My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Knight Tesla Baby Dragon Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats
Giant Snowball
Bomber Bats Baby Dragon
Zap
Bomber Bats
Barbarian Barrel
Bomber Knight Tesla
The Log
Bomber
Earthquake
Bomber Tesla
Arrows
Bomber Bats
Royal Delivery
Bomber Bats Knight Baby Dragon
Fireball
Bomber Tesla Baby Dragon
Poison
Bomber Bats
Lightning
Knight Tesla Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Baby Dragon Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Arrows Knight Tesla Fireball Baby Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Arrows Knight

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Bats Knight Baby Dragon
Bats
Knight Bomber Baby Dragon Golem
Arrows
Fireball Golem Knight
Knight
Bats Baby Dragon Bomber Arrows Fireball
Tesla
Fireball
Arrows Golem Knight Baby Dragon
Baby Dragon
Knight Golem Bomber Bats Fireball
Golem
Bomber Arrows Fireball Baby Dragon Bats

Defense Synergies 3 11

Bomber
Knight Bats Tesla
Bats
Knight Bomber Tesla Baby Dragon
Arrows
Knight Tesla Fireball
Knight
Bomber Bats Tesla Arrows Fireball Baby Dragon
Tesla
Knight Bomber Bats Arrows Fireball Baby Dragon
Fireball
Arrows Knight Tesla
Baby Dragon
Bats Knight Tesla
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Tesla Fireball Baby Dragon
Bomber Bats Knight Tesla
Tesla Bomber Bats Knight
Tesla Bomber Bats Knight
Bomber Arrows Fireball
Arrows Fireball Bomber Bats Tesla Baby Dragon
Bats Tesla Arrows Fireball Baby Dragon
Arrows Tesla Fireball Baby Dragon
Tesla
Knight Bomber Tesla
Bats Bomber Arrows Knight Tesla Fireball Baby Dragon
Arrows Tesla Bats Fireball Baby Dragon
Tesla Bomber Bats Knight Fireball
Bomber Fireball Bats Arrows Tesla Baby Dragon
Knight Tesla
Tesla Fireball
Tesla Bomber Bats Arrows Knight Fireball
Arrows Tesla Fireball Bomber Bats Knight Baby Dragon
Arrows Baby Dragon Bomber Bats Knight Tesla Fireball
Tesla
Bomber Bats Arrows Knight Tesla Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Fireball
Fireball Bomber Arrows Knight Tesla Baby Dragon
Bats Knight
Bats Knight Tesla Fireball
Knight Tesla
Arrows Fireball Bats Tesla Baby Dragon
Bats Knight Tesla Fireball
Knight Tesla
Bats Knight Fireball Baby Dragon
Tesla
Bats Knight Tesla
Arrows Fireball
Knight Tesla Fireball
Bomber Tesla Fireball Baby Dragon
Tesla Bomber Bats Knight Fireball Baby Dragon
Bats Arrows Bomber Tesla Fireball Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Knight Fireball
Bomber Fireball Arrows Baby Dragon
Arrows Fireball Bats Baby Dragon
Bomber Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Bats Fireball
Arrows Knight Fireball
Fireball Arrows Baby Dragon
Knight Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Bomber Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Bomber Bats
Bomber Arrows Fireball Baby Dragon
Bomber Arrows Fireball Baby Dragon
Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Bomber Fireball Baby Dragon
Arrows Fireball Baby Dragon
Fireball Arrows Baby Dragon
Fireball Arrows Baby Dragon
Bats Arrows Fireball Baby Dragon
Bats Fireball
Fireball
Bomber Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats Fireball
Fireball Arrows Baby Dragon
Arrows Fireball
Fireball Knight Baby Dragon
Arrows Bomber Fireball Baby Dragon
Arrows Fireball
Bats Fireball Baby Dragon
Bats Fireball
Fireball Baby Dragon

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