My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Inferno Dragon Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon Ram Rider
Giant Snowball
Guards Baby Dragon Inferno Dragon Lumberjack Ram Rider
Zap
Guards Inferno Dragon Ram Rider
Barbarian Barrel
Valkyrie Guards Lumberjack
The Log
Guards Lumberjack Ram Rider
Earthquake
Guards
Arrows
Guards
Royal Delivery
Valkyrie Guards Baby Dragon Inferno Dragon Lumberjack Ram Rider
Fireball
Baby Dragon Inferno Dragon Lumberjack Ram Rider
Poison
Guards
Lightning
Valkyrie Baby Dragon Inferno Dragon Lumberjack Ram Rider
Rocket
Valkyrie Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Baby Dragon Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Fireball Valkyrie Baby Dragon Inferno Dragon Lumberjack Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Guards Fireball Valkyrie

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Baby Dragon The Log Ram Rider
Valkyrie
Lumberjack Baby Dragon Ram Rider
Guards
The Log Lumberjack Ram Rider
Baby Dragon
Fireball Valkyrie Inferno Dragon Lumberjack Ram Rider
The Log
Fireball Guards Lumberjack Ram Rider
Inferno Dragon
Baby Dragon
Lumberjack
Valkyrie Guards Baby Dragon The Log Ram Rider
Ram Rider
Fireball Valkyrie Guards Baby Dragon The Log Lumberjack

Defense Synergies 1 16

Fireball
The Log Valkyrie Lumberjack Ram Rider
Valkyrie
Fireball Baby Dragon The Log Lumberjack
Guards
Baby Dragon The Log Lumberjack
Baby Dragon
Valkyrie Guards The Log Inferno Dragon Lumberjack
The Log
Fireball Valkyrie Guards Baby Dragon Inferno Dragon Lumberjack Ram Rider
Inferno Dragon
Baby Dragon The Log
Lumberjack
Fireball Valkyrie Guards Baby Dragon The Log Ram Rider
Ram Rider
Fireball The Log Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Baby Dragon The Log Ram Rider
Inferno Dragon Lumberjack Valkyrie The Log Ram Rider
Lumberjack Ram Rider Valkyrie Inferno Dragon
Inferno Dragon Lumberjack Valkyrie Guards Ram Rider
Fireball Valkyrie The Log Lumberjack
Fireball The Log Valkyrie Guards Baby Dragon Lumberjack
Inferno Dragon Ram Rider Fireball Baby Dragon
Fireball Valkyrie Baby Dragon The Log Ram Rider
Inferno Dragon Lumberjack
Guards Valkyrie Lumberjack
Valkyrie Guards Fireball Baby Dragon The Log Lumberjack Ram Rider
Inferno Dragon Fireball Baby Dragon Ram Rider
Lumberjack Fireball Valkyrie Guards The Log Ram Rider
Fireball Valkyrie Guards Baby Dragon The Log Lumberjack
Inferno Dragon Lumberjack Ram Rider
Fireball The Log Inferno Dragon Lumberjack Ram Rider
Fireball Valkyrie Lumberjack
Fireball Valkyrie Guards Baby Dragon The Log Lumberjack Ram Rider
Valkyrie Baby Dragon The Log Fireball Guards Inferno Dragon Lumberjack Ram Rider
Inferno Dragon Lumberjack Ram Rider
Valkyrie Fireball Guards Baby Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Lumberjack Fireball
Fireball Valkyrie Baby Dragon The Log Inferno Dragon Lumberjack
Guards Lumberjack Valkyrie The Log Ram Rider
Valkyrie Guards Lumberjack Fireball The Log Ram Rider
Valkyrie Guards Inferno Dragon Lumberjack Ram Rider
Fireball Baby Dragon Ram Rider
Guards Fireball Valkyrie Lumberjack Ram Rider
Valkyrie Inferno Dragon Lumberjack
Fireball Valkyrie Baby Dragon The Log Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Valkyrie Guards Lumberjack
Fireball Valkyrie Guards The Log
Fireball Valkyrie Guards Lumberjack Ram Rider
Fireball Valkyrie Baby Dragon
Guards Fireball Valkyrie Baby Dragon The Log Inferno Dragon Lumberjack
Valkyrie Fireball Baby Dragon The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Guards Baby Dragon The Log
Fireball Baby Dragon The Log Ram Rider
Fireball Baby Dragon The Log
Fireball Valkyrie Guards The Log
Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon Ram Rider
Baby Dragon The Log
Fireball The Log Baby Dragon Ram Rider
Fireball The Log Ram Rider
Fireball Guards Lumberjack
Fireball Valkyrie The Log Ram Rider
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log
Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Fireball Valkyrie Baby Dragon
Inferno Dragon
Fireball The Log Baby Dragon Ram Rider
Fireball Baby Dragon The Log Ram Rider
Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Guards
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball Guards
Fireball Baby Dragon Ram Rider
The Log Fireball
Fireball Valkyrie Baby Dragon Lumberjack
The Log Fireball Baby Dragon
Fireball
Fireball Guards Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log

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