My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Elixir Collector Witch Golem Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Witch Night Witch
Zap
Witch Night Witch
Barbarian Barrel
Valkyrie Witch Electro Wizard Night Witch
The Log
Witch
Earthquake
Elixir Collector Witch
Arrows
Witch Night Witch
Royal Delivery
Valkyrie Witch Electro Wizard Night Witch
Fireball
Elixir Collector Witch Electro Wizard Night Witch
Poison
Elixir Collector Witch Electro Wizard Night Witch
Lightning
Valkyrie Elixir Collector Witch Electro Wizard Night Witch
Rocket
Valkyrie Elixir Collector Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Elixir Collector Poison Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Poison Electro Wizard Night Witch Witch Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Valkyrie Poison Electro Wizard

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Golem Electro Wizard
Valkyrie
Witch Electro Wizard
Elixir Collector
Poison
Golem Night Witch
Witch
Valkyrie Golem
Golem
Fireball Poison Night Witch Witch Electro Wizard
Electro Wizard
Fireball Valkyrie Golem
Night Witch
Golem Poison

Defense Synergies 0 8

Fireball
Valkyrie Electro Wizard
Valkyrie
Fireball Witch Electro Wizard Night Witch
Elixir Collector
Poison
Electro Wizard
Witch
Valkyrie Electro Wizard
Golem
Electro Wizard
Fireball Valkyrie Poison Witch Night Witch
Night Witch
Valkyrie Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Night Witch
Witch Valkyrie Electro Wizard Night Witch
Witch Night Witch Valkyrie Electro Wizard
Fireball Valkyrie Poison
Fireball Valkyrie Electro Wizard Night Witch
Electro Wizard Fireball Poison Witch Night Witch
Fireball Valkyrie Poison Electro Wizard
Witch Night Witch
Valkyrie Electro Wizard Night Witch
Valkyrie Poison Witch Electro Wizard Fireball Night Witch
Fireball Poison Witch Electro Wizard Night Witch
Night Witch Fireball Valkyrie Witch Electro Wizard
Fireball Valkyrie Poison Witch Electro Wizard Night Witch
Electro Wizard
Fireball Electro Wizard
Fireball Valkyrie Poison Witch Electro Wizard Night Witch
Fireball Valkyrie Witch Electro Wizard Night Witch
Valkyrie Poison Witch Fireball Electro Wizard
Electro Wizard
Valkyrie Fireball Poison Witch Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch Electro Wizard
Fireball Poison Electro Wizard Valkyrie
Valkyrie Witch Electro Wizard
Valkyrie Fireball Electro Wizard Night Witch
Valkyrie Witch Night Witch
Fireball Poison Witch Electro Wizard
Fireball Valkyrie Witch Electro Wizard Night Witch
Valkyrie
Electro Wizard Fireball Valkyrie Poison Witch
Witch
Valkyrie Witch
Fireball Valkyrie Poison Electro Wizard
Fireball Valkyrie Witch Night Witch
Fireball Valkyrie Witch
Witch Electro Wizard Fireball Valkyrie Poison Night Witch
Valkyrie Poison Fireball Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Valkyrie
Fireball Poison Electro Wizard
Fireball Poison
Fireball Valkyrie Poison
Fireball Poison Valkyrie
Fireball Poison Witch
Poison Witch
Fireball Poison
Fireball Poison
Fireball Poison Electro Wizard Night Witch
Poison Fireball Valkyrie Electro Wizard
Fireball Poison
Poison Fireball
Fireball Poison
Fireball Poison
Fireball Poison Witch
Fireball Poison
Fireball Poison
Night Witch
Fireball Poison Electro Wizard
Fireball Valkyrie Poison Witch
Fireball Poison Night Witch
Fireball Poison
Fireball Poison
Poison Fireball Valkyrie Witch
Witch
Fireball Poison Witch Electro Wizard
Fireball Poison Witch
Fireball Poison
Poison Fireball Witch Electro Wizard Night Witch
Electro Wizard Fireball Poison Witch
Fireball Night Witch
Poison Fireball Night Witch
Fireball Poison Electro Wizard
Fireball Poison
Electro Wizard Fireball Witch Night Witch
Fireball Poison Witch Electro Wizard
Fireball
Fireball Poison Valkyrie Electro Wizard
Fireball Poison
Fireball Poison
Fireball Poison Witch Electro Wizard
Fireball Poison Witch Electro Wizard
Poison Fireball Witch Electro Wizard

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