My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Mega Minion Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Mega Minion X-Bow Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang X-Bow Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals X-Bow Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit Inferno Dragon
Giant Snowball
Goblin Gang Mega Minion Inferno Dragon
Zap
Goblin Gang X-Bow Bandit Inferno Dragon
Barbarian Barrel
Goblin Gang Rascals X-Bow Bandit
The Log
Goblin Gang Rascals X-Bow Bandit
Earthquake
Goblin Gang X-Bow
Arrows
Goblin Gang Rascals
Royal Delivery
Goblin Gang Rascals Mega Minion Bandit Inferno Dragon
Fireball
Goblin Gang Rascals Mega Minion X-Bow Bandit Inferno Dragon
Poison
Goblin Gang Rascals Mega Minion X-Bow
Lightning
Mega Minion X-Bow Bandit Inferno Dragon
Rocket
Rascals X-Bow Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Mega Minion Bandit Fireball Inferno Dragon Rascals X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Mega Minion Bandit

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mega Minion X-Bow Bandit
Goblin Gang
X-Bow Bandit
Rascals
Mega Minion Bandit
Mega Minion
Arrows Rascals Fireball X-Bow
Fireball
Arrows X-Bow Mega Minion
X-Bow
Fireball Arrows Goblin Gang Mega Minion Bandit
Bandit
Arrows Goblin Gang Rascals X-Bow
Inferno Dragon

Defense Synergies 1 11

Arrows
Mega Minion Fireball Bandit
Goblin Gang
Rascals X-Bow Bandit Inferno Dragon
Rascals
Goblin Gang
Mega Minion
Arrows X-Bow Bandit
Fireball
X-Bow Arrows Bandit
X-Bow
Fireball Goblin Gang Mega Minion Bandit
Bandit
Arrows Goblin Gang Mega Minion Fireball X-Bow
Inferno Dragon
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball X-Bow
Inferno Dragon Goblin Gang Rascals Mega Minion X-Bow Bandit
Goblin Gang Rascals Mega Minion Bandit Inferno Dragon
Inferno Dragon Goblin Gang Rascals Mega Minion Bandit
Arrows Fireball X-Bow
Arrows Goblin Gang Fireball Rascals Mega Minion X-Bow Bandit
Mega Minion Inferno Dragon Arrows Goblin Gang Rascals Fireball X-Bow
Arrows Rascals Fireball X-Bow Bandit
Inferno Dragon Goblin Gang Rascals X-Bow
Goblin Gang Rascals Bandit
Goblin Gang Arrows Rascals Mega Minion Fireball X-Bow Bandit
Arrows Mega Minion Inferno Dragon Goblin Gang Rascals Fireball
Goblin Gang Rascals Fireball X-Bow Bandit
Fireball Arrows Goblin Gang Rascals Mega Minion X-Bow
Inferno Dragon Goblin Gang Rascals X-Bow Bandit
Goblin Gang Rascals Fireball X-Bow Bandit Inferno Dragon
Arrows Goblin Gang Rascals Fireball X-Bow
Arrows Fireball Goblin Gang Rascals Mega Minion X-Bow Bandit
Arrows Rascals Mega Minion Fireball Bandit Inferno Dragon
Inferno Dragon
Goblin Gang Rascals Arrows Fireball Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Fireball X-Bow Bandit
Fireball Bandit Arrows Goblin Gang Mega Minion X-Bow Inferno Dragon
Goblin Gang Bandit Rascals
Goblin Gang Rascals Fireball X-Bow Bandit
Goblin Gang Rascals Bandit Inferno Dragon
Arrows Fireball Goblin Gang Rascals
Goblin Gang Rascals Mega Minion Fireball Bandit
Rascals Inferno Dragon
Mega Minion Fireball X-Bow Bandit Inferno Dragon
Goblin Gang Mega Minion Inferno Dragon
Inferno Dragon Rascals Mega Minion
Arrows Fireball
Rascals Goblin Gang Fireball Bandit
Rascals Fireball
Goblin Gang Rascals Mega Minion Fireball X-Bow Inferno Dragon
Arrows Rascals Mega Minion Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Rascals X-Bow Bandit
Arrows Fireball X-Bow Bandit
Arrows Fireball X-Bow Bandit
Arrows Rascals Fireball
Fireball Arrows
Arrows Fireball Mega Minion
Arrows
Arrows Fireball X-Bow
Arrows Fireball X-Bow Bandit
Goblin Gang Fireball X-Bow
Arrows Fireball X-Bow Bandit
Fireball Arrows
Fireball Bandit
Arrows Fireball X-Bow Bandit
Arrows Fireball X-Bow
X-Bow Arrows Fireball Bandit
Arrows Fireball X-Bow Bandit
Arrows Fireball
Arrows Mega Minion Fireball X-Bow Bandit
Arrows Fireball X-Bow
Fireball X-Bow
Arrows Fireball
X-Bow
Arrows Fireball X-Bow
Arrows Fireball
Mega Minion Inferno Dragon
Arrows Fireball X-Bow Bandit
Fireball Arrows X-Bow Bandit
Fireball Arrows X-Bow Bandit
Arrows Fireball X-Bow
Mega Minion Fireball
Mega Minion Fireball
Arrows Fireball X-Bow Bandit
Arrows Fireball
Arrows Fireball
Goblin Gang Fireball X-Bow Bandit
Fireball Arrows Mega Minion
Arrows Fireball
Fireball Goblin Gang Rascals Mega Minion
Arrows Fireball
Arrows Fireball
Mega Minion
Goblin Gang Rascals Fireball
Fireball
Fireball X-Bow Bandit

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