My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard Balloon Bowler Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Balloon
Giant Snowball
Balloon
Zap
Balloon
Barbarian Barrel
Valkyrie Wizard Ice Wizard Electro Wizard
The Log
Earthquake
Arrows
Royal Delivery
Valkyrie Wizard Balloon Bowler Ice Wizard Electro Wizard
Fireball
Wizard Balloon Bowler Ice Wizard Electro Wizard
Poison
Wizard Balloon Ice Wizard Electro Wizard
Lightning
Valkyrie Wizard Balloon Bowler Ice Wizard Electro Wizard
Rocket
Valkyrie Wizard Balloon Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Bowler Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Bowler Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Wizard Fireball Valkyrie Electro Wizard Giant Wizard Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Ice Wizard Fireball Valkyrie Electro Wizard

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Giant Electro Wizard
Valkyrie
Balloon Giant Wizard Electro Wizard
Giant
Fireball Valkyrie Wizard Balloon Bowler Ice Wizard Electro Wizard
Wizard
Valkyrie Giant Balloon
Balloon
Valkyrie Giant Wizard Ice Wizard Electro Wizard
Bowler
Giant Ice Wizard Electro Wizard
Ice Wizard
Giant Balloon Bowler
Electro Wizard
Fireball Valkyrie Giant Balloon Bowler

Defense Synergies 0 11

Fireball
Valkyrie Ice Wizard Electro Wizard
Valkyrie
Fireball Wizard Bowler Ice Wizard Electro Wizard
Giant
Wizard
Valkyrie Ice Wizard Electro Wizard
Balloon
Bowler
Valkyrie Ice Wizard Electro Wizard
Ice Wizard
Fireball Valkyrie Wizard Bowler
Electro Wizard
Fireball Valkyrie Wizard Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Valkyrie Wizard Electro Wizard
Valkyrie Ice Wizard Electro Wizard
Bowler Valkyrie Ice Wizard Electro Wizard
Valkyrie Bowler Ice Wizard Electro Wizard
Fireball Valkyrie Bowler
Fireball Bowler Valkyrie Ice Wizard Electro Wizard
Electro Wizard Fireball Wizard Ice Wizard
Bowler Fireball Valkyrie Electro Wizard
Ice Wizard
Valkyrie Bowler Ice Wizard Electro Wizard
Valkyrie Ice Wizard Electro Wizard Fireball Wizard Bowler
Fireball Wizard Ice Wizard Electro Wizard
Bowler Fireball Valkyrie Wizard Ice Wizard Electro Wizard
Fireball Valkyrie Wizard Bowler Electro Wizard
Electro Wizard
Fireball Bowler Electro Wizard
Wizard Fireball Valkyrie Bowler Electro Wizard
Fireball Valkyrie Wizard Bowler Ice Wizard Electro Wizard
Valkyrie Wizard Fireball Bowler Ice Wizard Electro Wizard
Electro Wizard
Valkyrie Wizard Bowler Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Bowler Electro Wizard
Fireball Electro Wizard Valkyrie Wizard Bowler
Valkyrie Bowler Electro Wizard
Valkyrie Bowler Fireball Electro Wizard
Valkyrie Bowler
Fireball Wizard Ice Wizard Electro Wizard
Fireball Valkyrie Bowler Ice Wizard Electro Wizard
Valkyrie
Electro Wizard Fireball Valkyrie
Valkyrie Bowler
Fireball Valkyrie Bowler Electro Wizard
Bowler Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Bowler
Electro Wizard Fireball Valkyrie Bowler
Valkyrie Bowler Fireball Wizard Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Bowler Ice Wizard Electro Wizard
Fireball
Fireball Valkyrie
Fireball Wizard Valkyrie Bowler
Fireball Wizard Ice Wizard
Wizard Bowler
Fireball Wizard Bowler Ice Wizard
Fireball Wizard
Fireball Bowler Electro Wizard
Fireball Valkyrie Wizard Bowler Electro Wizard
Fireball Wizard
Fireball Bowler
Fireball
Fireball
Fireball Wizard Bowler
Fireball Wizard Bowler
Fireball
Fireball Wizard Bowler Electro Wizard
Fireball Valkyrie Wizard Bowler
Fireball Bowler
Fireball Wizard
Bowler
Fireball
Fireball Valkyrie Wizard Bowler Ice Wizard
Fireball Wizard Bowler Ice Wizard Electro Wizard
Fireball Wizard Bowler
Fireball
Fireball Wizard Ice Wizard Electro Wizard
Electro Wizard Fireball Wizard
Fireball Bowler
Fireball Wizard
Fireball Electro Wizard
Fireball Wizard Bowler
Electro Wizard Fireball
Fireball Wizard Ice Wizard Electro Wizard
Fireball
Fireball Valkyrie Wizard Bowler Electro Wizard
Fireball Wizard Bowler
Fireball
Fireball Bowler Electro Wizard
Fireball Electro Wizard
Fireball Bowler Electro Wizard

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