Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Godly!
Versatility Deck versatility Good
Synergy Deck synergy Mediocre

1 problems 5 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Balloon Ice Wizard Mega Knight

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon Mega Knight

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Firecracker Balloon Miner

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Minion Horde Clone Balloon Miner
Giant Snowball Minion Horde Clone Witch Balloon Miner
Zap Firecracker Minion Horde Clone Witch Balloon
Barbarian Barrel Firecracker Clone Witch Ice Wizard
The Log Firecracker Clone Witch
Earthquake Firecracker Clone Witch
Arrows Firecracker Minion Horde Clone Witch
Royal Delivery Firecracker Minion Horde Clone Witch Balloon Miner Ice Wizard
Fireball Firecracker Minion Horde Clone Witch Balloon Ice Wizard
Poison Firecracker Minion Horde Clone Witch Balloon Ice Wizard
Lightning Witch Balloon Ice Wizard
Rocket Minion Horde Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Wizard Mega Knight

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Miner Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Clone Miner Ice Wizard Minion Horde Witch Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Clone Miner Ice Wizard

Synergies   5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker + Miner Mega Knight
Minion Horde + Miner Clone
Clone + Balloon Witch Minion Horde
Witch + Clone Mega Knight
+ Clone
+ Minion Horde Firecracker Ice Wizard Mega Knight
+ Miner Mega Knight
+ Miner Ice Wizard Witch Firecracker

Counters   44 85

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Mega Knight Firecracker
Ice Wizard Minion Horde Witch Firecracker
Mega Knight Ice Wizard Witch Firecracker Minion Horde
Firecracker Miner
Minion Horde Balloon Mega Knight Witch Ice Wizard Miner
Ice Wizard Firecracker
Ice Wizard Mega Knight Minion Horde Firecracker
Minion Horde Firecracker Ice Wizard Witch
Mega Knight Minion Horde Firecracker Witch
Minion Horde Witch Ice Wizard
Mega Knight Minion Horde Witch Ice Wizard
Mega Knight Witch
Minion Horde Witch Ice Wizard Firecracker
Witch Ice Wizard Mega Knight Miner
Witch Minion Horde Mega Knight
Minion Horde Mega Knight Witch Miner Ice Wizard
Minion Horde Mega Knight Miner
Minion Horde Mega Knight Ice Wizard Witch
Minion Horde Ice Wizard Mega Knight
Mega Knight Minion Horde Witch Ice Wizard
Witch Ice Wizard Miner Balloon
Firecracker Witch Ice Wizard Minion Horde
Minion Horde Firecracker Balloon
Mega Knight Minion Horde Firecracker Ice Wizard Witch
Minion Horde
Witch
Minion Horde Witch Ice Wizard
Ice Wizard Miner Balloon Firecracker Witch
Witch Ice Wizard Clone Miner Minion Horde
Ice Wizard Mega Knight Miner
Mega Knight Minion Horde
Miner
Balloon Witch Firecracker Ice Wizard
Mega Knight Minion Horde
Mega Knight Ice Wizard Witch Minion Horde
Ice Wizard Mega Knight Witch Minion Horde Firecracker
Mega Knight Firecracker Minion Horde
Ice Wizard Firecracker Witch Mega Knight
Minion Horde Ice Wizard
Firecracker Minion Horde Ice Wizard Witch
Witch Mega Knight Firecracker
Minion Horde Ice Wizard Witch Mega Knight Miner
Minion Horde Witch Mega Knight Ice Wizard
Ice Wizard Witch Firecracker Mega Knight
Minion Horde Ice Wizard Witch
Minion Horde Ice Wizard Mega Knight Miner Firecracker
Mega Knight Minion Horde
Firecracker Minion Horde Ice Wizard
Mega Knight Miner Ice Wizard
Minion Horde Witch Mega Knight Ice Wizard
Minion Horde Miner Mega Knight Balloon
Witch Minion Horde Mega Knight
Minion Horde Witch Ice Wizard
Minion Horde Witch
Witch Mega Knight Ice Wizard
Miner Mega Knight Firecracker Ice Wizard
Ice Wizard Mega Knight Minion Horde Witch
Witch Mega Knight Minion Horde
Ice Wizard Witch Mega Knight
Mega Knight
Ice Wizard Witch Mega Knight Firecracker Minion Horde
Minion Horde Firecracker Witch Ice Wizard
Witch Ice Wizard Minion Horde Mega Knight
Mega Knight Minion Horde
Mega Knight Ice Wizard Minion Horde
Ice Wizard Minion Horde Firecracker Witch Mega Knight
Minion Horde Witch Miner Ice Wizard Mega Knight
Minion Horde Ice Wizard Firecracker Witch
Mega Knight Witch Minion Horde

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Witch Ice Wizard Mega Knight Firecracker
Witch Mega Knight
Mega Knight Witch Firecracker Ice Wizard Minion Horde
Mega Knight Ice Wizard Witch Firecracker
Ice Wizard Witch Firecracker Minion Horde
Ice Wizard Witch Firecracker
Mega Knight Firecracker Witch Ice Wizard
Ice Wizard Firecracker Miner Minion Horde Mega Knight Witch
Witch Minion Horde Firecracker Ice Wizard
Balloon Clone
Minion Horde Clone
Firecracker
Witch Mega Knight
Balloon Witch
Mega Knight Ice Wizard Firecracker Witch