My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Battle Ram Flying Machine Furnace Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Flying Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram
Giant Snowball
Bats Battle Ram Flying Machine Furnace Witch
Zap
Bats Battle Ram Flying Machine Furnace Witch
Barbarian Barrel
Knight Battle Ram Furnace Witch
The Log
Battle Ram Furnace Witch
Earthquake
Furnace Witch
Arrows
Bats Flying Machine Furnace Witch
Royal Delivery
Bats Knight Battle Ram Flying Machine Witch
Fireball
Battle Ram Flying Machine Furnace Witch
Poison
Bats Flying Machine Furnace Witch
Lightning
Knight Battle Ram Furnace Witch
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Battle Ram Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Tornado Fireball Battle Ram Flying Machine Furnace Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Knight Tornado Fireball

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Battle Ram Flying Machine
Knight
Bats Battle Ram Fireball Flying Machine Furnace Witch
Fireball
Tornado Knight Battle Ram
Battle Ram
Knight Bats Fireball Flying Machine Furnace Tornado Witch
Flying Machine
Bats Knight Battle Ram Furnace
Furnace
Knight Battle Ram Flying Machine
Tornado
Fireball Battle Ram Witch
Witch
Knight Battle Ram Tornado

Defense Synergies 2 8

Bats
Knight
Knight
Bats Fireball Flying Machine Furnace Tornado Witch
Fireball
Tornado Knight
Battle Ram
Flying Machine
Knight Furnace
Furnace
Knight Flying Machine Tornado
Tornado
Fireball Knight Furnace Witch
Witch
Knight Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Flying Machine
Bats Knight Flying Machine Furnace Witch
Furnace Tornado Witch Bats Knight
Witch Bats Knight Furnace
Fireball Tornado
Fireball Tornado Bats Flying Machine Furnace
Bats Furnace Tornado Fireball Flying Machine Witch
Fireball Flying Machine
Witch Furnace Tornado
Knight Tornado
Bats Witch Knight Fireball Flying Machine Furnace Tornado
Bats Fireball Flying Machine Furnace Tornado Witch
Furnace Bats Knight Fireball Flying Machine Witch
Fireball Bats Furnace Tornado Witch
Knight Furnace
Tornado Fireball Furnace
Bats Knight Fireball Furnace Tornado Witch
Fireball Bats Knight Flying Machine Furnace Tornado Witch
Furnace Tornado Witch Bats Knight Fireball Flying Machine
Tornado
Bats Knight Fireball Flying Machine Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Furnace Witch
Fireball Knight Flying Machine
Bats Knight Furnace Witch
Bats Knight Fireball Tornado
Knight Witch
Fireball Furnace Bats Flying Machine Tornado Witch
Bats Knight Fireball Flying Machine Furnace Witch
Knight
Bats Knight Fireball Flying Machine Tornado Witch
Witch
Bats Knight Flying Machine Witch
Fireball Tornado
Knight Fireball Witch
Fireball Flying Machine Furnace Witch
Witch Bats Knight Fireball Flying Machine Furnace Tornado
Bats Fireball Flying Machine Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Flying Machine
Fireball Flying Machine Tornado
Fireball Flying Machine
Knight Fireball Flying Machine
Fireball Furnace
Fireball Bats Flying Machine Furnace Tornado Witch
Flying Machine Furnace Tornado Witch
Fireball Flying Machine Tornado
Fireball Flying Machine Tornado
Bats Fireball Tornado
Knight Fireball Flying Machine Tornado
Fireball Flying Machine Tornado
Flying Machine Knight Fireball
Fireball Flying Machine
Fireball Flying Machine Furnace
Fireball Flying Machine Furnace Witch
Fireball Flying Machine Furnace
Fireball Tornado
Bats
Fireball Flying Machine
Fireball Flying Machine Tornado Witch
Fireball
Fireball Tornado
Tornado
Fireball Flying Machine
Tornado Fireball Furnace Witch
Witch
Fireball Flying Machine Tornado Witch
Fireball Flying Machine Tornado Witch
Fireball Tornado
Bats Fireball Flying Machine Furnace Tornado Witch
Bats Fireball Flying Machine Witch
Fireball
Fireball
Fireball
Fireball
Bats Fireball Flying Machine Witch
Fireball Flying Machine Tornado Witch
Fireball
Fireball Knight Flying Machine
Fireball Flying Machine
Fireball Tornado
Flying Machine
Bats Fireball Flying Machine Tornado Witch
Bats Fireball Flying Machine Tornado Witch
Fireball Flying Machine Tornado Witch

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