My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Giant Skeleton Ice Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Inferno Dragon
Giant Snowball
Inferno Dragon Lumberjack
Zap
Inferno Dragon
Barbarian Barrel
Elite Barbarians Executioner Giant Skeleton Ice Wizard Lumberjack
The Log
Elite Barbarians Giant Skeleton Lumberjack
Earthquake
Arrows
Royal Delivery
Elite Barbarians Executioner Giant Skeleton Ice Wizard Inferno Dragon Lumberjack
Fireball
Elite Barbarians Executioner Ice Wizard Inferno Dragon Lumberjack
Poison
Executioner Ice Wizard
Lightning
Elite Barbarians Executioner Ice Wizard Inferno Dragon Lumberjack
Rocket
Elite Barbarians Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Giant Skeleton Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Wizard Fireball Inferno Dragon Lumberjack Executioner Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Ice Wizard Fireball Inferno Dragon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Executioner Giant Skeleton Ice Wizard Lumberjack
Elite Barbarians
Zap Fireball Lumberjack
Fireball
Zap Elite Barbarians
Executioner
Zap
Giant Skeleton
Zap Ice Wizard Lumberjack
Ice Wizard
Zap Giant Skeleton Lumberjack
Inferno Dragon
Lumberjack
Zap Elite Barbarians Giant Skeleton Ice Wizard

Defense Synergies 1 14

Zap
Fireball Elite Barbarians Executioner Giant Skeleton Ice Wizard Inferno Dragon Lumberjack
Elite Barbarians
Zap
Fireball
Zap Ice Wizard Lumberjack
Executioner
Zap Giant Skeleton Lumberjack
Giant Skeleton
Zap Executioner Ice Wizard Lumberjack
Ice Wizard
Zap Fireball Giant Skeleton Inferno Dragon Lumberjack
Inferno Dragon
Zap Ice Wizard
Lumberjack
Zap Fireball Executioner Giant Skeleton Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Executioner
Elite Barbarians Inferno Dragon Lumberjack Zap Executioner Ice Wizard
Lumberjack Elite Barbarians Executioner Giant Skeleton Ice Wizard Inferno Dragon
Elite Barbarians Inferno Dragon Lumberjack Ice Wizard
Elite Barbarians Fireball Giant Skeleton Lumberjack
Fireball Zap Executioner Ice Wizard Lumberjack
Inferno Dragon Zap Fireball Executioner Ice Wizard
Zap Fireball Giant Skeleton
Inferno Dragon Elite Barbarians Ice Wizard Lumberjack
Elite Barbarians Giant Skeleton Ice Wizard Lumberjack
Executioner Ice Wizard Zap Fireball Giant Skeleton Lumberjack
Executioner Inferno Dragon Zap Fireball Ice Wizard
Lumberjack Zap Elite Barbarians Fireball Giant Skeleton Ice Wizard
Fireball Executioner Zap Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Zap Elite Barbarians Fireball Inferno Dragon Lumberjack
Elite Barbarians Fireball Executioner Lumberjack
Fireball Zap Elite Barbarians Executioner Ice Wizard Lumberjack
Zap Executioner Fireball Giant Skeleton Ice Wizard Inferno Dragon Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Elite Barbarians Fireball Executioner Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Elite Barbarians Fireball Giant Skeleton
Fireball Zap Elite Barbarians Executioner Inferno Dragon Lumberjack
Giant Skeleton Lumberjack Zap Elite Barbarians
Giant Skeleton Lumberjack Zap Elite Barbarians Fireball
Giant Skeleton Elite Barbarians Executioner Inferno Dragon Lumberjack
Fireball Executioner Zap Ice Wizard
Elite Barbarians Fireball Giant Skeleton Ice Wizard Lumberjack
Giant Skeleton Elite Barbarians Inferno Dragon Lumberjack
Zap Giant Skeleton Elite Barbarians Fireball Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians Giant Skeleton Lumberjack
Zap Elite Barbarians Fireball Giant Skeleton
Elite Barbarians Giant Skeleton Fireball Executioner Lumberjack
Fireball Executioner
Elite Barbarians Zap Fireball Executioner Giant Skeleton Inferno Dragon Lumberjack
Executioner Zap Elite Barbarians Fireball Giant Skeleton Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton
Fireball Zap Executioner Ice Wizard
Fireball Giant Skeleton
Fireball Giant Skeleton
Fireball Executioner Zap
Fireball Executioner Zap Ice Wizard
Executioner
Fireball Zap Executioner Ice Wizard
Fireball Zap
Elite Barbarians Fireball Lumberjack
Zap Fireball
Fireball Zap Executioner
Elite Barbarians Fireball Executioner
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Executioner
Fireball Executioner
Fireball
Zap Fireball Executioner
Zap Fireball
Fireball Giant Skeleton
Fireball
Zap Fireball
Zap Fireball Executioner Ice Wizard
Inferno Dragon
Fireball Zap Executioner Ice Wizard
Fireball Zap
Fireball Zap
Elite Barbarians Zap Fireball Executioner Ice Wizard
Zap Fireball
Elite Barbarians Fireball
Zap Fireball
Zap Fireball
Giant Skeleton
Fireball
Zap Fireball
Fireball Zap Executioner Ice Wizard
Fireball
Fireball Executioner Lumberjack
Zap Fireball Executioner
Zap Fireball Giant Skeleton
Elite Barbarians Executioner
Zap Elite Barbarians Fireball Giant Skeleton
Zap Fireball Executioner
Zap Fireball Executioner Giant Skeleton

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