My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Giant
Giant Snowball
Goblin Gang Minion Horde Lumberjack
Zap
Goblin Gang Minion Horde Inferno Tower
Barbarian Barrel
Goblin Gang Inferno Tower Wizard Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang Inferno Tower
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Minion Horde Wizard Lumberjack
Fireball
Goblin Gang Minion Horde Inferno Tower Wizard Lumberjack
Poison
Goblin Gang Minion Horde Inferno Tower Wizard
Lightning
Inferno Tower Wizard Lumberjack
Rocket
Minion Horde Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Fireball Lumberjack Minion Horde Giant Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Fireball Lumberjack

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Minion Horde Lumberjack
Goblin Gang
Giant
Minion Horde
Zap Giant Lumberjack
Fireball
Zap Giant
Giant
Zap Goblin Gang Minion Horde Fireball Wizard Lumberjack
Inferno Tower
Wizard
Giant Lumberjack
Lumberjack
Zap Minion Horde Giant Wizard

Defense Synergies 2 10

Zap
Fireball Goblin Gang Minion Horde Inferno Tower Lumberjack
Goblin Gang
Inferno Tower Zap Lumberjack
Minion Horde
Zap Inferno Tower
Fireball
Zap Inferno Tower Lumberjack
Giant
Inferno Tower
Goblin Gang Zap Minion Horde Fireball Lumberjack
Wizard
Lumberjack
Lumberjack
Zap Goblin Gang Fireball Inferno Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Inferno Tower Wizard
Minion Horde Inferno Tower Lumberjack Zap Goblin Gang
Goblin Gang Minion Horde Inferno Tower Lumberjack
Minion Horde Inferno Tower Lumberjack Goblin Gang
Fireball Lumberjack
Goblin Gang Fireball Zap Lumberjack
Minion Horde Inferno Tower Zap Goblin Gang Fireball Wizard
Zap Fireball Inferno Tower
Minion Horde Inferno Tower Goblin Gang Lumberjack
Goblin Gang Minion Horde Inferno Tower Lumberjack
Goblin Gang Minion Horde Zap Fireball Wizard Lumberjack
Minion Horde Inferno Tower Zap Goblin Gang Fireball Wizard
Minion Horde Inferno Tower Lumberjack Zap Goblin Gang Fireball Wizard
Fireball Wizard Zap Goblin Gang Minion Horde Lumberjack
Inferno Tower Goblin Gang Minion Horde Lumberjack
Minion Horde Inferno Tower Zap Goblin Gang Fireball Lumberjack
Minion Horde Wizard Goblin Gang Fireball Inferno Tower Lumberjack
Fireball Zap Goblin Gang Minion Horde Wizard Lumberjack
Zap Wizard Fireball Lumberjack
Inferno Tower Lumberjack
Goblin Gang Wizard Minion Horde Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Fireball Inferno Tower
Fireball Zap Goblin Gang Wizard Lumberjack
Goblin Gang Lumberjack Zap Minion Horde Inferno Tower
Goblin Gang Lumberjack Zap Minion Horde Fireball Inferno Tower
Inferno Tower Goblin Gang Minion Horde Lumberjack
Fireball Wizard Zap Goblin Gang Minion Horde
Goblin Gang Minion Horde Fireball Inferno Tower Lumberjack
Inferno Tower Minion Horde Lumberjack
Zap Minion Horde Fireball Inferno Tower
Inferno Tower Goblin Gang Minion Horde
Minion Horde Inferno Tower Lumberjack
Zap Fireball
Goblin Gang Minion Horde Fireball Inferno Tower Wizard Lumberjack
Wizard Minion Horde Fireball
Goblin Gang Inferno Tower Zap Minion Horde Fireball Lumberjack
Zap Minion Horde Fireball Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap
Minion Horde Fireball
Fireball
Fireball Wizard Zap Minion Horde
Fireball Wizard Zap Minion Horde
Minion Horde Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Goblin Gang Minion Horde Fireball Lumberjack
Zap Minion Horde Fireball Wizard
Fireball Zap Wizard
Fireball
Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball Wizard
Minion Horde Fireball Wizard
Fireball
Minion Horde
Zap Fireball Wizard
Zap Fireball Wizard
Minion Horde Fireball
Fireball Wizard
Zap Minion Horde Fireball
Zap Fireball Wizard
Minion Horde
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Zap Minion Horde Fireball Wizard
Zap Minion Horde Fireball Wizard
Minion Horde Fireball
Zap Minion Horde Fireball Wizard
Zap Minion Horde Fireball
Minion Horde
Fireball Wizard
Zap Minion Horde Goblin Gang Fireball
Fireball Zap Wizard
Fireball
Fireball Goblin Gang Minion Horde Wizard Lumberjack
Zap Fireball Wizard
Zap Fireball
Minion Horde
Zap Goblin Gang Minion Horde Fireball
Zap Fireball
Zap Fireball

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