My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Musketeer Hog Rider Baby Dragon Witch
Zap
Goblin Gang Witch
Barbarian Barrel
Goblin Gang Musketeer Valkyrie Witch
The Log
Goblin Gang Musketeer Hog Rider Witch
Earthquake
Goblin Gang Hog Rider Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Musketeer Valkyrie Hog Rider Baby Dragon Witch
Fireball
Goblin Gang Musketeer Hog Rider Baby Dragon Witch
Poison
Goblin Gang Musketeer Witch
Lightning
Musketeer Valkyrie Baby Dragon Witch
Rocket
Musketeer Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Gang Fireball Musketeer Valkyrie Hog Rider Baby Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Goblin Gang Fireball Musketeer

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Valkyrie Mirror Baby Dragon
Fireball
Hog Rider Mirror Baby Dragon
Musketeer
Valkyrie Hog Rider Mirror Baby Dragon
Valkyrie
Musketeer Hog Rider Goblin Gang Baby Dragon Witch
Hog Rider
Goblin Gang Fireball Musketeer Valkyrie Mirror Baby Dragon Witch
Mirror
Fireball Goblin Gang Musketeer Hog Rider
Baby Dragon
Goblin Gang Fireball Musketeer Valkyrie Hog Rider Witch
Witch
Valkyrie Hog Rider Baby Dragon

Defense Synergies 3 10

Goblin Gang
Musketeer Valkyrie Mirror
Fireball
Mirror Musketeer Valkyrie
Musketeer
Goblin Gang Valkyrie Fireball Mirror Baby Dragon
Valkyrie
Musketeer Goblin Gang Fireball Mirror Baby Dragon Witch
Hog Rider
Mirror
Fireball Goblin Gang Musketeer Valkyrie
Baby Dragon
Musketeer Valkyrie Witch
Witch
Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Valkyrie Baby Dragon
Goblin Gang Musketeer Valkyrie Witch
Goblin Gang Witch Musketeer Valkyrie
Witch Goblin Gang Musketeer Valkyrie
Fireball Valkyrie
Goblin Gang Fireball Musketeer Valkyrie Baby Dragon
Musketeer Goblin Gang Fireball Baby Dragon Witch
Fireball Musketeer Valkyrie Baby Dragon
Witch Goblin Gang Musketeer
Goblin Gang Musketeer Valkyrie
Goblin Gang Valkyrie Witch Fireball Musketeer Baby Dragon
Musketeer Goblin Gang Fireball Baby Dragon Witch
Goblin Gang Fireball Musketeer Valkyrie Witch
Fireball Valkyrie Goblin Gang Baby Dragon Witch
Goblin Gang
Goblin Gang Fireball
Goblin Gang Fireball Musketeer Valkyrie Witch
Fireball Goblin Gang Musketeer Valkyrie Baby Dragon Witch
Valkyrie Baby Dragon Witch Fireball Musketeer
Musketeer
Goblin Gang Valkyrie Fireball Musketeer Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball Witch
Fireball Goblin Gang Musketeer Valkyrie Baby Dragon
Goblin Gang Musketeer Valkyrie Witch
Goblin Gang Valkyrie Fireball Musketeer
Goblin Gang Musketeer Valkyrie Witch
Fireball Goblin Gang Musketeer Baby Dragon Witch
Goblin Gang Fireball Musketeer Valkyrie Witch
Valkyrie
Fireball Valkyrie Baby Dragon Witch
Witch Goblin Gang Musketeer
Musketeer Valkyrie Witch
Fireball Valkyrie
Goblin Gang Fireball Valkyrie Witch
Fireball Musketeer Valkyrie Baby Dragon Witch
Goblin Gang Witch Fireball Musketeer Valkyrie Baby Dragon
Valkyrie Fireball Musketeer Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Baby Dragon
Fireball Musketeer Valkyrie
Fireball Valkyrie Baby Dragon
Fireball Musketeer Baby Dragon Witch
Musketeer Baby Dragon Witch
Fireball Baby Dragon
Fireball
Goblin Gang Fireball Musketeer
Fireball Musketeer Valkyrie
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Baby Dragon
Fireball
Fireball Musketeer Baby Dragon
Fireball Valkyrie Baby Dragon Witch
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon
Fireball Valkyrie Baby Dragon Witch
Witch
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Witch
Fireball
Fireball Musketeer
Fireball
Fireball
Goblin Gang Fireball Musketeer Witch
Fireball Musketeer Baby Dragon Witch
Fireball
Fireball Goblin Gang Musketeer Valkyrie Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Goblin Gang Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Witch
Fireball Musketeer Baby Dragon Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: