My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Minion Horde Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Balloon Giant Skeleton Miner
Giant Snowball
Goblins Spear Goblins Minion Horde Balloon Miner
Zap
Goblins Spear Goblins Minion Horde Balloon
Barbarian Barrel
Goblins Spear Goblins Bomb Tower Giant Skeleton
The Log
Goblins Spear Goblins Giant Skeleton
Earthquake
Spear Goblins Bomb Tower
Arrows
Goblins Spear Goblins Minion Horde
Royal Delivery
Goblins Spear Goblins Minion Horde Balloon Giant Skeleton Miner
Fireball
Minion Horde Bomb Tower Balloon
Poison
Spear Goblins Minion Horde Bomb Tower Balloon
Lightning
Bomb Tower Balloon
Rocket
Minion Horde Bomb Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Giant Skeleton Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Miner Fireball Bomb Tower Minion Horde Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Spear Goblins Miner Fireball

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner
Spear Goblins
Miner Balloon Giant Skeleton
Minion Horde
Miner Giant Skeleton
Fireball
Miner
Bomb Tower
Balloon
Miner Spear Goblins Giant Skeleton
Giant Skeleton
Spear Goblins Minion Horde Balloon Miner
Miner
Goblins Spear Goblins Minion Horde Balloon Fireball Giant Skeleton

Defense Synergies 0 6

Goblins
Minion Horde Giant Skeleton
Spear Goblins
Bomb Tower Giant Skeleton
Minion Horde
Goblins
Fireball
Bomb Tower Miner
Bomb Tower
Spear Goblins Fireball
Balloon
Giant Skeleton
Goblins Spear Goblins
Miner
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Fireball
Minion Horde Bomb Tower Goblins
Minion Horde Bomb Tower Goblins Giant Skeleton
Minion Horde Bomb Tower Goblins
Fireball Bomb Tower Giant Skeleton
Fireball Goblins Spear Goblins Bomb Tower
Minion Horde Spear Goblins Fireball Bomb Tower
Fireball Bomb Tower Giant Skeleton
Minion Horde Goblins Bomb Tower
Goblins Spear Goblins Minion Horde Giant Skeleton Miner
Goblins Minion Horde Spear Goblins Fireball Bomb Tower Giant Skeleton
Minion Horde Spear Goblins Fireball
Minion Horde Bomb Tower Fireball Giant Skeleton
Fireball Bomb Tower Goblins Minion Horde
Minion Horde Bomb Tower
Minion Horde Bomb Tower Fireball
Minion Horde Bomb Tower Goblins Fireball
Fireball Bomb Tower Goblins Spear Goblins Minion Horde
Bomb Tower Spear Goblins Fireball Giant Skeleton
Bomb Tower
Goblins Spear Goblins Minion Horde Fireball Bomb Tower Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Fireball Giant Skeleton
Fireball Bomb Tower Miner
Giant Skeleton Goblins Spear Goblins Minion Horde Bomb Tower
Giant Skeleton Minion Horde Fireball
Giant Skeleton Minion Horde
Fireball Minion Horde Bomb Tower
Goblins Spear Goblins Minion Horde Fireball Bomb Tower Giant Skeleton
Giant Skeleton Minion Horde Bomb Tower
Minion Horde Giant Skeleton Goblins Spear Goblins Fireball Bomb Tower
Minion Horde
Minion Horde Bomb Tower Giant Skeleton
Fireball Giant Skeleton
Giant Skeleton Minion Horde Fireball Bomb Tower
Minion Horde Fireball Bomb Tower
Goblins Spear Goblins Minion Horde Fireball Bomb Tower Giant Skeleton
Minion Horde Fireball Bomb Tower Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Giant Skeleton
Fireball Miner
Minion Horde Fireball Giant Skeleton Miner
Fireball Giant Skeleton
Fireball Minion Horde
Fireball Spear Goblins Minion Horde
Minion Horde
Fireball
Fireball Miner
Goblins Minion Horde Fireball
Miner Minion Horde Fireball
Fireball
Fireball Miner
Minion Horde Fireball
Fireball
Spear Goblins Minion Horde Fireball
Minion Horde Fireball
Fireball
Minion Horde
Fireball
Fireball Miner
Minion Horde Fireball Giant Skeleton
Fireball
Minion Horde Fireball
Fireball
Minion Horde
Fireball Miner
Fireball Miner
Fireball Miner
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball Miner
Minion Horde Fireball
Minion Horde Giant Skeleton
Fireball
Minion Horde Spear Goblins Fireball
Fireball
Fireball
Fireball Miner Minion Horde
Fireball
Fireball Giant Skeleton
Minion Horde
Minion Horde Fireball Giant Skeleton
Fireball
Fireball Giant Skeleton Miner

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