My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Barrel Firecracker X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Skeleton Barrel Heal Spirit X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Barrel
Giant Snowball
Fire Spirit Spear Goblins Skeleton Barrel
Zap
Fire Spirit Spear Goblins Skeleton Barrel Firecracker X-Bow
Barbarian Barrel
Fire Spirit Spear Goblins Skeleton Barrel Firecracker Heal Spirit X-Bow
The Log
Fire Spirit Spear Goblins Skeleton Barrel Firecracker Heal Spirit X-Bow
Earthquake
Spear Goblins Firecracker X-Bow
Arrows
Fire Spirit Spear Goblins Skeleton Barrel Firecracker Heal Spirit
Royal Delivery
Fire Spirit Spear Goblins Skeleton Barrel Firecracker Heal Spirit
Fireball
Skeleton Barrel Firecracker X-Bow
Poison
Spear Goblins Skeleton Barrel Firecracker X-Bow
Lightning
X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Skeleton Barrel Heal Spirit Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Heal Spirit Spear Goblins Rage Skeleton Barrel Firecracker Lightning X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Fire Spirit Heal Spirit Spear Goblins Rage

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Skeleton Barrel X-Bow
Spear Goblins
Skeleton Barrel Firecracker Heal Spirit X-Bow
Skeleton Barrel
Spear Goblins Firecracker Fire Spirit Heal Spirit Lightning X-Bow
Firecracker
Skeleton Barrel Spear Goblins X-Bow
Heal Spirit
Spear Goblins Skeleton Barrel
Rage
Lightning
Skeleton Barrel
X-Bow
Fire Spirit Spear Goblins Skeleton Barrel Firecracker

Defense Synergies 0 5

Fire Spirit
Spear Goblins Firecracker
Spear Goblins
Fire Spirit Firecracker X-Bow
Skeleton Barrel
Firecracker
Fire Spirit Spear Goblins X-Bow
Heal Spirit
Rage
Lightning
X-Bow
Spear Goblins Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Skeleton Barrel Firecracker X-Bow
Firecracker X-Bow
Fire Spirit Lightning
Firecracker
Lightning Firecracker X-Bow
Fire Spirit Spear Goblins Firecracker X-Bow
Lightning Fire Spirit Spear Goblins Firecracker X-Bow
Lightning Skeleton Barrel X-Bow
X-Bow
Fire Spirit Spear Goblins Firecracker
Spear Goblins Firecracker X-Bow
Spear Goblins Firecracker
Fire Spirit Lightning X-Bow
Fire Spirit Firecracker X-Bow
X-Bow
Lightning X-Bow
Firecracker X-Bow
Fire Spirit Spear Goblins Firecracker X-Bow
Fire Spirit Spear Goblins Firecracker
Fire Spirit Spear Goblins Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins X-Bow
Skeleton Barrel Firecracker Lightning X-Bow
Spear Goblins Lightning
Lightning X-Bow
Fire Spirit Firecracker Skeleton Barrel
Spear Goblins Lightning
Lightning Spear Goblins Firecracker X-Bow
Lightning
Lightning
Firecracker
Spear Goblins Firecracker Lightning X-Bow
Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Lightning Firecracker X-Bow
Firecracker Skeleton Barrel X-Bow
Lightning Skeleton Barrel X-Bow
Lightning Skeleton Barrel Firecracker
Fire Spirit Firecracker
Firecracker Fire Spirit Spear Goblins Skeleton Barrel
Fire Spirit Firecracker
X-Bow Fire Spirit Skeleton Barrel Firecracker Lightning
Skeleton Barrel Firecracker Lightning X-Bow
Lightning Fire Spirit X-Bow
Firecracker Lightning Skeleton Barrel X-Bow
Lightning Fire Spirit Firecracker
Lightning Fire Spirit Skeleton Barrel Firecracker
Lightning Skeleton Barrel Firecracker X-Bow
Lightning Skeleton Barrel Firecracker X-Bow
Lightning X-Bow Spear Goblins Skeleton Barrel Firecracker
Lightning Skeleton Barrel Firecracker X-Bow
Lightning
Lightning
Lightning Fire Spirit Skeleton Barrel Firecracker X-Bow
Lightning Fire Spirit Skeleton Barrel Firecracker X-Bow
Lightning X-Bow
Lightning
Lightning X-Bow
Lightning Skeleton Barrel X-Bow
Firecracker Fire Spirit
Firecracker X-Bow Skeleton Barrel Lightning
Lightning Skeleton Barrel X-Bow
Lightning Skeleton Barrel Firecracker X-Bow
Lightning Fire Spirit Firecracker X-Bow
Lightning Skeleton Barrel Firecracker
Lightning
Lightning X-Bow
Lightning Firecracker
Firecracker Lightning
Skeleton Barrel Lightning Fire Spirit Spear Goblins X-Bow
Lightning Fire Spirit Firecracker
Lightning Firecracker
Skeleton Barrel Firecracker Lightning
Lightning
Firecracker
Firecracker Lightning
Firecracker Lightning
Lightning Skeleton Barrel Firecracker X-Bow

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