My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Golem Princess Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Golem Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Graveyard
Giant Snowball
Minion Horde Princess Graveyard
Zap
Firecracker Minion Horde Princess Graveyard
Barbarian Barrel
Firecracker Princess Electro Wizard Graveyard
The Log
Firecracker Princess Graveyard
Earthquake
Firecracker Graveyard
Arrows
Firecracker Minion Horde Princess Graveyard
Royal Delivery
Firecracker Minion Horde Princess Electro Wizard Graveyard
Fireball
Firecracker Minion Horde Princess Electro Wizard
Poison
Firecracker Minion Horde Princess Electro Wizard Graveyard
Lightning
Electro Wizard
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Golem Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Princess Electro Wizard Minion Horde Graveyard Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Princess Electro Wizard

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Electro Wizard Graveyard Minion Horde Golem Princess Mega Knight
Firecracker
Zap Golem Princess Mega Knight
Minion Horde
Mega Knight Zap Golem
Golem
Zap Firecracker Minion Horde Electro Wizard Graveyard
Princess
Zap Firecracker Mega Knight
Electro Wizard
Zap Graveyard Golem Mega Knight
Graveyard
Zap Electro Wizard Golem Mega Knight
Mega Knight
Minion Horde Zap Firecracker Princess Electro Wizard Graveyard

Defense Synergies 2 8

Zap
Electro Wizard Mega Knight Firecracker Minion Horde Princess
Firecracker
Zap Princess Electro Wizard Mega Knight
Minion Horde
Zap
Golem
Princess
Zap Firecracker Mega Knight
Electro Wizard
Zap Firecracker Mega Knight
Graveyard
Mega Knight
Zap Firecracker Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Minion Horde Electro Wizard
Minion Horde Zap Firecracker Electro Wizard Mega Knight
Minion Horde Mega Knight Electro Wizard
Minion Horde Firecracker Electro Wizard Mega Knight
Firecracker Princess Mega Knight
Zap Firecracker Electro Wizard Mega Knight
Minion Horde Electro Wizard Zap Firecracker Princess
Zap Electro Wizard Mega Knight
Minion Horde Princess
Firecracker Minion Horde Electro Wizard Mega Knight
Minion Horde Electro Wizard Zap Firecracker Princess Mega Knight
Minion Horde Zap Firecracker Princess Electro Wizard
Minion Horde Mega Knight Zap Electro Wizard
Mega Knight Zap Firecracker Minion Horde Princess Electro Wizard
Minion Horde Electro Wizard Mega Knight
Minion Horde Zap Electro Wizard Mega Knight
Minion Horde Mega Knight Firecracker Electro Wizard
Mega Knight Zap Firecracker Minion Horde Electro Wizard
Zap Firecracker Princess Electro Wizard Mega Knight
Electro Wizard
Mega Knight Firecracker Minion Horde Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Electro Wizard
Electro Wizard Zap Firecracker Mega Knight
Mega Knight Zap Minion Horde Electro Wizard
Mega Knight Zap Minion Horde Electro Wizard
Minion Horde Mega Knight
Firecracker Zap Minion Horde Princess Electro Wizard
Minion Horde Electro Wizard
Mega Knight Minion Horde
Zap Minion Horde Electro Wizard Mega Knight Firecracker
Minion Horde
Mega Knight Minion Horde
Mega Knight Zap Electro Wizard
Mega Knight Minion Horde
Firecracker Minion Horde Princess Mega Knight
Electro Wizard Zap Firecracker Minion Horde
Mega Knight Zap Firecracker Minion Horde Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Minion Horde
Firecracker Zap Princess Electro Wizard
Minion Horde
Firecracker
Zap Firecracker Minion Horde Mega Knight
Firecracker Zap Minion Horde Princess
Firecracker Minion Horde Princess
Zap Firecracker Princess
Zap Firecracker
Minion Horde Electro Wizard
Firecracker Zap Minion Horde Princess Electro Wizard
Zap Firecracker Princess
Firecracker Princess
Firecracker Minion Horde Princess
Princess Zap Firecracker
Zap Firecracker Minion Horde Princess
Firecracker Minion Horde Princess Mega Knight
Minion Horde
Zap Firecracker Princess Electro Wizard Mega Knight
Zap Firecracker Princess Mega Knight
Minion Horde Mega Knight
Princess
Zap Minion Horde
Zap Firecracker Princess Mega Knight
Minion Horde
Firecracker Zap Princess Electro Wizard
Zap Princess Mega Knight
Zap Firecracker
Zap Firecracker Minion Horde Princess Electro Wizard
Zap Electro Wizard Firecracker Minion Horde
Minion Horde
Zap Minion Horde Mega Knight
Zap Firecracker Minion Horde Princess Electro Wizard
Minion Horde Mega Knight
Firecracker Princess
Zap Minion Horde Electro Wizard Princess
Zap Firecracker Princess Electro Wizard
Firecracker Minion Horde Princess Electro Wizard Mega Knight
Zap Firecracker Princess
Zap
Firecracker Minion Horde Mega Knight
Zap Firecracker Minion Horde Princess Electro Wizard
Firecracker Zap Princess Electro Wizard
Zap Firecracker Princess Electro Wizard Mega Knight

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