My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Mega Minion Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Wizard P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Minion Horde P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde
Giant Snowball
Goblin Gang Minion Horde Mega Minion
Zap
Goblin Gang Minion Horde
Barbarian Barrel
Knight Goblin Gang Wizard Ice Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Goblin Gang Minion Horde
Royal Delivery
Knight Goblin Gang Minion Horde Mega Minion Wizard P.E.K.K.A Ice Wizard
Fireball
Goblin Gang Minion Horde Mega Minion Wizard Ice Wizard
Poison
Goblin Gang Minion Horde Mega Minion Wizard Ice Wizard
Lightning
Knight Mega Minion Wizard Ice Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Mega Minion Ice Wizard Fireball Minion Horde Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Mega Minion Ice Wizard

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Mega Minion Minion Horde Fireball Wizard Ice Wizard
Goblin Gang
Knight P.E.K.K.A
Minion Horde
Knight
Mega Minion
Knight Fireball
Fireball
Knight Mega Minion
Wizard
Knight P.E.K.K.A
P.E.K.K.A
Goblin Gang Wizard Ice Wizard
Ice Wizard
Knight P.E.K.K.A

Defense Synergies 3 12

Knight
Goblin Gang Mega Minion Ice Wizard Minion Horde Fireball Wizard
Goblin Gang
Knight P.E.K.K.A Ice Wizard
Minion Horde
Knight Ice Wizard
Mega Minion
Knight Wizard Ice Wizard
Fireball
Knight Ice Wizard
Wizard
Knight Mega Minion P.E.K.K.A Ice Wizard
P.E.K.K.A
Goblin Gang Wizard Ice Wizard
Ice Wizard
Knight Goblin Gang Minion Horde Mega Minion Fireball Wizard P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Mega Minion Fireball Wizard
Minion Horde P.E.K.K.A Knight Goblin Gang Mega Minion Ice Wizard
Goblin Gang Minion Horde P.E.K.K.A Knight Mega Minion Ice Wizard
Minion Horde P.E.K.K.A Knight Goblin Gang Mega Minion Ice Wizard
Fireball P.E.K.K.A
Goblin Gang Fireball Mega Minion Ice Wizard
Minion Horde Mega Minion Goblin Gang Fireball Wizard Ice Wizard
Fireball P.E.K.K.A
Minion Horde P.E.K.K.A Goblin Gang Ice Wizard
Knight Goblin Gang Minion Horde Ice Wizard
Goblin Gang Minion Horde Ice Wizard Knight Mega Minion Fireball Wizard
Minion Horde Mega Minion Goblin Gang Fireball Wizard Ice Wizard
Minion Horde P.E.K.K.A Knight Goblin Gang Fireball Wizard Ice Wizard
Fireball Wizard Goblin Gang Minion Horde Mega Minion P.E.K.K.A
P.E.K.K.A Knight Goblin Gang Minion Horde
Minion Horde Goblin Gang Fireball P.E.K.K.A
Minion Horde Wizard Knight Goblin Gang Fireball P.E.K.K.A
Fireball Knight Goblin Gang Minion Horde Mega Minion Wizard Ice Wizard
Wizard Knight Mega Minion Fireball Ice Wizard
P.E.K.K.A
Goblin Gang Wizard Knight Minion Horde Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball P.E.K.K.A
Fireball Knight Goblin Gang Mega Minion Wizard
Goblin Gang P.E.K.K.A Knight Minion Horde
Goblin Gang P.E.K.K.A Knight Minion Horde Fireball
P.E.K.K.A Knight Goblin Gang Minion Horde
Fireball Wizard Goblin Gang Minion Horde Ice Wizard
Goblin Gang P.E.K.K.A Knight Minion Horde Mega Minion Fireball Ice Wizard
P.E.K.K.A Knight Minion Horde
Minion Horde P.E.K.K.A Knight Mega Minion Fireball
P.E.K.K.A Goblin Gang Minion Horde Mega Minion
P.E.K.K.A Knight Minion Horde Mega Minion
P.E.K.K.A Fireball
P.E.K.K.A Knight Goblin Gang Minion Horde Fireball Wizard
Wizard Minion Horde Fireball
Goblin Gang Knight Minion Horde Mega Minion Fireball P.E.K.K.A
Minion Horde Mega Minion Fireball Wizard P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Minion Horde
Fireball Ice Wizard
Minion Horde Fireball
Knight Fireball
Fireball Wizard Minion Horde
Fireball Wizard Minion Horde Mega Minion Ice Wizard
Minion Horde Wizard
Fireball Wizard Ice Wizard
Fireball Wizard
Goblin Gang Minion Horde Fireball
Knight Minion Horde Fireball Wizard
Fireball Wizard
Knight Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball Wizard
Fireball
Minion Horde
Mega Minion Fireball Wizard
Fireball Wizard
Minion Horde Fireball
Fireball Wizard
Minion Horde Fireball
Fireball Wizard Ice Wizard
Minion Horde Mega Minion
Fireball Wizard Ice Wizard
Fireball Wizard
Fireball
Minion Horde Fireball Wizard Ice Wizard
Minion Horde Mega Minion Fireball Wizard
Minion Horde Mega Minion Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball
P.E.K.K.A Minion Horde
Fireball Wizard
Minion Horde Goblin Gang Fireball
Fireball Mega Minion Wizard Ice Wizard
Fireball
Fireball Knight Goblin Gang Minion Horde Mega Minion Wizard
Fireball Wizard
Fireball
Minion Horde Mega Minion P.E.K.K.A
Goblin Gang Minion Horde Fireball
Fireball
Fireball

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