firecracker Poison Valkyrie Ram Rider
Poison Firecracker
Poison Firecracker
Firecracker Poison
Firecracker Poison
Firecracker Poison Witch
Firecracker Poison
Poison
Firecracker Poison
Firecracker Valkyrie Poison Witch
Poison
Poison
Poison
Firecracker Poison Valkyrie Witch
Witch
Firecracker Poison Witch Ram Rider
Poison Witch Ram Rider
Poison Firecracker
Poison Firecracker Witch
Firecracker Poison Witch
Poison
Firecracker Poison
Firecracker Poison
Witch
Poison Firecracker Witch Ram Rider
Poison Firecracker Rascals Valkyrie
Firecracker Poison
Poison
Firecracker
Firecracker Rascals Poison Witch
Firecracker Poison Witch
Poison Firecracker Witch

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