My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Balloon
Giant Snowball
Minion Horde Skeleton Army Balloon
Zap
Minion Horde Skeleton Army Balloon
Barbarian Barrel
Wizard Skeleton Army
The Log
Skeleton Army
Earthquake
Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Wizard Skeleton Army Balloon
Fireball
Minion Horde Wizard Skeleton Army Balloon
Poison
Minion Horde Wizard Skeleton Army Balloon
Lightning
Wizard Balloon
Rocket
Minion Horde Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Tornado Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Tornado Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Tornado Fireball Minion Horde Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Skeleton Army Tornado Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Mega Knight
Fireball
Tornado Mega Knight
Wizard
Tornado Rage Balloon Mega Knight
Rage
Minion Horde Balloon Wizard
Skeleton Army
Tornado
Fireball Wizard Balloon Mega Knight
Balloon
Rage Wizard Tornado Mega Knight
Mega Knight
Minion Horde Fireball Wizard Tornado Balloon

Defense Synergies 2 5

Minion Horde
Tornado
Fireball
Tornado Mega Knight
Wizard
Tornado Skeleton Army Mega Knight
Rage
Skeleton Army
Wizard
Tornado
Fireball Wizard Minion Horde Mega Knight
Balloon
Mega Knight
Fireball Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard
Minion Horde Skeleton Army Mega Knight
Minion Horde Skeleton Army Tornado Mega Knight
Minion Horde Skeleton Army Mega Knight
Fireball Skeleton Army Tornado Mega Knight
Fireball Skeleton Army Tornado Mega Knight
Minion Horde Tornado Fireball Wizard
Fireball Mega Knight
Minion Horde Skeleton Army Tornado
Skeleton Army Tornado Minion Horde Mega Knight
Minion Horde Skeleton Army Fireball Wizard Tornado Mega Knight
Minion Horde Fireball Wizard Tornado
Minion Horde Skeleton Army Mega Knight Fireball Wizard
Fireball Wizard Skeleton Army Mega Knight Minion Horde Tornado
Skeleton Army Minion Horde Mega Knight
Minion Horde Skeleton Army Tornado Fireball Mega Knight
Minion Horde Wizard Mega Knight Fireball Skeleton Army Tornado
Fireball Mega Knight Minion Horde Wizard Skeleton Army Tornado
Wizard Tornado Fireball Mega Knight
Tornado
Wizard Skeleton Army Mega Knight Minion Horde Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Fireball
Fireball Wizard Mega Knight
Skeleton Army Mega Knight Minion Horde
Skeleton Army Mega Knight Minion Horde Fireball Tornado
Minion Horde Skeleton Army Mega Knight
Fireball Wizard Minion Horde Tornado
Skeleton Army Minion Horde Fireball
Mega Knight Minion Horde Skeleton Army
Minion Horde Mega Knight Fireball Skeleton Army Tornado
Minion Horde Skeleton Army
Mega Knight Minion Horde
Skeleton Army Mega Knight Fireball Tornado
Skeleton Army Mega Knight Minion Horde Fireball Wizard
Wizard Minion Horde Fireball Skeleton Army Mega Knight
Skeleton Army Minion Horde Fireball Tornado
Mega Knight Minion Horde Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Tornado
Minion Horde Fireball
Fireball
Fireball Wizard Minion Horde Mega Knight
Fireball Wizard Minion Horde Tornado
Minion Horde Wizard Tornado
Fireball Wizard Tornado
Fireball Wizard Tornado
Minion Horde Fireball Tornado
Minion Horde Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball Wizard Mega Knight
Fireball Tornado
Minion Horde
Fireball Wizard Mega Knight
Fireball Wizard Tornado Mega Knight
Minion Horde Fireball Mega Knight
Fireball Wizard Tornado
Tornado
Minion Horde Fireball
Tornado Fireball Wizard Mega Knight
Minion Horde
Fireball Wizard Tornado
Fireball Wizard Tornado Mega Knight
Fireball Tornado
Minion Horde Fireball Wizard Tornado
Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde Fireball Wizard Mega Knight
Minion Horde Fireball
Minion Horde Mega Knight
Fireball Wizard
Minion Horde Fireball Skeleton Army
Fireball Wizard Tornado
Fireball
Fireball Minion Horde Wizard Mega Knight
Fireball Wizard
Fireball Tornado
Minion Horde Mega Knight
Minion Horde Fireball Tornado
Fireball Tornado
Fireball Tornado Mega Knight

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