My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Furnace Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Hog Rider
Giant Snowball
Archers Hog Rider Furnace
Zap
Archers Furnace
Barbarian Barrel
Archers Elite Barbarians Furnace
The Log
Archers Elite Barbarians Hog Rider Furnace
Earthquake
Archers Hog Rider Furnace
Arrows
Archers Furnace
Royal Delivery
Archers Elite Barbarians Hog Rider
Fireball
Archers Elite Barbarians Hog Rider Furnace
Poison
Archers Furnace
Lightning
Elite Barbarians Furnace
Rocket
Elite Barbarians Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Fireball Hog Rider Furnace Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Archers Fireball

Attack Synergies 5 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Hog Rider Archers Furnace The Log Mega Knight
Archers
Zap Elite Barbarians Hog Rider Mega Knight
Elite Barbarians
Zap Archers Fireball Hog Rider Furnace The Log Mega Knight
Fireball
Zap Hog Rider Elite Barbarians The Log Mega Knight
Hog Rider
Zap Fireball The Log Archers Elite Barbarians Furnace Mega Knight
Furnace
Zap Elite Barbarians Hog Rider
The Log
Hog Rider Zap Elite Barbarians Fireball Mega Knight
Mega Knight
Zap Archers Elite Barbarians Fireball Hog Rider The Log

Defense Synergies 3 11

Zap
Fireball Mega Knight Archers Elite Barbarians Furnace The Log
Archers
Zap Furnace The Log Mega Knight
Elite Barbarians
Zap The Log Mega Knight
Fireball
Zap The Log Mega Knight
Hog Rider
Furnace
Zap Archers
The Log
Fireball Zap Archers Elite Barbarians Mega Knight
Mega Knight
Zap Archers Elite Barbarians Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball The Log
Elite Barbarians Zap Furnace The Log Mega Knight
Furnace Mega Knight Archers Elite Barbarians
Elite Barbarians Furnace Mega Knight
Elite Barbarians Fireball The Log Mega Knight
Fireball The Log Zap Archers Furnace Mega Knight
Furnace Zap Archers Fireball
Zap Fireball The Log Mega Knight
Elite Barbarians Furnace
Elite Barbarians Archers Mega Knight
Archers Zap Fireball Furnace The Log Mega Knight
Zap Archers Fireball Furnace
Furnace Mega Knight Zap Elite Barbarians Fireball The Log
Fireball Mega Knight Zap Furnace The Log
Elite Barbarians Furnace Mega Knight
Zap Elite Barbarians Fireball Furnace The Log Mega Knight
Mega Knight Elite Barbarians Fireball Furnace
Fireball Mega Knight Zap Archers Elite Barbarians Furnace The Log
Zap Furnace The Log Archers Fireball Mega Knight
Elite Barbarians
Mega Knight Archers Elite Barbarians Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Archers Elite Barbarians Fireball Furnace
Fireball Zap Archers Elite Barbarians The Log Mega Knight
Mega Knight Zap Elite Barbarians Furnace The Log
Mega Knight Zap Elite Barbarians Fireball The Log
Elite Barbarians Mega Knight
Fireball Furnace Zap Archers
Archers Elite Barbarians Fireball Furnace
Mega Knight Elite Barbarians
Zap Mega Knight Elite Barbarians Fireball The Log
Mega Knight Elite Barbarians
Mega Knight Zap Elite Barbarians Fireball The Log
Elite Barbarians Mega Knight Fireball
Archers Fireball Furnace Mega Knight
Elite Barbarians Zap Archers Fireball Furnace The Log
Mega Knight Zap Archers Elite Barbarians Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log
Fireball The Log
Fireball The Log
Fireball Zap Furnace The Log Mega Knight
Fireball Zap Furnace
Archers Furnace The Log
Fireball The Log Zap
Fireball The Log Zap
Elite Barbarians Fireball
Zap Fireball The Log
Fireball Zap Archers
Elite Barbarians Fireball The Log
Fireball
Zap Elite Barbarians Fireball Furnace The Log
Zap Fireball Furnace The Log
Fireball Furnace The Log Mega Knight
Fireball
Zap Archers Fireball The Log Mega Knight
Zap Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Zap Fireball The Log
Zap The Log Fireball Furnace Mega Knight
Fireball The Log Zap
Fireball Zap The Log Mega Knight
Fireball Zap The Log
Elite Barbarians Zap Archers Fireball Furnace
Zap Fireball
Elite Barbarians Fireball
Zap Fireball The Log Mega Knight
Zap Fireball
Mega Knight
Fireball The Log
Zap Archers Fireball
Fireball Zap Archers
The Log Fireball
Fireball Mega Knight
The Log Zap Fireball
Zap Fireball
Elite Barbarians Mega Knight
Zap Elite Barbarians Fireball The Log
Zap Fireball
Zap Fireball The Log Mega Knight

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