My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Hog Rider
Giant Snowball
Bats Minions Hog Rider
Zap
Bats Minions
Barbarian Barrel
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Bats Minions
Royal Delivery
Bats Minions Mini P.E.K.K.A Hog Rider
Fireball
Minions Hog Rider
Poison
Bats Minions
Lightning
Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Minions Fireball Mini P.E.K.K.A Hog Rider Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Minions

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Minions Mini P.E.K.K.A
Zap
Fireball Hog Rider Bats Minions Mini P.E.K.K.A Freeze The Log
Minions
Hog Rider Bats Zap Mini P.E.K.K.A
Fireball
Zap Hog Rider Freeze The Log
Mini P.E.K.K.A
Bats Zap Minions Hog Rider The Log
Hog Rider
Bats Zap Minions Fireball Freeze The Log Mini P.E.K.K.A
Freeze
Hog Rider Zap Fireball
The Log
Hog Rider Zap Fireball Mini P.E.K.K.A

Defense Synergies 4 12

Bats
Zap Minions Mini P.E.K.K.A Freeze The Log
Zap
Fireball Mini P.E.K.K.A Bats Minions The Log
Minions
Bats Zap Freeze The Log
Fireball
Zap The Log Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Zap The Log Bats Fireball Freeze
Hog Rider
Freeze
Bats Minions Fireball Mini P.E.K.K.A
The Log
Fireball Mini P.E.K.K.A Bats Zap Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball The Log
Mini P.E.K.K.A Bats Zap Minions The Log
Mini P.E.K.K.A Bats Minions Freeze
Mini P.E.K.K.A Bats Minions
Fireball Mini P.E.K.K.A The Log
Fireball Freeze The Log Bats Zap Minions
Bats Minions Zap Fireball Freeze
Zap Fireball The Log
Mini P.E.K.K.A Minions
Mini P.E.K.K.A
Bats Minions Zap Fireball Freeze The Log
Minions Bats Zap Fireball
Mini P.E.K.K.A Bats Zap Minions Fireball Freeze The Log
Fireball Bats Zap Minions Mini P.E.K.K.A Freeze The Log
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Freeze The Log
Bats Minions Fireball Mini P.E.K.K.A
Fireball Bats Zap Minions The Log
Zap Freeze The Log Bats Minions Fireball
Mini P.E.K.K.A
Bats Minions Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball
Fireball Zap Mini P.E.K.K.A The Log
Bats Zap Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bats Zap Fireball The Log
Mini P.E.K.K.A
Fireball Bats Zap Minions Freeze
Mini P.E.K.K.A Bats Minions Fireball
Mini P.E.K.K.A
Zap Freeze Bats Minions Fireball Mini P.E.K.K.A The Log
Bats Minions Mini P.E.K.K.A
Zap Fireball The Log
Mini P.E.K.K.A Fireball
Fireball
Bats Zap Minions Fireball Mini P.E.K.K.A Freeze The Log
Bats Minions Zap Fireball Mini P.E.K.K.A Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze The Log
Fireball Zap The Log
Fireball The Log
Fireball Freeze The Log
Fireball Zap The Log
Fireball Bats Zap Minions Freeze
The Log
Fireball The Log Zap Freeze
Fireball The Log Zap
Bats Minions Fireball Mini P.E.K.K.A
Zap Fireball The Log
Fireball Zap
Fireball The Log
Minions Fireball Freeze
Zap Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball Freeze
Bats Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A The Log
Zap Fireball The Log
Minions Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap Freeze The Log Fireball
Fireball The Log Zap
Fireball Zap The Log
Fireball Zap The Log
Bats Zap Fireball
Zap Bats Minions Fireball Freeze
Fireball Mini P.E.K.K.A
Zap Fireball The Log
Zap Fireball Freeze
Fireball The Log
Zap Bats Minions Fireball Freeze
Fireball Zap
Freeze
The Log Fireball
Fireball Mini P.E.K.K.A
The Log Zap Fireball
Zap Fireball
Zap Bats Minions Fireball Freeze The Log
Bats Zap Fireball
Zap Fireball Freeze The Log

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