My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Furnace Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Minion Furnace Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Night Witch
Giant Snowball
Mega Minion Furnace Guards Night Witch
Zap
Firecracker Furnace Guards Night Witch
Barbarian Barrel
Firecracker Furnace Guards Night Witch
The Log
Firecracker Furnace Guards
Earthquake
Firecracker Furnace Guards
Arrows
Firecracker Furnace Guards Night Witch
Royal Delivery
Firecracker Mega Minion Guards Night Witch
Fireball
Firecracker Mega Minion Furnace Night Witch
Poison
Firecracker Mega Minion Furnace Guards Night Witch
Lightning
Mega Minion Furnace Night Witch
Rocket
Furnace Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Tornado Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Mega Minion Guards Tornado Furnace Night Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Mega Minion Guards Tornado

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mega Minion Tornado Golem
Mega Minion
Golem Firecracker Furnace
Furnace
Mega Minion Golem
Guards
Tornado
Firecracker Golem Night Witch
Lightning
Golem
Golem
Mega Minion Lightning Night Witch Firecracker Furnace Tornado
Night Witch
Golem Tornado

Defense Synergies 0 10

Firecracker
Mega Minion Guards Tornado Night Witch
Mega Minion
Firecracker Furnace Guards Tornado Night Witch
Furnace
Mega Minion Guards Tornado
Guards
Firecracker Mega Minion Furnace
Tornado
Firecracker Mega Minion Furnace
Lightning
Golem
Night Witch
Firecracker Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Mega Minion
Firecracker Mega Minion Furnace Night Witch
Furnace Tornado Mega Minion Lightning Night Witch
Night Witch Firecracker Mega Minion Furnace Guards
Lightning Firecracker Tornado
Tornado Firecracker Mega Minion Furnace Guards Night Witch
Mega Minion Furnace Tornado Lightning Firecracker Night Witch
Lightning
Furnace Tornado Night Witch
Guards Tornado Firecracker Night Witch
Guards Firecracker Mega Minion Furnace Tornado Night Witch
Mega Minion Firecracker Furnace Tornado Night Witch
Furnace Night Witch Guards Lightning
Firecracker Mega Minion Furnace Guards Tornado Night Witch
Furnace
Tornado Furnace Lightning
Firecracker Furnace Tornado Night Witch
Firecracker Mega Minion Furnace Guards Tornado Night Witch
Furnace Tornado Firecracker Mega Minion Guards
Tornado
Firecracker Furnace Guards Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Furnace
Firecracker Mega Minion Lightning
Guards Furnace Lightning
Guards Lightning Tornado Night Witch
Guards Night Witch
Firecracker Furnace Tornado
Guards Mega Minion Furnace Lightning Night Witch
Lightning Firecracker Mega Minion Tornado
Mega Minion Guards
Mega Minion Guards
Lightning Guards Tornado
Lightning Guards Night Witch
Firecracker Furnace
Guards Firecracker Mega Minion Furnace Tornado Lightning Night Witch
Firecracker Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Guards
Firecracker Tornado
Lightning
Lightning Firecracker Guards
Firecracker Furnace
Firecracker Mega Minion Furnace Tornado
Firecracker Furnace Tornado
Firecracker Tornado Lightning
Firecracker Tornado Lightning
Lightning Guards Tornado Night Witch
Firecracker Lightning Tornado
Lightning Firecracker Tornado
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker Furnace
Lightning Firecracker Furnace
Lightning Firecracker Furnace
Lightning Tornado
Lightning Night Witch
Lightning Firecracker Mega Minion
Lightning Firecracker Tornado
Lightning Night Witch
Lightning Tornado
Tornado Lightning
Lightning
Firecracker Tornado Furnace
Mega Minion
Firecracker Tornado Lightning
Lightning Tornado
Lightning Firecracker Tornado
Lightning Firecracker Furnace Tornado Night Witch
Lightning Firecracker Mega Minion Guards
Lightning Mega Minion Night Witch
Lightning Night Witch
Lightning Firecracker
Firecracker Lightning
Lightning Guards Night Witch
Lightning Firecracker Mega Minion Tornado
Lightning Firecracker Mega Minion
Firecracker Lightning
Lightning Tornado
Firecracker Mega Minion
Firecracker Guards Tornado Lightning
Firecracker Tornado Lightning
Lightning Firecracker Tornado

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